Sorry about not having pictures guys, my computer just did a system recovery and stuff so I'd like to not bore you guys with the details. I didn't finish patching the sword but I did manage to get the dress some fixes.
The Legs are very thin, even for a woman, note that she's wearing 2 tights. you also need to fix her hair a bit, specially on the front, and her headband. Also make the neck go inside the body and correct some symetrical problems on the body if you want. I'd also like to see some in-game pictures of her, since i can't test her at the moment :S. I want to see how the face looks, since I retextured it completly, along with the eyes.
Almost done, this makes the previous texture look like crap: *Progress* Probably the hardest work I've done so far. you may need to change the eyes and some other things.
Looks amazing so far, Vert. Just try as much of the skirt as you can until you give it back to me. (I can't fix anythng if I don't know how it'll affect the texture)
I also got started on Lord Ike, I'm actually almost done with the model.
Fair enough. I mainly said that when it comes to presentation and balance terms. When it comes to a "true" moveset, creating it to the exact "likeness of the character" is impossible. Especially for a character like Shadow because everyone has a different perception of how he should be.
But when it comes to everything else, this Shadow will (hopefully) excel. It has more custom animations than any other. It's (hopefully) more balanced than any other and the final pack will include more stuff than any other. It'll be as though he was already programmed into Brawl.
I'm honestly not making any drastic moveset changes. My goal with this project was to make something a bit different from your conventional Shadow (hence the whole "Lord of Chaos" approach). I did this my way.
I see.
I was just suggesting, since you make this to "End all Shadows"