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346  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -7/4/11-Ganon Duke released! Happy 4th peoples! on: July 04, 2011, 09:56:40 PM
Have you tried Jaklub's thread on how to use Sawndz? 
http://forums.kc-mm.com/index.php?topic=24339.0

This is a great place to start, but if you already know this then just tell me exactly what your having trouble understanding.  I know you've been working on the Zero over Link stuff for a while so I'll be willing to help you understand.  I heard that the Generate sound button in Sawndz is an easier way instead of the major editing hassle, but I can't seem to use it without errors.

So I practically do the edits myself.  So what seems to be the problem, hopefully I can change your view of this being crap to a wonderful process of using risky material without consent.
347  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -7/4/11-Ganon Duke released! Happy 4th peoples! on: July 04, 2011, 03:35:07 PM
I know, out of bound deaths and pit deaths are called Missfoot in the sound.brsar.  So I have already up the volume on them.  Once I upload the new stuff, that'll hopefully fix them.

Edit: Update uploaded.
348  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -7/4/11-Ganon Duke released! Happy 4th peoples! on: July 04, 2011, 02:17:49 PM
Jumping and missfoot volume problems?  I can fix that.
349  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -7/3/11-Bowser Jr released. on: July 04, 2011, 08:39:30 AM
Your welcome.Awesome Face  And with Bowser Jr's voice placed on Bowser, I can actually give Bowser his voice from Mario Kart Wii as well.  But after I get the other stuff done.  Ganon-Duke finished and released!  For those who played Tales of Vesperia and fought Duke Pantarei, then good job and Ganon now has his voice.  My brother chose this because we both thought that it fight Ganon if he ever had a voice, besides sounding like he's clearing his throat.

Edit: Ganon's voice is too low and will need to be fixed

unrelated Edit: Seeing ssbbtailsfan's Rockman Volnutt sfx hack on the Vault, it got me thinking.  What if I could get some English voice clips of (ENGLISH) Megaman Trigger from Megaman Legends?  Well it turns out, that task was easier said than done.  I could not extract any of his voice clips, no matter how hard I looked.  So I went to youtube to see if I could get some sort of clips, no good.  So here is my idea, I can't do it, but who here thinks they can match the english voice actor of Megaman Legends, and make English translated voice clips of Rockman Volnutt?

related Edit: Ganon fixed again.
350  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -7/3/11-Bowser Jr released. on: July 03, 2011, 08:02:24 AM
That's probably because the frequency is not set to the appropriate settings.  Not to mention some of the wavs wont actually play normally without them cutting off at the end unless you use the frequency divide to make them longer.
351  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -7/2/11- Requests closed for now. on: July 02, 2011, 07:25:50 PM
http://www.mediafire.com/?81876yhu9l4uexi

This should have Roy's sound files already cut and ready

http://www.spriters-resource.com/community/showthread.php?tid=16063

This is the complete forum with the voice clips of melee since I know this zip file doesn't have the Japanese crowd sounds.
352  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/30/11- More for Roy and new discoveries! on: July 02, 2011, 04:28:17 PM
Bowser Jr is coming together, I just needed to do my homework before next so that took up sometime.  I started replacing his voice from the bottom-up this time around in the sound.brsar file.

@Mr.Misfortune: Right now, I'm going to get the list of sfx stuff gone so that I wont constantly take request and end up not doing them until a month has past.  So I will close request, finish what I got now, then reopen it.
353  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/30/11- More for Roy and new discoveries! on: June 30, 2011, 06:01:55 PM
Remember, its going through Thany's moveset stuffs, so you need that to work with this.  This goes out to whom ever is interested in downloading it.
354  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/30/11- More for Roy and new discoveries! on: June 30, 2011, 05:57:11 PM
Some volume tune ups and Flare Blade sfx editing and that's pretty much it.
355  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/29/11- Things suddenly came up again or Roy.... on: June 30, 2011, 07:43:55 AM
I ran into some trouble with Mario Super Sluggers, so instead I went to The Sounds Resource, and downloaded the voice clips of Bowser Jr.  I then found several other voice packs that can be used for future potential sfx hacks.  It's not written in stone as of yet but, I'm somewhat intrested in Daisy, Birdo, Bowser, Yoshi, and probably Rosalina but her voice seems meh to me.  Bowser Jr hacks will have a proper voice hack, Daisy might, and Bowser himself will speak some english instead of roars.  If only I could get King Dedede to do the same....
356  Super Smash Bros. Brawl Hacking / Stages / Re: CutterKirby64 Stage Hacks [ The M.E. Shrine RELEASED!! (27 June 11) ] on: June 27, 2011, 08:43:46 PM
That there is just plain sick!  I'll definitely download this for my game.  One of the Coolest Sonic stages I've ever seen, excellent stage hack CutterKirby64 .
357  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Zelda voices ~ by me :) (Fixed awkward sounds. Need previews!) on: June 22, 2011, 05:12:13 PM
^This.  Haters are gonna hate and trolls are gonna troll.  If the person made some kind statement without any evidence backing it up, then you should just turn your nose away from that person.Chances are, the person wouldn't even know where to start placing sfx, and probably not talented enough to there their own voice work to make a custom announcer.

I see it as a new change in Brawl and some people weren't ready for it, While the rest love it for what it was and worth.  Vanilla is great and all but that person should try others ya know.
358  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/10/11- Re-Fixing Roy SFX on: June 21, 2011, 08:58:45 PM
Thanks but real credit goes to kwrk85, I only supplied a few voice samples to him.  I had to concentrate on my previous class finals so I gave ownership of the project to him.  He got most of the sounds that I couldn't find like attacks and damages, the important things.  I was kind of wondering about the project since I didn't hear anything, I do love surprises Awesome Face.  Now everyone has a voice to match the classic Sonic from KTH's vault.

Edit: I just want to clarify something about the Roy voice, only the voices that seem to be duplicated will be replaced with voice clips that are not.  I could get close to copying Melee, but only close.  The only way for all voices to be heard would need to be PSA modding, which I is not my area.  So Thany on the smashboards will be resigning the ids so that they will all play in the Roy moveset.  Then hopefully it will all be placed in a single zip or rar file for download.

Edit edit: Roy info in the OP, a small hex pack for Ness, requested dat files for ROB to work on Sephiroth, going to extract sfx from Mario Super Sluggers, and Juggling all of that with my next set of college classes.  One is 3D modeling with Maya 2011 (Web class) and one is developing video game story and character (Hybrid).
359  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/10/11- Re-Fixing Roy SFX on: June 19, 2011, 07:39:38 PM
Okay I'm on it.

Edit: I fix the link.  Taken down for copyright infringement, so I changed the file name to "Sonic Craig Smith" to see how long it will take them to take it back down again.  But nothing else was taken down but Sonic's new Roger Craig Smith's voice mod.  Oh and thankyou ThatDude Smiley.
360  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Raijinmaru's SFX and junk -6/10/11- Re-Fixing Roy SFX on: June 18, 2011, 04:15:19 PM
I wouldn't know how to fix something like that.  I did everything there was to do inserting them in and making a hex pack.  I don't know why your getting random freezes.  I wish I knew a little bit more about this, maybe Jaklub may know something about this.

The sound effects are slow for a couple of reasons this time around, one reason is that I need to schedule for more classes for video game character 3d modeling and the other was to apply for part time somewhere.  Normally you would only need just two interviews, one to tell about yourself and the second is to get the boss approval.

For me it called for three interviews and the run-a-round just to get a job.  Apparently gas is a big issue and in the end they only wanted someone with experience and not waste time training someone new with no prior work experience, literally wasting my time when they could have just said so.  So I was practically in a slump since this was one of the first interviews I got from the 60 I sent to various places that actually called me in.

Edit: Good lord!?  What the in the world only god knows is going on in the vault?  It's the age of the Shadows again!
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