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46  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Upcoming PSAs {Chrom Black Knight and Hector previews up} on: December 10, 2013, 12:15:00 AM
This is an open beta for the Chrom PSA, were releasing this as a beta because he doesnt have his Final finished yet, and his throws aren't fully coded yet.  His Forward B in the air needs fixed hitboxes on the second hit, and one of his taunts isn't finished and has to be fixed. With this beta looking for feedback about his Balancing and his Moveset to try to make him the best PSA he can be (Also any glitches that I haven't listed). All feedback about Chrom will be taken into consideration and greatly appreciated. Also on a side note, if its okay with KazeCoyote, when he finishes his updated model of Chrom we will use it instead of this one. Send your feedback via PM or just post it here.

Download: http://www.mediafire.com/download/e0j4znbr2j44c03/Chrom+Beta.rar

I'm also looking for someone to convert the .wav files I have for him into a .sawnd. They are all labeled, and I have a .txt with an Index on where to put them if your using Super Sawndz. For some reason I can't make .sawnd files with my Super Sawndz. Just PM if you are interested in helping.

We are also releasing The Black Knight PSA beta. Same as above this is an unfinished beta all moves are subject to change. He needs alot of touch up on his minor stuff, throws cliff attacks and taunts, his wait 3 is totally wrong aaaaand his final smash doesn't work. As far as I know thats all thats wrong with him.

Any feedback on problems not mentioned above and balancing/ overall feel is welcome and greatly appreciated.

and for those of you who are going to ask, the chain comes from the FE7 General.

Download: http://www.mediafire.com/download/f1g6wp9c46vvguq/Black+Knight+Beta.rar
47  Help & Tutorials / Help / Re: Brawl Hacks Don't Start Up!! Need help! on: November 21, 2013, 11:36:56 PM
Your going to have to figure out what file it is then.
Pull files out and test one by one unit you find the culprit.
48  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Upcoming PSAs {Chrom Black Knight and Hector previews up} on: November 21, 2013, 03:34:07 PM
I I'm going to try my luck at ripping them from one of the Wii games. Since the don't really need to be rigged I think I can handle it. And yeah I think we have recolors for him already. Thanks though
49  Help & Tutorials / Help / Re: Brawl Hacks Don't Start Up!! Need help! on: November 21, 2013, 03:24:34 PM
Every time I've ever black screened after the riivo screen it has been because I left the file patch code on. If you are using any codes at all you might consider remaking your GCT to ensure that the FPC is off.
50  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Bass PSA by Blase005, Leon Exodio and Sonicbrawler - Treble Armor (Page 3) on: November 21, 2013, 02:47:14 PM
This PSA looks like its going to be awesome! I love that somebody else likes him enough to make one. I'm sorry to hear that he is giving you trouble, I may have less experience then you guys but half the time my problems are solved by just throwing a second pair of eyes at them. I hope you guys figure out his issues, if you ever want a hand I would gladly offer my maybe less then capable hand.
51  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA on: November 21, 2013, 02:35:39 PM
Short answer: No

For real though.
This project is so far from being finished it isn't even funny. Once we get these Fire emblem guys finished I am going to revisit most of the released pokemon and fix a lot of my screw ups. I'm mainly  looking at electivire but the others will get some work too. Then we will consider trying to put together a pack of sorts. Still forever away considering that everything Pokémon has been put on hold until we finish our fire emblem guys.
52  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Upcoming PSAs {Chrom Black Knight and Hector previews up} on: November 21, 2013, 02:20:53 PM
Yes I am actually already using nephenee's spear vertexed for both the javelin and spear. Sadly that model isn't the legitimate "spear" and looks nothing like the javelin.

And It is an existing model I'm not sure which one ATM but I can find out later on.
53  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Upcoming PSAs {Chrom Black Knight and Hector previews up} on: November 21, 2013, 02:04:09 PM
Update! Black Knight is now fully functioning. I still have some work to clean him up a bit. I would love to get my hands on the Fire emblem models of a spear and javelin but my poorly vertexed models will do for now.

I will post pictures, either here or in the OP when I get home and can take a few.
54  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Fixed Dragonite's Down B!* on: July 25, 2013, 08:25:48 PM
Hold off on that texture velen, we may be changing models.
55  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Releasing Dragonite.... on: July 25, 2013, 01:51:39 AM
Dragonites coming folks!

I'm staring at the submission page, everything is filled out. I'm just missing one vital piece, the download link. Mediafire is taking a day and a half to upload, but as soon as it's done Dragonite will be on the vault!



EDIT: Dragonite is uploaded and on the vault, thanks to everyone who helped get his V1 out!
56  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Releasing Dragonite.... on: July 21, 2013, 01:43:01 PM
I get off in two and a half hours then I'll send it on over.

Edit: I sent you the files carnage. Along with the details that I found. If you have any questions just ask, here or PM doesn't really matter.
57  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Releasing Dragonite Today* on: July 20, 2013, 09:06:12 PM
So dragonite's ready...except his final smash freezes. I'm hunting down why now, but I'm worried it's going to be a long fix. Pretty sure I screwed something up a while ago and just didn't notice.

Now the question arrises, do I release what I have and fix the final smash when i can or just keep it until I fix it?


Edit: So I found out why his final smash is freezing. The cooldown timer I'm using is interfering somehow with it. I can make it work, or the timer, but not both. I'm still fiddling away hopefully I can figure this out soon.
58  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Releasing Dragonite Today* on: July 20, 2013, 01:30:54 AM
Well, we jumped the gun again... wound up with some stuff to take care of today so dragonite took a back seat. Tomorrow after work I'll fix the one or two things I need to fix and then upload him.
59  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Dragonites the Man* on: July 19, 2013, 11:53:04 AM
Carnage normally I like your ideas, but there's a line I'll draw when it comes to replacing haunter. I wanted him pretty bad and the decision to replace him took some time. Rotom, not only do I hate him but he isn't fitting for brawl at all. Sableye pretty much perfectly replaces him imo.

Either way whoever replaces haunter is down the road ATM.

Carnage was it dragon pulse or dragon breath that you wanted the graphic for?
60  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA *Dragonites the Man* on: July 14, 2013, 05:59:03 PM
Yea it sucks lol i know the Ics i was going to use just not the actual variable.
Oh well I'm still fiddling around with it hoping it'll be working today.

Photos from OP are broken D:
We saw that, there is nothing we can do until the bandwidth comes back.
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