The idea I lige most is to leave the reflecting barrier a one tilt. The other should have Sleep in WIND Paralyse in THUNDER Poison in FIRE This I think would be best. Or I change the barrier, too in all three elements but they should have all an effect on Soren(like reflecting). What could I use for this?
Thank you, nice suggestions. Forget the idea of making other attacks stronger with U tilt. I know how to do this but it is extreme long and I don't know how big I can make this hack. It's no problem to make a different U tilt for each element. But what should I do for them. What's against the reflecting barrier? My suggestion would be not to use the barrier magic from FE but the poison magic. I could make then a flower on the opponent's head. This will be the poison effect. In FE is a paralyse magic, too. If I should make a magic you can switch through I can make time stopp to get this effect. But what is then the third one?(no healing, please).
The elements switch in air as soon as you push the D-pad. Only the graphics are too slow. I couldn't fix that. I think I wil do the Fire Shield in air, too. I have to think of a good graphic.
You don't really need the right timing. It lasts as long as you push A. It's about 5 seconds.
To the question for Fire Emblem Characters: I plan to make somewhere in the future a Micaiah hack for Zelda and a Sothe hack for Sheik. The textures already exist. But now I want to make an other character first. I won't say who he is yet. First I have to test whether he will work hor I imagine. You needn't ask. I will not say who he is.
Please comment my update a bit. Are there any attacks I have to change?
I can name all changes yet: 1: Elements can be changed in air 2: Up tilt makes enemys fall asleef 3: Down tilt is a reflecting barrier(should I make any hitboxes or body collissions) 4: Soren had still the sword while stabding on a cliff or passing through small platforms. I fixed that. 5: Only a very little change: The up-side-tilt had no sound effect. I fixed that, too. 6: Down B Fire has now BodyCollission1 instead of SuperArmour. That means he now can block projectiles, what was important for me, but takes no damage. 7: I don't know whether it is new or whether I made tihs at my last update: I got complains about boring air Fire graphics(always fire orb). I changed them into better ones.
This should be evrything. The main change of course are the up and down tilt. I have to test some little things today and perhaps I make the update today, too.
Nice that you answer but I vad my own ideas yesterday. I will do two attacks with stiicks like healers use them. One will be reflecting and the other will make the opponent fell asleep.
OK you took my 0 Sub action. I already wrote him a PM. Tha first code is definitly not nececarry. From the other two I think it's only one. I used all three, because I was too lazy to tet out which is the right one. If you don't know: You can't delete the sword, you can only put it in the sheith. Can someone please answer my questions.
Oh boy I was really affraid Kitty Corp wuold be down forever. It's back and me, too. I worked very less on Soren's final update because the page was down for abput a week and a lot of work at school. Now playing makes sence again. I need your oppinion for some little things: 1:Should down B Fire be reflecting or make him completely invincible? 2:I will change his up and down tilts. Is it unfair when he can disappear with down A and is completely invincible. He will not be able to attack in this state but can move completely. 3:He is so huge and even I don't have infinite Ideas. If someone has suggestions or wishes for the up tilt he's welcome to say them only request: it should not be an ordinarry attack. I will make the post smaller the next days. WORK GOES ON
I don't know whether it's intended or not but o n the pictures side tilt, neutral air and Down B look a lot like Soren's. Think about the hurting while running. I don't like this. In may oppinion it's very unfair. But at all: go on practising and have fun.