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196  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 12, 2009, 10:18:35 PM
Oh, ok...
I'll just go to releasing V.0.3, then, which should be up shortly.
197  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.8 UP with FINAL SMASH! on: November 12, 2009, 06:30:52 PM
longer claws? OK.

i saw the video (*sob*, i want a video) of your hack, and didn't see any animations like what Sonic has.
198  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.8 UP with FINAL SMASH! on: November 12, 2009, 06:11:53 PM
Weegee, refer to my Kyzon Psa's blade moves - 2 blades on the right hand.
there's alot of blade moves you could use

i'll see that now.
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.8 UP with FINAL SMASH! on: November 12, 2009, 06:10:16 PM
what do you mean by 'claws'? those energy blades?

Yes.

the F air could be a thrust forward, possibly creating minimal electric effects. oh, and most moves involving them would have the beam sword sound.

i already put the beam sword sounds into all the attacks i'm doing, and i'll try to put in that F air.

...lol, the avatar is kinda distracting Tongue


if by distracting, you mean manly, then i agree...

but this would have been worse.
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.8 UP with FINAL SMASH! on: November 12, 2009, 05:49:38 PM
can anyone think of new moves for Metal Sonic with claws?

i already got the forward smash, ftilt, and down smash. but feel free to post ideas for those, too.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 12, 2009, 04:39:30 PM
why does the game freeze when he's hit?

i can't find it out...
202  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 11, 2009, 09:25:56 PM
Wait! don't download V.0.2! i put up the wrong link!

it's just a faulty version of V.0.1...

EDIT: No, it was the right link. sorry!
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 11, 2009, 08:22:01 PM
is that really a glitch?

naw, i'm just kidding. i'll look into it.
204  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 11, 2009, 06:54:26 PM
fixed it!
205  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 10, 2009, 10:15:39 PM
oh, heres a texture by Jenk (on Smashboards) of Chuck Norris:
http://www.mediafire.com/download.php?nytdqrjzyly

EDIT: the texture apparently causes glitches. don't download it.
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 10, 2009, 09:11:52 PM
Chuck Norris V.0.2
http://www.mediafire.com/?t2nymgigmy3
MotionPac (for nair)
http://www.mediafire.com/download.php?h5ytkgknwqm
207  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Chuck Norris on: November 10, 2009, 08:33:49 AM
i am working on updates, but do they have to be posted here, or do i just PM you?
208  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.8 UP with FINAL SMASH! on: November 10, 2009, 08:26:26 AM
actually, i was just working on that.
anything else?
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.8 UP with FINAL SMASH! on: November 09, 2009, 06:58:38 PM
that's odd, it works fine for me...

and you just made me download my own stuff...that's kinda ironic.

and he works just fine without it...i think. it only affects the floating dash.
210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Metal Sonic V.0.7 UP for grabs! on: November 09, 2009, 06:20:23 PM
Cool stuff on new version, but just a few more changes:

-Running animation, you keep running in place and have to hit down to cancel, whatever you did, change it back, because now YOU CAN'T DASH CANCEL, which just kills this characters metagame, just put that back and let people choose if they wan't to make this character float or not

-UpB, EVERYTHING on this is perfect, just, I didn't hear any fire effects, could be my volume settings but if you didn't put any in could you, and could you put in some explosion type sound for the sweetspot hit?

-Neutral B, give it a little more range, and make it paralyze like Samus' gun, the way it is now it just makes the enemy flinch a little

-DownB-air, ok forget what I said about making him get pushed up a little like ROB when he does this attack, just make it like it was before in the last update k?

-SideB is broken, if you do it at short range, the move immediately cancels out and you can do it again making it an infinite, other than that it was fine

Everything else is perfect, back-air works beautifully, you're so close just a few more tweaks

did that, and added...
THE FINAL SMASH!!!
V.0.8 released!
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