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91  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 19, 2010, 04:38:16 PM
...what's messed up about the PAC?
92  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 18, 2010, 09:07:19 PM
I just took a peek at your and Humble's profiles; your time is 4 hours earlier than his, and my local time is the same as Humble's.
93  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Let me introduce my real power: I AM KING BOWSER on: January 18, 2010, 11:46:40 AM
This looks pretty good. The only thing I have to say is, some of the animations look a little abrupt and glitchy, being that they don't flow well from waiting or so.

lol'd at the up taunt!

Does his up taunt use an animation from Waluigi? Looks like, XD

I think it's from Giga Bowser.
94  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 18, 2010, 11:37:53 AM
FitMarth.pac, the PSA part.
95  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 18, 2010, 10:26:01 AM
Yeah I know humble but I also asked weegee if he could do that for me
but if he can't I guess I can figure out how

I can do that, but I'd need the download for Death the Kid to put it in.
96  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Brawlbox Animators needed! on: January 17, 2010, 09:27:48 PM
http://www.mediafire.com/?no3y3iqiwej

Wait 1 and SpecialAirNHold are changed.

Lookin' forward to the hack!
97  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 17, 2010, 06:42:55 PM
is it possible to attatch to a diff bone?
cuz it looks like the guns are on his arms rather than holding
can u make specialN if u feel like it? [the psa]
EDIT: hey Humble can u update the moveset with what animation each one of those are in
i know u said Sheik's first 2 jabs but im a noob and really have no idea which animation that is
so if u could do that that would be cool
Yes, you can.

Sheik's 1st two jabs are Attack11 and Attack12, found in FitSheikMotionEtc.

Hey guys I got most of the moves done
all I need is a little PSA help
I've got him to make the gun and fire it but how do I make it dissapear afterwards?

What do you need help on?

Use Consume Item. Don't change any parameters from their defaults.
98  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Ultimate Machine: Metal Sonic-finally UP! (I needz replies, guys!) on: January 17, 2010, 04:58:01 PM
Well, this thread kinda died, but I forgot to correct the links. I'll do it now.
99  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 15, 2010, 08:32:44 PM
Okay.
100  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My first PSA and first Texture Hack: WariToad on: January 15, 2010, 08:32:01 PM
...I have no idea.
101  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 15, 2010, 07:24:05 PM
http://www.mediafire.com/?iynj2yimndo
If you looked closely, the gun is on both hands for about one frame, because I made a second GFX the second gun. However, it doesn't last. If you really wanted, you could make an infinite loop of it appearing in every subaction that you want it in.

Or make the infinite loop a subroutine, and put that in every subaction you want two guns in.
102  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: My first PSA and first Texture Hack: WariToad on: January 15, 2010, 06:21:09 PM
The first download freezes as well.

Other than that, some issues I noticed were:
-hitboxes don't match up (I'm sure you'll fix it) on most A moves
-The standing animation doesn't flow well into other animations, making everything else look abrupt
-he jumps too high.
-his crouch damages (but that's probably intentional)

Good luck, this looks awesome!
103  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Brawlbox Animators needed! on: January 15, 2010, 05:58:08 PM
Sounds easy enough.

What do you want them to be?
104  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Death The Kid on: January 15, 2010, 05:42:07 PM
I have an idea
not sure if it would work
but what if u put the graphic in his right hand
spawn a gun on his right hand
then get rid of his item throw in PSA

When you are hurt, you also drop the item, and I think it's hard-coded in, not changeable by PSA.

And if you got rid of item throw, all of your A moves wouldn't work, either (they'd all go to item throw or item shoot and not be directed back).

Not to mention, you wouldn't be able to pick up or use other items.
105  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: new project megaman X! re-starting project. on: January 15, 2010, 04:59:50 PM
If you gave me a video for or described some of the moves you're trying to do ('cause I don't have any megaman X games), I could conjure up a code for the move.
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