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1381  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Naruto & Sasuke released on: October 06, 2013, 05:11:03 PM
May I test Sephiroth?
1382  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Naruto & Sasuke released on: October 06, 2013, 12:14:45 PM


Supernova


Sephiroth over whom?
I suggest him over R.O.B.
To avoid replacing Marth.
1383  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: October 05, 2013, 01:47:54 PM
Next is either Scorpion or Wolverine.
1384  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ShadowWolf's AuraCavern: Back and Ready For Business on: October 04, 2013, 06:05:52 PM
Great!
So, what will the new project be?
Another Sonic project?
Or any other?
1385  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: October 04, 2013, 06:00:35 PM
How's the progress with Ganon's .rel?
1386  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Naruto & Sasuke released on: October 01, 2013, 07:55:35 PM
If u dont mind me asking who r Cloud, Tidus, Sephiroth, Zack, Zidane and Squall all over.

I believe they ALL are from Final Fantasy.
If not, then just Cloud, Sephiroth and Zack.
Look for them on Google. They are EPIC.
1387  Super Smash Bros. Brawl Hacking / Programming / Re: (Clone Engine) Extra Fighter System on: September 30, 2013, 06:31:15 PM
Pointing that out was entirely unnecessary, man.

^this.
1388  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: September 30, 2013, 06:30:34 PM
It is?


Yes it is!
Check the thread:
http://forums.kc-mm.com/index.php?topic=61460.0
1389  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: September 30, 2013, 05:17:41 PM
thanks =) i would love to continue wolverine

And since SFX hacking is now possible for Gecko users, then it would be even better.
1390  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: September 29, 2013, 09:38:42 AM
I did it but nothing happends...

Edit: I use Gecko OS.

Edit 2: All my hacks ,stages, etc... are working fine the only problem is the wii (or gecko) is ignoring the .sawnd files. is like the code is not working for some reason...

Edit 3: It is (Name ID).sawnd or (Name ID).sawndz?

Actually it is (Number ID).sawnd
1391  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: September 28, 2013, 11:44:41 PM
Yes! obvious....

Try to make the .sawnd files again.
Or try to put the codes again.
That way it should work.
1392  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: September 28, 2013, 08:26:59 PM
My problem is simple.....my wii doesn't read or detect my .sawnd files

(It is named as the Group ID(eg. 8.sawnd) and is in the /sfx folder)

My location-----.../pf/sfx

Other thing...the .bnk files doesn't create nothing...just the folder is empty..

Are you using the File Patch Code?
1393  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: LExodio-SBrawler'sPSA Chaos Zero 10% done and True Classic Sonic Psa over G&W? on: September 28, 2013, 07:06:06 PM
just a model im doing

Alex Kidd over mario




Good enough.
But I won't replace Mario XP
1394  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Naruto & Sasuke released on: September 28, 2013, 03:59:48 PM
He might be using PAL?

With no .rel.
How did he make that PSA work over Marth if it was originally over Ike?
1395  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My PSA Projects: Naruto & Sasuke released on: September 28, 2013, 12:15:37 PM
There's a shadow PSA over dedede which uses a donkeykong.rel, he has his own soundbank that replaces dedede and it works flawlessly even against donkey kong, if that's the case then this should work well too...

Yes, but he said that whenever he puts a .rel file on Dolphin, it stops working.
He was not using a .rel.
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