Ogichi: Ha ha, I see. I suppose it will maybe help someone anyway.
Sanithy's Thief: I suppose I'm wrong indeed... I can easily have the fix offsets of each sound for each character, and of course tied to the file smashbros sound.brsar but as it seems that it is not what you're searching, I suppose I will stay back and hope you find what you're searching!
Yea, I mean what's a fix offset? I've never heard of that, and the only way I know of replacing sounds is through hex editing the smash_sound.brsar so I think we're talking about 2 completely different things
Sanity's Thief: You're talking about offsets, there is a way to have the offsets of all sounds of Ike, you're talking about the fix offsets? Because if it is truly this, it can be found very easily.
No, I mean the sound offsets for G&W to be replaced with Ike's, I don't even know if that's possible though, I doubt every character has the same exact amount of hex for their sound data
Sanitys_Thief: Ah I see. Anyway, if you want the fix offsets for G&W, I can have them very easily. But it seems it is not this that you're searching so...
And I don't think indeed that they have the same amount of hex for their sound data too, I didn't truly verified, but as G&W has only 4 voices if I recall correctly, which is not the case of Ike.
Here is a mediafire link containing all the characters rel files that I found, I hope this is the file that you're searching Ogichi. Of course Marth's rel file is there.
No no no, I mean thanks for trying to help, but you've got it all wrong
First off, the only place where you would replace the hex data for sounds is in the smashbros_sound.brsar
What I'm saying is you would need to find the offset for G&W's or Jigglypuff's id in that and replace it with Ike's, but no one has made a sound pack for G&W so we don't know where it is, and even then IDK if we could replace it with Ike's because I doubt every character has the same amount of hex data for sounds
So does anyone know how to find offsets in the sound.brsar?
Sanity's Thief: You're talking about offsets, there is a way to have the offsets of all sounds of Ike, you're talking about the fix offsets? Because if it is truly this, it can be found very easily.
No, I mean the sound offsets for G&W to be replaced with Ike's, I don't even know if that's possible though, I doubt every character has the same exact amount of hex for their sound data
If you want Cloud SFX and Naruto SFX at the same time, just replace GW's sounds with Naruto's.
I don't see why you would need to replace Ike's sounds.
That's the problem though, the sounds come with specific instructions to replace IKE's sounds, it doesn't say how to replace G&W's, and as far as I know, no one's ever made a sound pack for him so where would you find out the offsets in hex to replace them with in the sound.brsar?
Ask standardtoaster for the 3 jab code. I will ask him tomorrow.
Also, will the code for Ike SFX over GW mean all Ikes on the CSS will have the same SFX? Cuz I want Ike over GW to have Cloud SFX and the original Ike slot to have Naruto(Japanese) SFX. So I'm confused on if GW can have Cloud SFX.
I have no idea, but having Ike over G&W does have something else that's bad, you can only have 1 costume for all G&W's slots, maybe he would be better over Jigglypuff...
Meh. It's fine anyway. I was just going to use BY's newest Cloud, too. I could just use Cloud over GW until the clone engine.
I don't want to use him over Olimar cuz Olimar has a lot of cool/good vertexes.
Yea, I'd really rather get Ike to work on Jigglypuff though so I can throw Naruto in there(can't stand Jigglypuff), I was thinking though, how would you get the sound pack for him to work on Jigglypuff, could you use sawndz to insert the stuff you download or does that only do one sound at a time, in which case I would somehow have to extract the sounds from the Naruto pack?
Ask standardtoaster for the 3 jab code. I will ask him tomorrow.
Also, will the code for Ike SFX over GW mean all Ikes on the CSS will have the same SFX? Cuz I want Ike over GW to have Cloud SFX and the original Ike slot to have Naruto(Japanese) SFX. So I'm confused on if GW can have Cloud SFX.
I have no idea, but having Ike over G&W does have something else that's bad, you can only have 1 costume for all G&W's slots, maybe he would be better over Jigglypuff...
Use your windows calculator and set it to hex mode to get the product of the character ID times 4.
Example:
Code:
Rob has Ike's Sound Bank 4A000000 80AD89E0 1400008C 00000020 E0000000 80008000
Good Night.
My calculator says 48 when I put 12 x 4 in when using hex mode... that can't be right, right?
12 x 4 in Dec is 48. 48 in Hex is 30. So you'll replace the XX in the code with 30.
So the code for GW using Ikes Soundbank is: 4A000000 80AD89E0 14000030 000000020 E0000000 80008000
Didn't work... I'm gonna try something different, the moveset works, but he can't do his jab combo, and putting him over Jigglypuff gives a freeze because of her multi-jump right?
So wait, does this ADD characters or can you just port characters over other ones? Can you add a character to the CSS now?
More importantly, I'm trying to get Project M Sonic over Jigglypuff OR G&W since I'm guessing the multi-jump thing would be a problem, and I want Sonic to have Sonic's voice too since I have SDo0M's Shadow over Sonic, I'm gonna try myself to do this, but really about the sound bank, how would I go about getting Sonic's voice over one of these characters?
At the moment, you can only port characters over another and it requires a patched .rel. The only one PW has done so far is Ike so he's the only character you can port at the moment.
So wait, does this ADD characters or can you just port characters over other ones? Can you add a character to the CSS now?
More importantly, I'm trying to get Project M Sonic over Jigglypuff OR G&W since I'm guessing the multi-jump thing would be a problem, and I want Sonic to have Sonic's voice too since I have SDo0M's Shadow over Sonic, I'm gonna try myself to do this, but really about the sound bank, how would I go about getting Sonic's voice over one of these characters?