There's a major glitch when editing a certain character's moveset with brawlbox 68. When testing the edited moveset file in-game the character won't be able to do certain special moves like down B or side B. The neutral B isn't affected but the up B move works but not as expected.
Yeah I decided to release Gray Fox. This is the Bronze version, which means this will be the third to last revision.
Keep in mind that Gray Fox will play a little different than he used to, but these changes are for the better and make him more balanced while still being able to put up a fight against Brawl's best characters.
Will there be a non BrawlEx version for people who uses Riivolution?
wanted to see if I could create randomness to the animations only using PSA to help, I created this laggy mario! reminds me of heavy lag ingame and ragdoll GMod movies
Ugh!...Reminds me of that horrible lag I used to have when I was playing Goldeneye Wii online a couple years back.
the sise is the same but i changed two images (with the same dimensions and format of the originals) and Scrubber and send me the message every time to replace the file
I've never had this problem, I guess I can't help you then. Sorry...
Because the Revengance model is too high poly and will lag hard even with the new Importer, I've decided to make an edited version of the Brawl AT model. This model has a higher poly count and is less blocky, but I need someone to update the textures since I'm unsure on how to make the textures HD. As of now, it's using the UVs of the AT model.
I would love to have better quality textures that fuse the Brawl and Revengance texture designs.
Meant to tell you I put together a texture puzzle just last month. I've re-created the Fox Blade into an HD texture which is the Fox Blade from Metal Gear Rising: Revengeance. It comes in other colors too.
Should probably remake the materials of the whole blade to get rid of the "high" effect on the handle of the blade. It's not meant to shine.
technicaly he could use the old IC constant codes to make the jab plus and the walljump, IC constant codes is so old school now but they would work for noone brawlex ppl and rivoo users tough.
I was thinking of going old school if there was no way to add wall jump.
I'm sure BrawlEx will be Riivo compatible eventually. And even then, I'm keeping the old rapid jab in there as well so you have that to use/fall back on. No wall jump however.