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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Link's Rapid Jabs on: December 27, 2009, 11:31:43 AM
good stuff
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The KCMM Showcase ! Advices to moveset hackers. PLEASE READ on: November 21, 2009, 10:20:32 PM
I REALLY NEED HELP WHERE CAN I FIND CHARACTER DEFAULT MOVESETS?


http://www.mediafire.com/?ttdzjrlj1rz
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Poll for new PSA project on: November 20, 2009, 05:18:03 PM
do ROB first
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Protector of time: AEON on: November 19, 2009, 02:40:43 PM
I doubt Marth's sound effects would be changed since his game was only released in Japan during Brawl's production.
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Protector of time: AEON on: November 16, 2009, 07:11:03 PM
The graphic on his sword goes away if you into a fast walk. Is this intentional?
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Sonic: Nothing fancy on: November 15, 2009, 12:05:18 PM
Your side-B has a problem: doing a side-B at the edge of a platform traps sonic in a spinning animation if you hold B and he can't get out unless you drift sideways into the blastzone (or get hit/grabbed)
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on nothing, looking for suggestions) on: November 14, 2009, 05:20:13 PM
It can be if someone tells me what to do with them.
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on nothing, looking for suggestions) on: November 14, 2009, 03:10:00 PM
updated sword/fighter ike
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on: Swordless Ike) on: November 12, 2009, 05:29:19 PM
doin stuff to mah ike
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on nothing, looking for playtesters/suggestions) on: November 06, 2009, 07:41:29 PM
sure, bro.
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on nothing, looking for playtesters/suggestions) on: November 06, 2009, 06:53:01 PM
Darkrai updated.
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Video Tutorials. on: November 03, 2009, 07:39:11 PM
Does it matter if you have?
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on nothing, looking for playtesters/suggestions) on: November 03, 2009, 04:41:04 AM
Oh, you have to do a taunt before fling does anything, since that determines what item comes out.

And thanks for the comments, I'll make a more detailed reply after I get home from school.

Edit: Oh and since the character was designed for vBrawl, that may be why he seems so bad in B+.

Edit2:
@Fling - It needs more work anyway

@Ominous Wind - Ah, that does seem to be a problem. A range nerf combined with a change in mechanics should probably get rid of that though

@Dark Void - Probably, I could use a character momentum event to allow some movement.

@Giga Impact - It's kinda supposed to be slow and powerful >_> and I doubt such a slow move would really be that good since it can be easily reacted to (unless B+ speeds up the startup animation in which case I don't mind weakening it or just changing it)

@Hypnosis and Dtilt - :/ I might do something to these moves, not sure what

@Charge Beam - See above, except replace might with will

Do these changes sound good for a B+ edition then? (And this is addressed to anyone who happens to see this)
-Do stuff to Fling and Charge Beam
-Nerf Ominous Wind (and maybe Giga Impact)
-Add movement ability to Dark Void
-Small buffs here and there
-New Air Side-B (?)
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: New PSA Project:Death Storm*Completed* on: November 01, 2009, 04:34:45 PM
You should fix the 3rd hit of his jab.
And air Neutral B should probably have more knockback.

Otherwise, very nice.
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kenji's Projects (Working on nothing, looking for playtesters/suggestions) on: November 01, 2009, 09:53:49 AM
err...the kind of suggestions i really want are towards things i've already made
ideas for future creations are still welcome though

and mage popo DL seems to work fine for me...
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