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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digitaru Wurld-o: Super ethical funtime on: September 10, 2014, 07:46:35 AM
Looking really good so far man.
Though I'm sure it'll look even better when it's finished; yuh know, when the belt and other lab coat pieces ar connected to the rig... or model, or whatever the heck you wanna call it. Never really looked into rigging, so I wouldn't know the half of it.
2  Help & Tutorials / Help / Re: Can I use a 4GB SD card for brawl at all? on: October 09, 2013, 03:18:02 PM
If you were using Riivolution though, yes.
With riivolution, it should be able to handle just about anything.
I use a 4gb sd card and a 16gb flash drive.
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Dem knights. on: September 29, 2013, 02:43:37 AM
Yeah, dem knights were releaesd after +113541324879654 years Tongue
Have fun... I guess :I
Jesus, what took so long to get an import for these?
Given the game was released a good amount of time before imports were possible-
I had expected someone would have imported them sooner.
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Sonic Brawl Z Team on: December 23, 2012, 11:49:38 AM
No it's not. My browser must've decided it wasn't important. Im srs here
1) right click video
2) click copy video url
3) paste in url bar
4) press enter
www.youtube.com/watch?feature=player_embedded&v=LfyrWqiQBCk
5  Help & Tutorials / Help / Re: noob ? sorry in advance on: December 21, 2012, 05:01:37 AM
Nope.

There was "Brawl masquerade" which was designed to give each character a palate of 8.
But it never was released. Possible reasons- a bug, the person just stopping work on it, etc.
Might still be in the works, probably not though.
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Ped- Myotismon.. on: November 05, 2012, 10:25:58 AM
What if I mentioned he'd have tacos..?
. . . . .

Curse you and your ability to provide the perfect opportunity to use all my new emotes
http://valforwing.deviantart.com/art/Wizardmon-262621780
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Ped- Myotismon.. on: November 04, 2012, 11:53:35 PM
But he invited you to a fancy dinner in your honor..
. . .But he killed me


Wizardmon, get him from the game - DO EET NAO, or not
Whenever you get the time.
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: Ped- Myotismon.. on: November 04, 2012, 11:33:05 PM
Myotismon. . . . .
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Hardest Form of Modding? on: September 30, 2012, 04:18:31 PM
People think it's animating... Really?
In general, animating. There a lot of things to get right, and you have to keep muscles and bones in mind. Balance, comfort, movements that look natural- They all play part in an animation.
For arguments sake it's fairly easy to animate -
and I have no trouble finding that comfort/smoothness when I animate. It can take a-lot of time sometimes; hell most of the time it does - but it's not difficult. At least not for me, but I'm to busy of a person to be working on animations non-stop.

Now PSA - (and I've been messing with it for a few years) is a pain in the ass.
And you have your [censored] PSAs, and your Good PSAs, there's not really a middle ground. They either suck or don't. In the actual program its self it's got some easy bits, and it's got annoying bits. Adding damage/hitboxes, adding graphics, Adding flags, Changing amount of jumps, Momentum, it's all fairly easy- but you get around to screwing with sub routines, specials, learning where to place said coding that effects all of the other coding. (If, Else, Loop, etc) It's a-lot to have memorized, plus a [censored] ton more.
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Leon Exodio's Psa Projects - chaos 0 and bomberman V0.5 (taking a 2 week break) on: September 27, 2012, 09:03:12 PM
You do realize I'll most definitely still be working on this project right?
The only reason I stopped was because of continuous difficulty with the model.

As I recall, the elbows weren't movable/rotatable -
That being said, it was tremendously difficult to make a clean cut animation.
Meaning it was a [censored] and a half to get his arms stretched out to look decent.
While it also was a problem in the walk animation, it just looked awkward.

I never did release the re-texture pack with edited model officially because of
said problem, and the fact Alba never got the csps made. If you could provide
me a link to our previous topic, that would be awesome - Because I do need
to retrieve some files from that pack. And possibly release that collab pack as is.
11  Welcome / Rules / Feedback / Brawl Vault / Re: Awards - Names, Descriptions, Complaints on: September 26, 2012, 08:36:52 PM
..... just those -_-
*Facepalm* I thought about participating -
bit I've never played minecraft, and don't really have any interest in it.

Anyhow - punishment awards? (Some ideas)
OriginalTheCharacter: Inflicted on anyone with a simple recolor of another character (Sonic the hedgehog related or not) that they claim to be their own original/fan character.
Mainstream: Have only Sonic/DBZ/FinalFantasy related hacks in your vault.
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: on: September 10, 2012, 08:01:25 AM
Danke!Badda boom.... Badda boom... Who does that remind me of...?

Oh yea!


Boom! new finger bones!

Yata-
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: Digital World Imports: on: September 09, 2012, 08:02:07 PM
Guilmon was bored, so he started working on random things.


Badda boom, a sexy new Flamedramon.

You know who you should work on next? hint, hint.
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Sonic Brawl Z Team on: September 08, 2012, 08:23:50 PM
so i should take out the potara right
Yes, that would be what I'm saying.

Look - send me the script as it is now and I'll look through it and offer my constructive criticisms.
15  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Sonic Brawl Z Team on: September 08, 2012, 08:09:25 PM
Really, i have no idea if Shadic should be Both Vegito and Gogeta
This being a custom script -
All you would have to do is edit out the potara form of fusion.

Which really wouldn't be all that hard - from my perspective.
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