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1  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 11, 2014, 10:18:06 PM
Well I seem to be at a lost of what to do trouble shooting wise, I got all the cosmetics and configs in the right spot, as I've watched the tutorial 4 times, but everytime I run Gecko it says the codes are not found, yes I have AXnextframe, I have installed the Ios 36, i've created the SD card and all of its contents are in the right spot, I've even watched all the tutorials to make sure I wasn't doing anything out of place, and it doesn't seem to find the codes, if it means anything I used Dolphin, and I'm using Vbrawl I believe, thats the normal brawl without project m and what not right? does anyone know how to fix this?

Edit: I got a GCT and its in the right place now, still, no effect, still doesn't find any codes, I guess a good sign is, that it hasn't froze yet, I will continue to fiddle with it some more.
2  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 07, 2014, 02:47:45 PM
I don't know if he can. His costumes are different than the others since they're all contained in a single pac, so I'm not sure how they work. It might work just changing his CSSSlot config, but I never actually tried it. Maybe I will some time today. If I do and it works, I'll add him to the others.
No worries anyways, I'm not a big fan of Mr. Game & Watch I was just verifying what you were meaning. I'm not sure there are alot of Mr. Game & Watch fans anyways.
3  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 07, 2014, 01:01:56 PM
Which video? The tutorial? Yes, these are just the same config files with extra costumes added to them.
Yes, sorry I ment the tutorial, sorry I'm a little new to forums in general, but I've been brawl hacking for a while now. so mr Game & Watch is the only one that can't have Cbliss costumes?
4  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 07, 2014, 12:57:32 PM
It's the codes that conflict. If you want cBliss to still work, add these files to your BrawlEx build:

https://www.dropbox.com/sh/hds6bct3eht2w78/s7uZ4t6orM

You need the Fighter and CSSSlot configs. You can get all of both of them from the BrawlEx Bliss zip file. This'll give cBliss to every default character except Game & Watch.

thanks! I was a bit worried about that I'm glad I asked about it before I did any real work.
this is basically the same thing as in the video just reordered to be copatible with Cbliss right?
5  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 07, 2014, 12:48:20 PM
One of the videos in the tutorial states that Cbliss and BrawlEx conflict eachother in a manner of code, since my Cbliss is modded onto the Iso itself and not the SD card is that still going to conflict? or does anyone know?
6  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 06, 2014, 09:36:49 PM
Sweet by the time I figure this stuff out we'll hopefully have some sort of Custom CSS worked out. I hope so anyways.
7  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 06, 2014, 08:56:13 PM
This just occurred to me but how would the CSS look if we were to add, say 10 characters? would it be rearranged automatically or do we have to set that up ourselves?
8  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 06, 2014, 08:42:14 PM
Excellent, thank you guys so much this helps me alot! I'll see what I can muster, I'll come back here if I run into any more difficulties or questions.
9  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 06, 2014, 08:06:07 PM
Thanks!
Alright, I just had a thought,  mewtwo2000 showed us another way to load CBliss on an iso using some Iso tool, for us people who don't use the virtual SD card thing, it basically modded the iso to have Cbliss in it as long as the codes were active in Gecko I was just wondering could the clone engine work the same way? Is it possible to mod the Iso to have the clone engine built in as long as the codes are active?
10  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: February 06, 2014, 07:12:26 PM
Quick question, can't find the answer for it anywhere, so I'm asking it here, I apologize if this isn't the place but, does this work on dolphin? if so what do I need to get this to work for it?
I'm willing to test out if no one has tried it yet.
11  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: June 02, 2013, 11:34:33 AM
Yes to the first, cause you can have all your hacks in your iso and no need to use a virtual sd anymore. For the second, I'm not sure, wiiscrubber may not work well with the re-made iso, but anyway, changing the files once they're extracted and build a new iso with the changed files will always be faster and safer than using wiiscrubber.
I always wanted to use this tool, I've had it for awhile now, but I'm not quite sure if I follow. You mean to tell me you have a better way of editing iso's using something else besides wiiscrubber? If you do I'd really love to hear it, wiiscrubber is great and all but you just can't edit EVERYTHING with it, which is kinda aggrovating, also, I'm having a hard time using this tool as well.. how exactly does it work?
12  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss v1.5 [Wario Fixed] [Riivo Kit] on: June 01, 2013, 04:54:58 PM
Nice, well explained and detailed. I'm sure a lot of people will be using this.

Congrats on the big success Wink

Suggestion: As I suppose many people are using an iso, and not the original disc to play, it
would be cool if you prepared a batch file to use with WIT so the extra needed files are always inside the iso file and things like forgetting to replace a costume in the sd card don't freeze the game. If you're not familiar with WIT, here's the homepage:

http://wit.wiimm.de/

You can extract all the files from an iso, add files to the folders generated, and build the iso again with the added files. I've done it before with the stage expansion.

does this mean we won't have to use winimage to mess with the SD.raw AND we can use wiiscrubber to edit our iso's?
13  Super Smash Bros. Brawl Hacking / Programming / Re: cBliss on: May 29, 2013, 12:56:06 PM
you dont even needing Gecko OS cuz if using Gecko OS+editing iso for SFX packs it freeze but if you using Dolphin´s own Gecko OS: Dolphin folder/User/GameConfig/RSBE01.txt add file patch code+these codes
it comeplete works aswell
just add the codes
I am having trouble doing it either way, I just remembered my ISO has been edited for sounds so the gecko OS thing is out of the question, I've got my codes on the RSBE. txt now instead, but nothing happens, the only difference is one of robs textures appear to be wally's ( i think thats what it is) but theres no freezing or other costumes at all.
whats going on?

14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SWolf-SBrawler-LExodio's PSA Thread: OP Update Soon on: April 01, 2013, 10:25:44 PM
that... is actually really awesome.
you just did what I wanted to do so bad. XD
Good job!
is it going to come with the sound?
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cinematic Final Smashes - Next: Kirby on: March 14, 2013, 02:12:36 PM
If its not too much to ask for, could you make one for toonlink too?
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