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151  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: My Strap Loader Thread on: August 24, 2013, 07:34:25 PM
I have the feeling that i've saw that Ring that Spins before... looks fine anyway

It's from the "portal" strap menu.
152  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / My Strap Loader Thread on: August 23, 2013, 07:18:21 PM
This is only a strap loader, not a strap menu. Let me explain.
I'll be using this for the loader, made it myself.


Ok, I know I really liked the portal strap menu made by Kiro,and Lemonaidslip. this is similar. I have made a few of my own versions last year. Now here's what this mod is all about.
People can choose their OWN strap menu and have my picture as the strap loader.
So that they're combining strap menus. I don't know about the people who can't use brawlbox for some reason, but I'll have to leave them with the old boring strap menu along with my amazing strap loader.  Wink

I've been using my custom strap loader for about a few days now and I might release it when I'm done updating it with more stuff/fixes. Once I upload this, this thread will be used for feedbacks.
I want to know what everyone thinks of this.  Smiley
153  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: August 21, 2013, 09:02:35 PM
Well you know what they say
The more attacks the better Couldn't think of anything witty


Very impressive animation.
How long it take you to make animations like these?
154  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: August 20, 2013, 10:42:50 PM
Your first guess is the right one. Wink I'm hoping to make this even better and more epic than my (now crappy) Tabuu. XD

Cool. Smiley
155  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: August 19, 2013, 11:02:41 PM
Heh, thanks. Grin I'm glad you like. Smiley I just hope people will actually try this PSA when I release it. I put it more heart, soul, time and effort that I did with Tabuu himself. To be honest, I kinda rushed Tabuu's last few animations so I could get him out. Now that I look back I'm a bit ashamed and embarrassed that I sacrificed quality like that. D: I won't make the same mistake with King Cold.

Who's King Cold gonna be over? Ganon is my first guest.
156  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: August 19, 2013, 12:01:55 PM
More gifs:


Full Power Death Beam: His fully charged N-Special


Neutral Aerial Special: Aerial Ki Blasts. Can't do a Death Beam in the air.


Spinning Kick, his Side Tilt.


Neutral Aerial: Explosive Wave.


Heavy Combo, his Side Special. I only have 1 attack made, as mentioned before.



Very well done. Can't wait to see more of your animations.  Wink

157  Super Smash Bros. Brawl Hacking / Programming / Re: It's here. RSBE - Replacement SoundBank Engine "FPC 4.0" by InternetExplorer on: August 13, 2013, 05:51:59 PM
This is quite impressive. I had a thought of switching back to gecko, but I must keep using Riivolution. But if it could be possible for someone to re-program gecko OS to read .xml files like Riivolution...
158  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: August 01, 2013, 02:58:05 PM
uhm

thats because he is...


Sorry, I couldn't see that well...



Post Merge: August 01, 2013, 02:58:52 PM
Do you plan on making a new poll after the Ganon PnP .rel is done?



Hey, I couldn't see that well...
159  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: July 31, 2013, 10:36:54 PM
Ganon should be the new plug and play.
160  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: WIP PSA Workshop on: June 30, 2013, 03:33:56 PM
gonna try a kratos psa
working on wait animation.
https://www.dropbox.com/s/ul4emcnutlsjmkx/BrawlboxScreencap0.png
my first animation. well its a still for now once i learn how to move his body more. to make it look like in the games.

edit. its gonna be over ike. in my brawl it will be over dedede.

Just last year I came up with the idea of Kratos being over Link.
161  Help & Tutorials / Help / Re: Custom BRSTM Looper Program? on: May 22, 2013, 05:48:26 PM
I believe you are looking for Androu1's tool, there's a tutorial and link about it on SmashBoards.

But this is from BrawlBox; I remember using it a few years back and looping correctly:

Perhaps an older version (like v0.01 on the image) will work out for you?

I think this is the one Smiley
Thank you.
162  Help & Tutorials / Help / Re: Custom BRSTM Looper Program? on: May 14, 2013, 09:35:25 AM
Brawlbox. It does that.
I don't remember brawlbox doing that, I can't change the looping point. (the numbers are grayed out so they are unchangeable)
163  Help & Tutorials / Help / Custom BRSTM Looper Program? on: May 13, 2013, 04:56:48 PM
I saw this program last year and I forgot the name of it.
Could anyone tell me where to find it? To be specific, it's a program that let's you choose the looping point of the brstm file, and then I remembered that you can play it in that program to see if the looping point is right.
164  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cinematic Final Smashes - Next: Luigi on: March 22, 2013, 08:45:48 AM
Because Luigi is awesome and always will be. XD
165  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: March 16, 2013, 07:09:49 PM
I'm confused....if olimar's ID is 19, then how will I know what or where to put the ID number?

(Olimar Has No Entry Data
00AD8049 00000000)
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