Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 ... 16 17 18 [19] 20 21 22 ... 70
271  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 28, 2011, 05:53:30 PM
Didn't you watch the video before you posted it...?
272  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Waluigi V2 is out!!! on: June 28, 2011, 02:58:38 PM
SideSpecial should be fixed....
But other then that and a few other things it's very good.
273  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 28, 2011, 02:58:10 PM
Mhm... is this fixable?
274  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Shrine of BeyondYou: Back to hacking. Amaterasu... on: June 28, 2011, 01:10:03 PM
I wish I had money... so I could give you some.... I really would too....
275  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 28, 2011, 10:51:00 AM
But it loads both... but in the wrong order. Sephiroths slash would be a wing or something.
Or the other Marth's would. I don't remember, but they're all there... they're just messed up.
276  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 28, 2011, 09:05:52 AM
Marth's AI is fine at the moment... in fact it's been fine so far anyway.

I kind of wish that when facing Marth on another slot the effects wouldn't mess up... is there a way to fix that?
277  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 27, 2011, 09:44:28 PM
^ That.

You're missing the entire point of the move. It's not supposed to be balanced that way.
278  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 27, 2011, 09:12:15 PM
But that's not how the attack works...
279  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Eternal Yoshi's Character hacks - Sora coming before the month is over on: June 27, 2011, 06:32:43 PM
A Little off topic but, what did you use to record?

It a frap!!!!! A program called Fraps used to record games usually, but it apparently works recording Brawl Box as well.
280  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Eternal Yoshi's Character hacks - Sora coming before the month is over on: June 27, 2011, 04:13:50 PM
I think the shoes are perfect...
By the way, started on some animations. This is just the unfinished Wait1. It's pretty basic.

<a href="http://www.youtube.com/watch?v=HpaF8NlHPFw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=HpaF8NlHPFw</a>
281  Super Smash Bros. Brawl Hacking / Programming / Re: DAE2MDL0 Conv. & Brawlbox v0.64 Modset: Demo released! on: June 27, 2011, 03:21:03 PM
In the BrawlBox that was just released is it possible to have the bone rotater appear without the bone lines?
282  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 27, 2011, 02:55:46 PM
These could work.

And here's hoping that the hitstun or hitlag or whichever works.
283  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V.2.99 updated 4.30.11 - off topic: Dante preview on: June 27, 2011, 02:29:03 PM
The fact that it makes both characters lag actually makes it work better since that attack is supposed to have lots of end lag anyway.

The problem is, as Data mentioned in the post I quoted, so far, it's not possible to only freeze a single character, instead, it'd freeze them all. Using hitlag might work, but I'm not too sure about it.

Haven't you read the last posts?
284  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Chibikowskies Vertex/Texture Hacks Thread (Sora Preview) on: June 27, 2011, 11:37:20 AM
Hm... well it's definitely the model, because it moves accordingly to Sora.
I hope it's not just me that's seeing it.
285  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Chibikowskies Vertex/Texture Hacks Thread (Sora Preview) on: June 27, 2011, 11:31:08 AM
I already took some HD pics...
Thing is there's this weird glitch that appears with this model...



It's like... always there.
Pages:  1 ... 16 17 18 [19] 20 21 22 ... 70