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31  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 02, 2014, 06:27:35 AM
So I'm having another problem. I've added all my CSP's and they work well. But now I can't seem to get  into a match in VS mode with the ex-characters?

Can anyone please help?

Edit: Never mind, fixed my problem. Needed to add BP's.
32  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 01, 2014, 05:17:15 PM
Thank you guys very much. It works fine. Thank you, thank you, thank you very much.
33  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 01, 2014, 04:53:36 PM
You also need to change the Cosmetic configs around.
I didnt change the cosmetic Id config? how do i do that?

I dont think i replaced a boss slot. I only have like 12 ex characters right now
34  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 01, 2014, 04:43:46 PM
Yeah I'm sure its named correctly. I took nebulon's sc_selcharacter.pac and inserted into mine and the CSP's for the ex characters dont change at all....
35  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: May 01, 2014, 04:25:42 PM
Hey guys,  I need some help please.

For the life of me, I can't seem to add CSP's to my ex-characters. I've followed the instructions clearly but nothing happens.

I even used one of the ready made ones like nebulon's but my CSP's don't change.

Can anyone please help?

Do codes conflict with it? I removed Pikachu from the css.dat, is that the problem?
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 24, 2014, 07:55:16 PM
So I found more of my old WIP's and I've completed every single one. That includes, Riku Final Version, Roxas Final Version and Lightning Final Version.

Riku V2: He's faster, more agile, new animations, new smashes, new air attacks, new specials, specials reprogrammed and a new down special.

New recovery with a little help from Ansem's guardian



New Neutral Special Animation



He comes with 6 costumes.

Roxas V2: The only changers are his hitboxes have been redone, a new neutral special, specials reporgrammed, a fixed up-b recovery and he's also faster.

Lightning V2: She's has reprogrammed specials, new down-b, fixed up-b recovery and of course... Odin's here.



Her final smash has a little dash now which means it can trap you if you're hit.



12 costumes with different weapons all from Lightning Returns.



Everything should be released tomorrow as long there are no complications.
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 19, 2014, 03:59:41 AM
Nah, I don't want to open my topic again. These guys were unfinished for a while and i dont like leaving things unfinished. With these guys, I've made everyone I wanted to make.

I actually already fixed all the models, I just made the videos days ago with the unfixed models.

@your gfx advice worked, so thank you.
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: April 18, 2014, 10:24:07 PM
Seeing as I don't have a topic anymore, thought I'll post these here. These are 5 movesets I've been working on for the past 3 weeks.

Lloyd Irving




Kratos Aurion






Kratos using Judgement

Kratos charging for Eruption


https://www.youtube.com/watch?v=DHedOh3ELa8

Ghirahim




For his final smash, he transforms into his final mode.




https://www.youtube.com/watch?v=NLwoG1ISmuM

From the video, Ghirahim can bring out a second sword which changes his whole moveset.



Demise




As you can see, he is able to transform into the imprisoned.


Raiden




His final smash is Revengeance Mode. He puts on the visor and can knock anyone out in 1 hit. Its shown in the video.

His down throw.






SSBB Hack: MGS Rising Raiden Moveset


I started Raiden a while ago and thought I originally lost the animations, but I found them and thought I should finish working on him.
They are all over portable characters so they should be easily added to BrawlEx with no problems and will have no graphical glitches.

Raiden comes with 5 costumes
Kratos comes with a Zelos costume. (They have a pretty similar fighting style)

They are all done, I'm just waiting on some animations to complete them.
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..OP updated with upcoming stuff and previous previews on: April 12, 2014, 07:16:55 PM
nice to finally see this. Did you guys like the recolors i provided?

I didn't get the recolors. I made some recolors of my own. I also got his Post Time Skip, but I couldn't get that to work as file size was too high.

Can I get the recolors so I can add them?
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..OP updated with upcoming stuff and previous previews on: April 12, 2014, 11:49:48 AM
It's been a while since anyone has posted in this topic, I thought I'll revive it. From my promise to Animaine, Sanji is finally complete and ready to release.

I had to redo the whole PSA and now he works fine in vs matches. Here are some screens.



He should be released tonight or tomorrow. You'll finally see Kagemaru's awesome Final Smash.

Post Merge: April 12, 2014, 05:29:56 PM


Released...

41  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Using a Phoenix Down on: April 08, 2014, 03:28:14 AM
As discussed with Kage, I'll be redoing Spidey's PSA over someone portable. Should be fun.
42  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Using a Phoenix Down on: April 06, 2014, 08:45:53 AM
I rigged Nightcrawler's tail bones to Marth's central cape bones. So it should move naturally.
43  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 29, 2014, 01:36:32 AM
The thing is, how?

Those sound IDs can't be changed in PSA, and I still don't get how to change them using Hex Editor.

Isn't there a good Recent tutorial for this?
I've searched a lot, but those are outdated and don't give good information.

They cam be changed in brawlbox. that's how i do it.
44  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 29, 2014, 01:03:49 AM
I know you're done with Brawl hacking, but I need to know, how did you change the SFX IDs?

I know that you can do that with PSA, but there are many sounds I can't change there such as:

Final Smash
Some Smashes
Death sounds
etc...

I need to know since I'm going to make a Master Chief SFX pack with BrawlEx.



I'll use Vergil as an example. He's over Ike but he uses Peaches sound and an Ike rel over Peach.

I changed Vergil psa sfx to peach sfx id's. I added Vergils sound to Peaches sfx. SonicBrawler should know more about it as he helped me understand it.
45  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 24, 2014, 11:24:58 PM
I dont really know about that.. what I do is putting a blank slot with a transparent CSS icon so I can put it several times until the actual character list is in themiddle lol

Lol. Alright, i guess thats a way to do it... Thank you very much.

just wanted to say you have amazing hacks.
 Cool

Thanks alot.
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