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1861  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fate/Stay Night Project: Fate Unlimited Codes Model Import on: June 17, 2013, 05:57:04 AM
Cool ideas for Archer. I'd offer to help, but I still have a couple of other projects I need to work on, especially GSS. Progress is slow because of other things I'm working on outside of Brawl. I look forward to seeing it once it's done.

My ideas were just to have a few of Archer's most memorable attacks from the video I sent mapped to the down B, replacing Pit's shield. They'd be charged by a taunt that would hopefully say a line from his long Blade Works spell, and reset once the attack was used. The attacks were throwing blades, throwing exploding blades, a jump attack and maybe an enhanced weapon state. The last line (or lines) of the spell would activate his Final Smash, which is basically Pit's FS but with the Reality Marble as a background and the Centurions replaced with swords. Lastly, I'd have modified Pit's arrow to look different and be able to charge longer- maybe a full minute, with damage increasing at the same rate as in the Brawl version.
Yea, I know for GSS...I have a friend who's working on a stage that will look like Unlimited Blade Works (the shirou's one, 'cuz for the Archer's one, I asked someone else if he could find the model in Fate/Unlimited Codes)
Well, if I was better at animatig, it wouldn't take so much time... That's why I'm doing Time Alter ZSS first...
Did you see Fate/Zero?
1862  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DarkFire PSA Projects on: June 17, 2013, 05:50:20 AM
wow nice work :3  i'm looking forward to this one.  there are so few ZSS edits beyond just damage/attribute changes.
Thanks! Actually, I'm doing her B moves in priority, the wait animation was just a training for improving my skills Grin
Your Sirks goes so well with my prroject that I couldn't resist to use it... Hope you don't mind...
1863  Super Smash Bros. Brawl Hacking / Model Imports / Re: Fate/Stay Night Project: Fate Unlimited Codes Model Import on: June 16, 2013, 04:54:06 PM
Really? I was too. Except mine was more of a partial moveset, since many (not all) of Pit's moves seem to fit Archer rather well, IMO. I was just going to give him a few levels of Unlimited Blade Works attacks and a couple of arrow edits to make him more like the real thing. I was basing my ideas off of this:
Unlimited Blade Works

Oh please... Your PSA is based on this video?
Me TOO!
You should watch my thread, I put a lot of ideas for Archer PSA,
I inspired myself with this too :
Fate Stay Night Movie - Archer vs Shirou - 1080p
1864  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DarkFire PSA Projects on: June 16, 2013, 04:23:41 PM
I made TA ZSS new wait animation :
the 2nd pic will maybe be a CSP...

Model from Sirkura.
1865  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXNEW POLL FOR GREEN OUTFIT!Xx 6/11/13 on: June 16, 2013, 03:34:06 PM
sweet Tongue hehe i actually have a custom wait animations me and some friends made too. i might post a few links, also so far we have thunder, frosty, leather, seaspray completed, zig is working on the fairy dress currently, and i'm working on the magicians outfit+yukata.

previews:

*can't wait to see what ur doing with Zss :3 theres only really one major psa for her and the DL is broken

Hah! This one is really cool! Awesome Face Is that the leather one?

Well, I'm trying to make a PSA based on time altering... The thing is... I'm not good at animating, I can do posing, but a whole animation takes sooooooo much time...

So finally, you decided to release both of the fairy and yukata Sirks xD
It will be really great!

Post Merge: June 16, 2013, 04:45:33 PM
Check out my thread when you'll have some time Grin
I'm looking forward for your other Zirks models Happy Face
I made TA ZSS new wait animation :


the 2nd pic will maybe be a CSP...


Model from Zirkura.
1866  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXNEW POLL FOR GREEN OUTFIT!Xx 6/11/13 on: June 16, 2013, 02:14:19 PM
I worked on a PSA for ZSS...
And guess what? I used your model of Sirks while I was working AWESOME 2.0!
Just a second, I'll show you what I've done...

Post Merge: June 16, 2013, 02:36:47 PM

Her Wait Animation (don't know how to make a GIF with BB v.067...)
1867  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: June 16, 2013, 02:03:34 PM
Probably.
*Subscribes again*
1868  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: June 16, 2013, 01:55:58 PM
*subscribes*
xDDDD

Will it be possible to edit Items flags and damages?
1869  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: DarkFire PSA Projects on: June 14, 2013, 04:15:51 PM
Good job, can't wait to see from you

I'm testing your TL right now
Thanks Grin
Actually, I need to fix a few animations for TLink, just the AAA, and the Side Tilt, and he's done
AWESOME 2.0!

I added my moveset idea for Archer
I don't stop updating my OP
xD
1870  Super Smash Bros. Brawl Hacking / Attacks and Animations / DarkFire PSA Projects on: June 14, 2013, 04:03:27 PM
DARkFIRE's
GATE OF BABYLON

I finally decided to do my own project thread! Here, I'll post everything related to my hacks and some news AWESOME 2.0!

For now, I've made 2 PSAs :



DarkFire Toon Link   Like Minus Version


     

I'm preparing some surprises for you Grin

Currently working on :

DARKFIRE TOON LINK V2
This time, I'll make him almost full blader, he will use only his sword to do everything.

Moveset

AAA : TLink normal Attack11, TLink normal Attack12, PM TLink Attack12

Side Tilt : TLink normal Attack13 with an extended sword Smiley

Up Tilt : TLink F-Air with a ground animation.

Down Tilt : PM TLink Down Tilt

Side Smash : Same than DF TLink V1

Up Smash : PM TLink AttackHi4

Down Smash : Ness' AttackLw4 (he makes his sword spins around him) May change...

N-Air : Same, but slower

F-Air : Link's F-Air

D-Air : Same, with a possible interruption.

B-Air : Same, with larger hitboxes

U-Air : TLink's Up throw, like DF V1

N-B : Raise his sword, flames appears around, and send a fiery slash to the opponent.

S-B : Expand his sword and slash forward the enemies around.

U-B : same than DF V1, but without explosion

D-B : TLink guards, if the opponent strikes him, he will dodge then hit with PM TLink Attack13.

Final Smash : no idea yet, maybe the same.

FATE SERIES GILGAMESH
FINAL SMASH




ARCHER PSA OVER PIT


Moveset description

AAA : 2 diagonal slashes and an horizontal slash

Side A : 2 quick forward slashes

Up A : a quick upward slash

Down A : he stands up then slashes downward
         (can combo with D-Smash or S-Smash)

S-Smash : 2 hard slashes, one lightly downward, another one upward

U-Smash : 2 slashes, one to bring up the foe, the 2nd one to
           smash the foe to the air

D-Smash : Archer spins very quickly with his swords pointing down

N-Air A : shoots arrows with his bow forward

S-Air A : Slash the opponent with both blades together

U-Air A : slash in the air with the both blades

B-air A : elbow smash the foe behind and slash him

D-Air A : diving headfirst and slash the enemy with the both blades
          when the hit connects

N-B "Hrunting" :

He summons his bow and arrow, then shoots an arrow on the foe.
Trajectory of the shot can be controlled in 4 directions.
However, the arrow goes straightward

Ground S-B "Bakuya and Kansho's dance" :
 
Archer runs forward, his swords are growing bigger,
then he strikes with them. After the hit they're breaking,
and Archer summons them again.

Air S-B "Twin spin" :

Archer goes forward while his swords turns around him and hurts the foe
with his spinning blades.
 
Ground U-B "Trapping Swords":

He launches his swords in the air, homing on the foe, making him pitfall.
If Archer throws them again when the foe is still in pitfall state,
then the swords will explode on the foe.

Air U-B : "Archer's lifejump + Kansho and Bakuya's blast" :

He is jumping very high, while his swords grows bigger.
When he arrives at the end of the jump, if you press B again, you'll fall
and hit the foe with both swords, causing an eruption (Archer takes 15% because of the impact)

D-B "Rho Aias, the shield of no loses" :

Archer summons his best shield, Rho Aias to counter an attack,
and the foe takes the damages of his attack (electric flag)
(if I found a model, or something that looks like it, that might be cool)

Ground Final Smash (1st possibility) "Caladbolg II" :

Archer summons his bow, and shoots an arrow with a red trail. This arrow
pierces through the characters like Zelda's FS, but it will bring the foe
upward, then explode in mid-air. (if it's impossible, just explode when
the arrow connects to the last affected foe...)

Air Final Smash (1st possibility) "Caladbolg II" :

Same, but the arrow goes on the ground and explodes when touching the
floor, if someone goes on the trajectory, he will be taken with the arrow
until the blast.

Final Smash (2nd possibility, if possible) "Unlimited Blade works" :

This Final Smash is a dream itself Grin
Anyway, Archer bows down, then a fire circle will surround him and
extend on the whole battlefield, in order to bring you in the
Unlimited blade works, the reality marble (a spell that deforms reality)
of Archer. Inside it, Archer raises his hand, a huge amount of blades will
rise in mid-air, and rain on the foes on the WHOLE STAGE!!!
Damages will be considerable. And to end it, a giant sword will also fall
from the sky to create an eruption, but it will not do really much knockback
(not something too OP. xD)

Time Alter Zero Suit Samus
No previews yet...
I begun it yesterday

This PSA is based on time altering. If you have seen the anime Fate/Zero, you'll probably understand really quickly what I'm doing. If not, I'll explain (I'll do even if you understood :p )

AAA : Same, maybe add a shoot animation.
Side Smash A : Wyvern shot.
ZSS points her gun, then shoots fire from her gun. Deals a lot of damages and a quite good knockback.

Up Smash A : Nothing yet.

Down Smash A : Mowing Kick
ZSS does a spinning kick onto the ground, making the foes tripping. Deals medium damages.

Neutral B : Time Alter Double Accel
ZSS slows time, and moves faster than the other players, more the time altering lasts, more it causes damages to ZSS. It stops until you hit someone or if you press B again.

Side B : Calico Rifle
ZSS uses a rifle and shoots on the foes. Weak, but gains speed with the Time Alter, causes to be a good damage accumulator.

Up B : Nothing yet, might just put the ZSS Down B jump...

Down B : Time Alter Square Accel
ZSS guards, and if a foe tries to attack her during this moment, the time will considerably slow, and she will hit the foe with a kick, 2 seconds after the kick, the time comes back to normal. Can be chained with A moves after the hit

Final Smash : Time Alter Triple Accel
ZSS slows time, then runs forward. If someone is on her way, she will strike him with her gun, paralyzing him, then shoot him with the wyvern shot. Almost OP, the Final Smash is a promised victory by itself. However, if you start the FS and successfully use it, you will take 30% damage, but if you fail, you will take 50%. ZSS doesn't really like manipulate time... lol.
1871  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: June 13, 2013, 04:02:10 PM
Can someone fix this link, please? It's broken!

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9747&Moderated=All&facebook=true
1872  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXNEW POLL FOR GREEN OUTFIT!Xx 6/11/13 on: June 13, 2013, 08:02:01 AM
ah those r my other 2 characters. the one far left is my assasin CloudKissed and the center one is my cleric _Tira_. actually, oddly enough, none of those r my main characters. xD i need to make an updated sig. that one is over a year old and i have another character that is my main now.



She looks nice Grin

Wanna see how she looks like in Brawl ^^
1873  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXNEW POLL FOR GREEN OUTFIT!Xx 6/11/13 on: June 13, 2013, 07:02:37 AM
Hoho! This sounds interesting Grin
So, you'll import from this game, right?
Btw, who's the character at the center of your pic, and the left one?
1874  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zig and Kura's Projects xXNEW POLL FOR GREEN OUTFIT!Xx 6/11/13 on: June 13, 2013, 04:18:09 AM
oh? you like that armor? i might. xD the amethyst armor model is easy enough to get. i'll see what i can do. i'll probably do imports after i finish the green and black outfits on her. also i'll need more costumes for cBliss anyway

@MW xD srri i didn't even notice i got 2 pages on the thread now xD Nice. i might try weighting the tail to the model when i'm done should be fairly fast with skin wrap.
Looking forward to this Happy Face
Btw, what's that game?
1875  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SWolf-SBrawler-LExodio's PSA Thread: Sonic Heroes Soon??? on: June 12, 2013, 04:25:10 PM
the sonic heroes psa may be done by the end of the month the only thing left is to finish editing tails animations and add/edit some  gfx
Guys bowser jr and shadow mario are basically done
So much good news?
Guys, you're awesome! Im srs here
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