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271  Help & Tutorials / Help / I Need help with recording SFX previews on: September 08, 2011, 07:29:40 AM
I have about 4 reported sfx that has no video to preview them, and trust me there are more.  This is bad since I can't seem to find anyway to make any previews with my brothers Roxio capture card.

If the numbers starts to exceed higher to the point where It will have nearly reported all of my sfx, I'll have to remove some if not all sfx related hacks of mine on the vault, and lock them on my mediafire account till I can provide videos for them.

So, I'll still make sound effects, I just wont be uploading them though.  Which is why I am asking for anyone to help me out in making videos for my soundeffects.  Rina-chan/Peach and L'arc really don't need one since they both are in the same video, but everyone else will.  Maybe not the Roy voice since Double D's actually better (he needs a voice preview too).  Any help will be appreciated please?
272  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -9/01/11- Finals week on: September 04, 2011, 08:40:50 AM
It really didn't matter to me, I can take it off your hands if it seems to much for you, I can actually start doing some more sfx hacks now.  But I kinda need help with making videos for my hacks.  I can't get a good day from my brother to use his capture card program.  I'll put this in the OP, hopefully someone can come to my aid.  But besides videos, I can do the editing.
273  Help & Tutorials / Help / Re: CSS,SSS, and CSE help! on: August 28, 2011, 04:10:25 AM
Oh yeah, there is something about the CSE code that froze my game before it got to the wii mote instruction screen.

CSE v2.5 [Dantarion]
041C72DC 38600002
C21C805C 00000004
3C60801C 606380A8
7C6803A6 3C60901A
60633000 4E800020
60000000 00000000
C21C7C38 00000002
3C60901A 60633000
60000000 00000000
C21C73D8 00000003
3C60901A 60633000
93C30000 93C30004
60000000 00000000
4A000000 90000000
161A3008 00000028
00000006 01000000
000C834C 50400200
01020000 000C8340
00000000 00000000
00000000 00000000
161A2FC8 0000000C
000CDE3C 01000000
7366782F 00000000
161A2FDC 00000008
2E627273 746D0000

161A2F90 00000016
2F736F75 6E642F73
74726D2F 3030302E
62727374 6D000000
C21C7D00 00000012
3FC0901A 63DE2FD4
B3220002 38600000
3B200000 7F8218AE
739C00F0 579CE13E
3B9C0030 2C1C0039
40810008 3B9C0007
7F9EC9AE 3B390001
7F8218AE 739C000F
3B9C0030 2C1C0039
40810008 3B9C0007
7F9EC9AE 38630001
3B390001 2C030004
4082FFB4 3BDEFFFC
801EFFF8 901D0000
801EFFFC 901D0004
93DD0008 38600001
38000000 901D000C
60000000 00000000
C21C6CE8 00000007

This is the code thats in the txt document, and when I removed that line of code, it stoped freezing and I was able to use the custom victory themes.  But for some reason Zelda, Shiek and Ness freeze when ever used.  Every other character seems to be still playable.
274  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Monkey D. Luffy on: August 27, 2011, 10:06:31 PM



That Luffy reminds me so much of the Grand Battle games. Pretty sweet KTH Smiley
275  Help & Tutorials / Help / Re: CSS,SSS, and CSE help! on: August 26, 2011, 12:34:59 PM
I don't use the ASL code at all, my apologies for not having the codes marked.  But I never knew how to use the ASL code but I keep it just in case.

Edit: I got it to work, but for some reason Ness freezes when entering a stage and Zelda freezes when a stage is selected.
276  Help & Tutorials / Help / Re: CSS,SSS, and CSE help! on: August 26, 2011, 10:14:33 AM
Sure

http://www.mediafire.com/?lz3io7p3v1dlgxx
277  Help & Tutorials / Help / Re: CSS,SSS, and CSE help! on: August 26, 2011, 08:13:50 AM
Thankyou for looking into my problem, but I'm still having the same problem where no one's custom victory theme is playing except for Link.  Link somehow is playing Koopa's custom theme, Zelda/Shiek freezes and Everyone else still plays their original victory theme.

Edit: I got the code to work somewhat.  Everyone plays the result screen music now.  The Custom Sound Engine code froze my game before I could even get to the start menu so I can't use it.  Now my problem is that none of my custom victory themes are reading or playing what so ever.  Like I said, everyone has the result screen theme for some reason.
278  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -8/25/11- Free Riders Knuckles COMPLETE on: August 26, 2011, 12:13:42 AM
Welcome back.  I however, really never left the forums even though I said that I was taking a break.  I managed to keep up the grades, and I was able to get Knuckles and begun working on Tails for the MetaKnight hack.  I was still doing hacks behind the scenes, but Ike-Roy progress is practically gone now.

I accidentally went over the edited fitIke.pac with a normal one (should have made a double and renamed it.) and lost everything I did.  So I'll need to start over.  The edited sound file should still have the edited sounds I added.  But Roy comes with too much pressure so I'll put that on the back burner for now.  Because I really don't want to go back and re ID those sfx.

I'm happy to take on the Zero/Link sfx Smiley.  I also need to ask DARKSHADEDX if I could get those same Silver sound effects he gave to KingJigglypuff.  The Lloyd's got volume problems so I'll get to those sometime in the afternoon.

Edit:  Knuckles seems to have an error when I place the sfx in, it removes several other voice banks.  So I'll go back to fix that after my finals next week.  Around that week I'll also ask my brother if I can use his capture card to record appropriate previews for all of my sound hacks, but since at this time we're both in school and are to busy with are own problems at the moment.
279  Help & Tutorials / Help / CSS,SSS, and CSE help! on: August 25, 2011, 07:59:49 AM
Okay, I'm having some trouble on changing the character names and Stage icons, stage names and icons and Also with the new custom sound engine code.  I removed the names on the code yet it doesn't work for me.  For some reason, Link's music only plays the result screen where as everyone else has their original victory theme unaffected by the codes.  I was thinking it had something to do with my XML file.  So I was going to post it up if anyone could figure out what I'm doing wrong for the CSS names and SSS freezing and the CSE not working:

(I forgot to mention that I'm using riivolution)

My XML file:
http://www.mediafire.com/?f2oj663k4aint6l

Any help would be very appreciated please?  And thankyou for taking the time to look into my problem.
280  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's Throne Room-Silver PSA v1 is now out! on: August 19, 2011, 04:42:28 AM
There's a slight problem on that, I can't seem to get the SFX working ingame.

Is it like the whole character is mute or something?  If the character is mute, then you may have reached the characters limit.

As for characters, try to not go over ~D0000 Data2Length. Ganon has D2E20.

So as long its not like E0000 or higher, then you should be fine.  But if it is, then you'll need to trim and lower the frequency of some sounds.  I had the same problem with Baby Mario, some sounds needed some trimming and their frequencies lowered for it to work in game.
281  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's Throne Room-Silver PSA v1 is now out! on: August 18, 2011, 09:30:32 PM
Yep, I've sent KJP over 300 Silver sound files,
and he's working on making the pack whilst making the PSA.

Cool, I'm actually quite happy to have a replacement for Falco.  It's a little embarrassing, but I had Silver sfx from Free Riders to go with the PSA if no one was doing it.  But now that you told me.... Embarrassed
282  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's Throne Room-Silver PSA v1 is now out! on: August 18, 2011, 08:43:24 PM
I know this isn't top priority, but was there someone already working on a sfx hack for the Silver PSA?
283  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Blaze the Cat : Done on: August 18, 2011, 08:19:35 PM
I can't even imagine how long that took.  It's an utter and complete transformation from what Mario use to look like.  Bravo KTH!  Cheesy
284  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -8/16/11- slipping in grades, gone to fix them........ on: August 18, 2011, 06:57:47 PM
@"Double D." - Awesome job on the Roy sfx for Marth Smiley.  I can say that they sound alot better than mine.  I can relax a little bit more now that another Roy is up there.

@"Infernape99" - well I'm still figuring out how to assign some of the new sound effects I made for Ike.  But I'm still trying to keep focused on school, I went and said I was going to fix my grades, then I overslept.  Now its worse, now standing on a high "B".  I probably wont be doing much until the end of Summer quarter.

There are several non-sfx related stuff I want to upload to the vault as well:
  • My Raijinmaru texture has changed to have textures from Arc Rise Fantasia
  • L'Arc's texture has been touched up
  • Breath of Fire III: adult Rei texture I have been saving

And some other stuff I'll get to when my 3D model class approaches it.

Important Edit: I wasn't paying attention to what I was replacing and ended up replacing the Ike.pac file that had all the progress for the Ike-Roy stuff.  The voices are fine, but this will really set me back for this sound hack.  I wish I had backed up the file or something but I wasn't thinking of that at the time.  I'll need to do this some other time though since I started on Lloyd and Knuckles and a Megaman powered up sfx hack for the Ness hack and his misc sfx.
285  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -8/16/11- slipping in grades, gone to fix them........ on: August 17, 2011, 04:08:53 AM
Alright I will later on today.  And I really don't want to rain on your parade, but be careful on double posting.  I'll try and reply faster so this wont happen often.  I'm glad you are getting the hang of sfx hacking.
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