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256  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: GallantmonCM released on: February 12, 2012, 12:51:05 PM
I release myself onto Brawl!

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25120
257  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 06, 2012, 08:57:35 PM

Eh.
Could be better in my Opinion
258  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Stuffz: New Style-Waiting for Veemon rig revamp on: January 06, 2012, 02:28:04 PM
Inb4Vee.
*appears out of nothingness*


Well I already told ya what I thought on MSN KJP.

But yea, pretty much most of the people here summed it up.
Stay strong, KJP.

And sorry to hear about what you had to go through. :C
259  Help & Tutorials / Model Tutorials / Re: Fixing webbed legs and feet with models. on: January 04, 2012, 09:44:09 AM
Thank goodness for this Ivy from soul calibur's thighs are so FAT they do this -.-
LOL

You're welcome, glad you found this helpful. =)
260  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: GallantmonCM released on: December 31, 2011, 12:31:06 AM
I know you don't take requests, but do you think you can import WereGarurumon from one of the "Digimon World" games or whatever games he is in? Also, could he be on Wolf? You might deny this, and I'll totally understand.
Can't deny it since it was already requested by Italian before I locked up the requests.
261  Super Smash Bros. Brawl Hacking / Stages / Re: ItalianStallion's Stages [Cool Cool Mountain Released!] December 30th on: December 30, 2011, 09:16:59 PM
So.. I just got this stage this morning....

Forever Gusta.
I think my face is gonna stick this way for awhile because of it.

Keep up dem Sexy stages!
262  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: GallantmonCM released on: December 29, 2011, 07:26:36 PM
Can you take pics for me? For the recolors and such? o.o
Oh yea, sure. xD
263  Super Smash Bros. Brawl Hacking / Stages / Re: ItalianStallion's Stages [Cool Cool Mountain} Finishing touches. December 18th on: December 28, 2011, 11:25:54 PM
Oh no, Vee! Sorry man, fell asleep last night on my computer at like 5AM. Had to go to work at 9AM today, and I just got home.. It's almost 9PM.

I'm getting it ready for release now. Just waiting for someone that's on LST to get on MSN, so they can show me how to update the blog.
Oh. =o
No need to apologize, I fall asleep at my compy every night. xD
but stuff happens.

Just take your time, don't wanna rush ya. =D

I'll just stay in this tent till then. xD
264  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: GallantmonCM released on: December 28, 2011, 09:55:28 PM
That GallantmonCM looks epic! What other digimon have you got planned? *hopes for Omnimon + Metaletemon*
Thanks!

Well.. maybe wargreymon but I wanted to do Guilmon... I've just been too damn lazy to rig him. XD
265  Super Smash Bros. Brawl Hacking / Stages / Re: ItalianStallion's Stages [Cool Cool Mountain} Finishing touches. December 18th on: December 28, 2011, 08:16:40 AM
Release tonight? =o

*camps out in the thread*
:V
266  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: Preview time on: December 27, 2011, 02:23:52 PM
k cool,  I'm here if you need me. I'm a big fan of Digimon.

Alright, thanks dude.  =D

Always nice to bump into another fan too. xD
Hey vee long time no see! U forgot to add Roxas to ur completed imports, after All, u did help right?

Hey there.

... Oh yea... I totally forgot to add that. :C

GallantmonCM is released

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24430&Moderated=All&facebook=true

Recolors being handled by xZedkiel
267  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: Preview time on: December 27, 2011, 10:22:30 AM
Most likely yeah :/
The texture isn't terrible and it's a good base to create a new texture from scratch in a layer above it.
Ya. :C
I'll make the texture... if the rig turns out good.
Well that's very kind of ya.

But i'll try the texture myself first though so I don't end up wasting your time. xD
268  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: Preview time on: December 27, 2011, 07:16:40 AM
Personally, I really Like the Texture.
O:
That means a lot since I'm terrible at it. xD

Well, anyway Pride said that I could start the texture from scratch.(Something I didn't want to do)
But it's probably the only way to fix it. V:
269  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: Preview time on: December 27, 2011, 06:50:43 AM
Flamedramon is looking great so far Wink
I can make fairly "OK" textures for it, if you want... no need to collab or anything
also I think it's more of a UVW thingie than the textures themselves
again, if you want I can fix those
keep up the good work Smiley
Yea I was assuming that as well.
and if you're helping with these textures believe me, I'd collab.

This texture thing is makin me a very angered dragon. :C
270  Super Smash Bros. Brawl Hacking / Model Imports / Re: Vee's model imports: Preview time on: December 26, 2011, 08:15:26 PM
could they not be sharpened though?

They look really stretched, pixely, and odd.

That's what I was getting at.
Oh.... that's where you were getting at.

Yea that's been botherin me for a while.

Been using the sharp for a while now, just kept getting uglier. lol

Guess I can keep trying till it looks.... eh.... not so spat on and smudged.
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