Intresting. Can't wait to see this finished. Don't know that you could spruce up the face a bit; to make pit look a little less.... gay? Since model importion has came out, there has been less vertexes. (Obviously) Never once have I used a vertex for pit. Because frequently he will have his pompous lips, and chibi/girl eyes still.
Ok pretty simple fix. On psa in offensive collision's "Bone/Id" I know what it does but I don't have a bone list for the character im working on. And I cant find between kc-mm and google a list for said character, or any for that matter.
I just need to know Nesse's bone's. Though a link to a directory with everybody's would be nice.
Kid buu now deciding to work after the replacement of my smashbros_sound.brsar I had some custom audio on there and hadn't removed it. Though it had worked on most other psa's. It was only a replacement for his death sounds and taunts I had done. So why it was freezing there, I really can't say. Anyway, now using it and it's great. It's up there in my favorites. One thing I did notice. His ^B gfx and or article what ever that was looked a bit of center. Although it's not a big problem, and you may have noticed it already.
I don't think its the common5.pac that's the problem. Because for the common5.pac to even work in riivolution It need's to be renamed to common5_en.pac. same with the other common files and strap loader. And that goes in pf/system.
Though I couldn't say I know the fix to your problem. As I've never had it using riivolution. I have had it so that it would take like 5 minutes to load on that screen. have you attempted to just give it a longer amount of time to load?
I still get a freeze whenever I use kid buu, which I've redownloaded in an tempt to fix. Removed my common files to see if that would fix it. It didn't. So im not entirely sure what's wrong with it.
And I think the problem might've been that codehandler.bin didn't have a proper path. Anyways, I fused the codes and file replacement xml s into one, and made it simpler.
Maybe I need a new bin file; Is there a download for it?
What do you mean by "1st version"? I haven't changed the link....The only reason why that date changed on the BV link is because I edited the description of the hack. I would have notified you guys if there was a major update.
Works perfectly for me and everyone else (barring that Peach/Bowser jumping glitch which I have hopefully fixed but have not uploaded yet).
Are you using any of the interface hacks like battle names and such? You may have inserted those incorrectly or something. Remember that you cannot do it in Brawlbox 0.63. It has to be either 0.62 or 0.64.
If you aren't using interface hacks, then I'm not sure why it's freezing. File size definitely isn't a problem, and I didn't touch his Entry animation or graphics at all. Maybe you misplaced something?
By 1st version I meant the 0.1 Beta
I have used brawlbox 0.63 to insert css and battle portraits before, but thats all worked fine up to this point. Although I have not used any portraits for kid buu yet. All i've done was remove my lucario folder and added the one from the downloaded file.
I wouldn't assume anything (like you said) was wrong with the actual hack. Simply because all of your hacks have been flawlessly amazing thus far. I probably have misplaced something.