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1  Help & Tutorials / Help / Bone list on: November 24, 2011, 12:02:19 PM
Ok pretty simple fix.
On psa in offensive collision's "Bone/Id"
I know what it does but I don't have a bone list for the character im working on.
And I cant find between kc-mm and google a list for said character, or any for that matter.

I just need to know Nesse's bone's.
Though a link to a directory with everybody's would be nice.
2  Help & Tutorials / Help / Riivolution ocarina codes on: October 18, 2011, 03:54:52 PM
I stopped using codes with riivolution awhile ago, but since ports have come out I've been attempting to use them again.

My system seems to load file replacements but wont read ocarina codes

Here is my riivolution setup
-------------------------------------
root/riivolution/filecode.xml
root/riivolution/ocarina.xml
root/riivolution/codehandler.bin
root/riivolution/config/RSBE

Here is where my codes are
-------------------------------------
root/codes/RSBE01.gct

And Finally here is my ocarina xml code
-------------------------
- <wiidisc version="1">
  <id game="RSBE01" />
- <!--  EDIT ME HERE WITH THE PROPER GAME ID OR REMOVE THE LINE ENTIRELY
  -->
- <options>
- <section name="Ocarina">
- <option name="Ocarina Handler">
- <choice name="VI Hook">
  <patch id="ocarinabase_vi" />
  </choice>
- <choice name="KPAD Hook">
  <patch id="ocarinabase_kpad" />
  </choice>
- <choice name="Joypad Hook">
  <patch id="ocarinabase_joypad" />
  </choice>
- <choice name="GXDraw Hook">
  <patch id="ocarinabase_gxdraw" />
  </choice>
- <choice name="GXFlush Hook">
  <patch id="ocarinabase_gxflush" />
  </choice>
- <choice name="OSSleep Hook">
  <patch id="ocarinabase_ossleep" />
  </choice>
- <choice name="AxNextFrame Hook">
  <patch id="ocarinabase_axnextframe" />
  </choice>
  </option>
- <option name="Codes">
- <choice name="Enabled">
  <patch id="ocarinabase" />
  <patch id="ocarinacodes" />
  </choice>
  </option>
  </section>
  </options>
- <patch id="ocarinabase_vi">
  <memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase_kpad">
  <memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x800018A8" />
- <!--  kpadoldhooks
  -->
  <memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase_joypad">
  <memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase_gxdraw">
  <memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase_gxflush">
  <memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase_ossleep">
  <memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase_axnextframe">
  <memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x800018A8" />
  </patch>
- <patch id="ocarinabase">
  <memory valuefile="codehandler.bin" offset="0x80001800" />
  </patch>
- <patch id="ocarinacodes">
  <memory valuefile="/codes/RSBE01.gct" offset="0x800028B8" />
- <!--  EDIT ME HERE WITH THE PROPER GAME ID AND PATH
  -->
  <memory offset="0x00001CDE" value="8000" />
  <memory offset="0x00001CE2" value="28B8" />
  <memory offset="0x00001F5A" value="8000" />
  <memory offset="0x00001F5E" value="28B8" />
  </patch>
  </wiidisc>



During launch of riivolution this is what's set
------------------------------------------
Filecode = enabled
Codehandler = disabled
Codes = enabled

Setting the code handler to something else will either freeze it
or will still not load the codes.

I've also tried several different codes and none work
regardless of the set.





So how do I get it to find my codes.
Also I am using a flash drive not an sd card
3  Help & Tutorials / Help / DasDonkey Vertex Box 2.2 on: October 04, 2011, 04:12:14 PM
Ok so I decided to do a small model edit for one of my character's
I got vertex box 2.2, got the mdl0 and vertex.ddf and anim8or all in 1 folder

I don't know what to do at this point, because this vertex box does'nt work quite like the last one.
and looking up tutorial's I had found anim8or is not needed? that's the only one I can use at the given time.
But somone tell me what to do at this point so I can edit.
4  Help & Tutorials / Help / port's and what not on: October 02, 2011, 12:42:17 PM
Ive been noticing alot of port's and (shadow over donkey kong, ichigo over somone else)
thus far I haven't used any port's or anything that requires a rel file.

Basically I want to know if there's a special folder located in rsbe that rel's go, or with said character and or stage. And if there's anything else I need to know when porting characters.

I'll also need a gecko, ocarina code reader in xml form for riivolution because at some point I deleted it. I know I'll need it to remove crouch and or other things from characters to prevent them from freezing when using ports. So does anyone have link so I can download that?
5  Help & Tutorials / Help / Missing some css pictures on: August 26, 2011, 08:35:09 AM
captain falcon - goku
ness - sam the cowboy from looney tunes
ike - adult naruto
link - zero
toon link - geno
marth - sephiroth

I usually dont bother with css but my B-day is coming up in a few days and I was gonna get
my css organized and have a tournament.

So if anyone knows where I can get some pictures for the above characters post a link please.
6  Help & Tutorials / Help / Lucarios aura palms on: June 30, 2011, 01:14:32 PM
I simply want to get rid of lucarios aura palms. I have no idea how to. (why else would there be this topic)
So how do I get rid of it?
7  Help & Tutorials / Help / Some sawnds and sfx questions on: June 02, 2011, 08:50:46 AM
Ok I just wanted to get a few questions out there that I dont quite understand
Im currently using sawnds 0.72


is there a decent guide out there for sawnds 0.72?
How do I get the sound.dat for the wav File Ive created so sawnds can actually read it?
How do I insert longer sounds without speeding them up so its the same speed on audactiy? (it always sounds to hi pitch and squeeky when I do that) Ive heard this is possible just not sure how.

well theres 3 questions I need answerd greatly.
if you can answer any please respond.
8  Help & Tutorials / Help / Adding animations and subactions on: May 30, 2011, 10:16:12 PM
well I wanted to add animations to a character specifically lucario
It is possible right?
Id assume if you somhow added an animation A subaction would come with it
Is it possible?
and if so how can I do it?
9  Help & Tutorials / Help / wtf? forumm problem on: May 25, 2011, 02:39:21 PM
ok so Today I posted like 5 times
I was going to my page and My number of posts is 78
same as it was earlier.
after I post this it will still be 78.
and many more times after this it will still be 78.
is it only showing this on my computers or somone else's to?
Then after somone responds Ill post again to prove a point.

Confused....
 Im srs here
10  Help & Tutorials / Help / SfxInjection on: May 23, 2011, 06:22:42 AM
I recently started using sfx I downloaded a voice pack for somebody and it worked fine (it was a brsar)
then I downloaded another voice pack they were all brstms? apparently I can inject them into the brsar with sawnds am I correct? 1st of all how Do I?(Tutorial?) 2nd of all Im using sawnds 5.1 is there a better or newer version?
11  Help & Tutorials / Help / Pictures on: May 20, 2011, 06:38:22 AM
How do I move brawls pictures from my sd card to my computer.
It doesnt appear to save the files if im even lookin in the right spot of the sd card.
and then would I still need to convert the file to look at it?
Is there a program I need?
12  Help & Tutorials / Help / article editing? on: May 19, 2011, 06:26:33 AM
Well I wanted to fix Mario's fireball physics.
And change Lucarios's aura ball into a fire ball.
I've posted requests for both of them before; but since no ones
jumping at the chance to help me out, I might as well learn to edit articles.
Problem is I have no Idea how and I don't know which program is used to do it.
Any input?
13  Help & Tutorials / Help / new resources on: May 17, 2011, 11:37:55 AM
hey ive been off for awhile and it doesnt look like the resources page has been updated since ive been gone.

anyway I want a list of all the updated new programs that dont appear on resources that ive missed.
(for example I just upgraded from smash attacks 1.3 to 2.65)

I hear also theres external gfx editors and bone adding tools and etc. I feel like im missing a bunch.
so if anybody has a list of newest versions of everything that would be awesome.

or if you can a forum spot that is updated frequently with information on all of the resources tools etc.
(examples - sawnds, brawlbox, smashattacks, dasdonkeyvertexbox)
14  Help & Tutorials / Help / .pacs and motion.pacs on: May 16, 2011, 06:18:03 AM
Its been awhile since i've been to the brawl vault etc, etc, etc.
and I don't have all the original .pacs and motion.pacs anymore
does anybody know a spot where I can download them?
preferably in one download
15  Help & Tutorials / Help / Riivolution sfx and other stuff on: May 13, 2011, 08:55:56 AM
Hey I've switched to riivoultion since the last time ive been on this site.
and Ive heard something about custom sfx. does that work on riivolution to?
and if it does where do i put them in my directory.

my other problems are the strap loader isnt working with riivolution
and neither are .brstms or portraits. but all the character hacks work fine.
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