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271  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 10, 2012, 03:51:37 PM
Would anyone be interested in teaching me?
272  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 10, 2012, 02:48:58 PM
Just for [censored]s and giggles, I won't be entering the contest but I'm doing this for fun.



I can't figure out how to make seams run down his body, though. Pikachu has weird texture mapping, since it's all one solid color.
273  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - Avengers Captain America soon... on: September 27, 2012, 11:27:05 AM
too easy, recolors Peach's clothes to Brown, take hey he raccoon arts from Mariodk's Maio Bros powerups, and take the Penguin powerup head. Wouldn't be a bad idea, but I thin one of the other suggestions would be cooler. Besides Boygos, aren't you going to do all of them? If not, I'll probably do a bunch of th Mario ones like Penguin Mario, which I'll use Brawl Mario's head.
Should change her dress into a suit, imo.
274  Super Smash Bros. Brawl Hacking / Model Imports / Re: Boygo's Model Station - New Poll - A Bunch of New Previews on: September 22, 2012, 11:26:51 PM
Hey Boygos, I was practicing some model posing, and decided to do this for ya. :3



It's based on this.

275  Super Smash Bros. Brawl Hacking / Model Imports / Re: ShadowSnake's Imports: Piccolo finally RELEASED... on: September 22, 2012, 03:06:33 PM


Did these to match up with my Ganondorf CSPs, posting'em here for whoever might want them.
276  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 22, 2012, 12:55:00 PM
Word, thank you.
277  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 22, 2012, 12:52:05 PM
Is the save camera feature in an upcoming brawlbox, or is it in the current? I can't find it if it's in the current.
278  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox Development on: September 22, 2012, 12:39:32 PM
May I make a suggestion that really isn't important but would be super useful for making CSPs?

Could you make it so that in the model viewer, you can load a different model/texture without having to start all over? Just have it replace the current model, with everything else remaining the same? For example, I want to put Diddy Kong into a specific pose, then I want to put Dixie Kong into that same pose, but for me it's quite difficult to get it just right.
279  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Riddler's Shack (Textures/CSPS/Etc) on: September 22, 2012, 12:45:18 AM
I've been doing them without any tutorial, my biggest issue is the lighting in Brawlbox. I actually forgot to fix it for Blastoise, and I did Venusaur but accidentally erased them.

Will try again next time. These ones actually look pretty decent in the game.

Thanks for the link!
----------
guys stop me i've learned how to pose
Ganondorf CSP's incoming, btw.

Post Merge: September 22, 2012, 01:01:44 AM
280  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Riddler's Shack (Textures/CSPS/Etc) - Now with A Link to the Past! on: September 20, 2012, 08:59:43 PM
Putting this in general because it encompasses multiple topics.

Hello, and welcome to Riddler's Shack!
I'm basically just going to post every texture, character portrait, and whatever I make for my own use here, in case anyone ever decides they'd like to use them. No major hacks here, but I'm sure some people might like to use some of this stuff. This isn't primarily a request topic, more of a showcase that anyone can access.

I'll be updating this thread every time I make something I need.


Textures/Recolors

(Toon) Link to the Past (by me!):
Download coming soon.

Farfetch'd (by Boygos) Recolors:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26949

Jeff Andonuts (by Boygos) Recolors:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27019

Jeff Andonuts as the Joker (requested by Boygos):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27021

Dixie Kong (by SJS, Snoopy, Nah) Recolors:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28806

Blastoise (by Tormod) Recolor:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28891

Teenage Mutant Ninja Squirtles (by StarWaffles) recolor and polygons removed:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29527

Question Mark Block(by me)/Mario Kart Item Block(by DiddyKong) over Crate:
(I removed the support beam and edges off of the crate before applying these textures.)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28886


CSPs:
Blastoise:

Ganondorf:

Old assorted CSPs:


CS Icons:

281  Help & Tutorials / Help / Re: charbust vs. fit0#.pac on: September 20, 2012, 01:55:00 PM
Thank you so much!
282  Help & Tutorials / Help / charbust vs. fit0#.pac on: September 20, 2012, 12:03:36 AM
How can you tell which portraits in Char_Bust_Text_Lz77 match up with which .pac files without a lot of trial and error?

They're not in order, I've found this the hard way. For example, FitSnake02 doesn't match up with the third portrait in Char_Bust.

is there a list somewhere?
283  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution* on: September 19, 2012, 11:23:09 PM
Dunno if you wanna add these to the OP, but I'm gonna do ones for every character I need anyway so I'll post them here as I do them for anyone who might want them.

284  Help & Tutorials / Help / Re: CSS Idea/Concept on: September 17, 2012, 08:16:15 PM
how did you get different names on one hack like that
didja read the OP? :3
285  Help & Tutorials / Help / Re: CSS Idea/Concept on: September 17, 2012, 06:58:57 PM
look in teh common5 or the sel_char thingy for the names. then replace them with black
doesn't work. see those boxes?
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