Home Gallery Resources The Team Rules chat Login Register
  Show Topics
Pages:  [1] 2
1  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / [A]Kit's Reanimation Station on: September 27, 2016, 09:30:55 AM
Maybe some day later.
2  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / [Guide]Taking the First Steps - Welcome to WiiU Mods on: May 03, 2016, 12:57:27 AM
Figured a gathering of the modding minds should be in order.

In this we will teach you how to get your Wii U set up and raring to go for the Wii U - Smash U modding scene. Here's what to do:

Setting up TubeHax
Got into your settings and change up your Internet Connections.
So, Internet -> Connect to Internet -> Connections (or X button). Here, tap your setting and then "Change Settings".
Now, Tab over 1 screen and tell it to "Don't Auto-Obtain" on DNS.
It'll ask you what DNS address you will want to use
tap in: 107.211.140.65 for primary
Alternitively, you can use 104.236.072.203 if you still like using Youtube, as the one above will block it.
Save and test connection. If it connects, you're golden.

Next, deny Nintendo any chance of sneaking in:
Scroll over to "Power Settings" and change "Standby Functions" to "Disabled".


Firstly, This section is targeted for those who's been stuck on 5.5.0/5.5.1.

Double check to see if Skype, or any app running on port 80 and possibly 440 is closed.

The first thing you're going to do is get the Server Exploit Files (EUR Friendly Jar. Replace the original). When it's downloaded, extract em somewhere that's easy to find.
Next up, rename all the folders. The leak has em reversed, so atad, sdaolyap, and sredaol would change to data, payloads, loaders.
Double Click "HaxServer.jar". If Windows complains, then install Java 8+.
You should get a small window like this:

It should show "0" in all fields if you first ran it. That is OK.

Now, the fancy stuff:
You need to find your PC's Lan-IP Address. Make a note of it.
Now, let's goto the WiiU.
Hop into your browser and delete your cookies. Just to help it along. If it freezes still when you run this next step, run the "Reset Save Data" option to give your Browser a scrubbing.
Goto the web address: http://<yourip>/hax?kexploit31 (IE: I would goto http://192.168.1.3/hax?kexploit31)
It should attempt to load, which will then flip to a green screen, with ascii. Then should kick back to the WiiU Home menu. From what I've read, Tadah! You've done the first step into the magical world of WiiU Modding!



Loading apps:
Firstly, we're going to run our good friend, the Homebrew Launcher. Now, how to do this goes like this:
run either the kexploit10 or kexploit31 (IE: http://<your ip>/hax?kexploit10)
go back into the Browser
goto http://<your ip>/hax?launcher

It should boot right into the Homebrew launcher! Now, if it doesn't (it'll report "Race Attack Failed" and boot you to Settings), try launching the other kexploit (for me, kexploit10 worked, while I read kexploit31 works.)



Using this guide will only last for that power on session. So, if you wish to relaunch Homebrew Launcher, you're going to have to run through these steps again. At least, till they deliver a more... installed... option. If you have not turned the power off (and haven't went into System Settings) after you've gone back to the Home screen, enter Mii Maker to reload Homebrew Launcher (or possibly other apps you've started)

Leave notes here and I'll update the post so we can have a document on this. Also, Admins/Mods can edit this post if they feel the need to update som'in, grammar police, or if I haven't done it in a bit.


Segtendo's edit: Many people seem to have an issue with trying to get into any sort of homebrew. I personally recommend http://loadiine.ovh/. It has worked for me every time.
3  Help & Tutorials / Help / SD File Patcher code not responding on: June 02, 2013, 03:18:16 PM
Not sure if this was answered somewhere, so it is was, oops sorry x.x.

anyways, I recently reverted my wii from 4.3 to 4.0 using a back up NAND that I had (long story) and I started back into my USB loader stuff. Well, When I loaded Brawl with my GCT, my chars wasn't there. I tried several other GCTs I had laying around and even had DSX8 send me a fresh one and everything  but the file swap code worked. I even tried the Gecko OS version with an actual disk and all codes worked except the File swap. Is there som'in I'm doing wrong?
4  Super Smash Bros. Brawl Hacking / Model Imports / Kit's Model Expo on: October 24, 2011, 05:51:53 PM
I'll rebuild this in the near future
5  Help & Tutorials / Help / effect + Bone edit question on: October 20, 2011, 04:28:46 PM
Was wondering if it's possible to get the "entrance" effect and the feathers from Pit? be nice to put onto Tifa. Also I was wondering if I can give Physics back to Tifa's hair (since it originally was Zss' bones)
6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Project Lambda-11 on: June 11, 2011, 03:22:44 PM
This is only an Idea, but if people picks up on this, I&#38;#039;m willing to fork over my tallents and Animate. I was thinking of Making Peach (or Zelda) into Lambda-11. What&#38;#039;s needed: texture (No dress), Model Vertex, A Psa person(s), and a new Article. Here&#38;#039;s the idea in total:

Vertex and texture Peach/Zelda to look like Lambda, no dress, and Making an Article or item to look like one of Lambda&#38;#039;s Blades that she has to look like wings. Using a Psa code and Animations, Move the Dress bones into position and generate the Article to make it look like the Blade wings from the BlazBlue game, which in turn can be used for her attacks and be animated.

I originally pitched this idea but texture the Dress to look like the blades, but I&#38;#039;m sure it would of failed. Would be a great project to work on if anyone wishes to assist ^_^

7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Kit's Final Fantasy Brawl Project on: January 26, 2011, 03:07:21 PM
Since this project has outgrown my standard "Animation Station". I'll post any new updates here.


Cloud:
New Statuses - Low HP and Ko'ed

Terra:
New Statuses - Low Hp and KO'ed.
(with special focus on hair and dress spots on the KO image)



Zss's new Wait1


New Wait2 (Hurt) Animation for Terra

new updates:

Finished Tifa's Wait1 (Normal status)

8  Help & Tutorials / Help / Samus' Entry - Removing the Save Pod on: December 11, 2010, 10:21:41 PM
I need to change her entry and I'd like to remove the Save Pod she exits out of. Any help on it?
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Rydia's Sorrowful Goodbye (OP updated with Rudio Package) on: November 11, 2010, 10:03:26 PM
Hey everyone. Just wanting to hand out my project data that I've made.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13646 is Rudio's animation pack contianing his Rude EntryL and EntryR. Also has Unfinished Wait3 Nose pick.

http://www.mediafire.com/?hei377hqq07p85q CaremellDorf. Just needs the arms and fingers fixed in all frames.

I've desided to leave the brawl scene since I have no more interest in it and handing out those files. Do enjoy and hope to see you in a game I may play someday =)

~Rydia aka Sally P.
10  Help & Tutorials / Help / A problem with Sparkster on: August 19, 2010, 11:13:44 AM
http://forums.kc-mm.com/index.php?topic=11571.msg216577#msg216577

Generally starting from here and to the end of the post explains everything... is there a fix?
11  Help & Tutorials / Help / few random questions on: August 18, 2010, 01:23:50 AM
I've noticed in the brawl files stuff like "FitPeachFake" and "FitWolfSpy". What do the other random files do?
12  Help & Tutorials / Help / Falcon Paunch on: August 16, 2010, 04:44:56 PM
Just a random question: Is the flaming Falcon in Capt's Falcon punch modable? like, vertexs
13  Help & Tutorials / Help / Peach's Warlock Kick... needs help on: August 10, 2010, 02:09:52 PM
http://forums.kc-mm.com/index.php?topic=12673.msg199887#msg199887
http://forums.kc-mm.com/index.php?topic=12673.msg199672#msg199672

Using the topic posts above is the files (and example) I've used for the kick. I'm trying to see if I can fix the super speed attack of her kick. Also if it IS som'in to do with PSA, i may have to start learning it... just to help modify the animations..
14  Help & Tutorials / Help / 1 frame? on: August 09, 2010, 06:30:06 PM
I'm trying to goof with the Warlock kick but I'm having issues getting her to stand up proper. I'd like to use Frame 1 of Wait1, but I really don't wanna go through all the parts that moved and copy the 3 values. any way to copy the whole frame (every single bone)?
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Kit's Animation Station - Kit 0.58a released (Page 55) on: August 07, 2010, 08:33:27 PM
Tifa Project, 99% completed. Currently in Beta 1.2.
Tifa Lockheart Move Guide:
A,A,A: Standard attack
ForwardTilt: Kick, simple.
Uptilt: Sisor Kick, Simple launcher.
DownTilt: Water Kick, Basic leg sweap.
Up Smash: Uppercut into Leg Kick, good pop-up
Forward Smash: Fire, uncharged does a small pop of flame. Full charged detinates infront of her hand, causing heavy knock back.
DownSmash: Fira, Cast in both direction of her
B: Uncharged will do a small area of effect, not much pop-up. Full charged will make the area larger, ground only still, and have a better pop-up impact
Up-B: Dolphin Blow, Think of it as a Falcon Punch, but as an uppercut.
Forward B: Burning Arrow, A leap into the air and comes back down at an angle, followed by a foot sweep.
Down-B: Materia Cast. Most Complex move she has. Hitting down-b once and she'll charge up 1 spell to cast. Doing the action again will have her cast the 1 spell that's charged. The spells are done at random. The spells are:
Lightning: 4 Bolts strike down and travel along the ground a short way.
Fira: A belch of flames
Ice: A puft of winter chill near the ground
Thundara: A spell that attacks on both sides of her
Meteor: Call forth a meteor to strike down your foe
Heal: Heals you 30%
Sheild: a quick shield.
Nuke: A devestating sacrificial move that deals 25% to yourself, knocking you down, but you can catch your foe in it.

Air-A: Spiarling electrical field. Great for plinking people on the way down.
Air-Forward-A: 2 swift kicks forward
Air-Back-A: quick kick behind her
Air-Up-A: 5 rappid hits, with the last hit fire spell
Air-Down-A: Zss' Air-Down-A

Air-B: Uncharged, rotating Backhand. good for short hop attacks. Fully Charged, Cart wheel kicks foes into a meteor smash (aka Spike em!)
Air-Up-B: Air Dolphin Blow. Weaker version but it's her recovery. Freefall after the move..
Air-Side-B: Bio. A swift bolt of poison to weaken your foe.
Air-Down-B: None. It's a counter weight the down-b

Forward throw: Blizara to the face then shoulder tackle
Up Throw: toss em high then Power smashes them!
Down throw: Smashes the foes' face into ground. Make em eat dirt!
Back throw: Leap up and huck em like a missle.

Final Smash: Final Heaven. Kick your foe senseless then Slow down time to beat em some more then Punch them with the force of a god.
New: Twitter account will actually be used to project info https://twitter.com/#!/KitBallard

Ladies and gentlemen, boys and girls, Cats and dog, fish and birds, bees and--- well anyways! I have an announcement to make:

The first TRUE import has arrived! RandomTBush's Kit Ballard model has be lovingly upgraded by me, Vee, Dsx8, and BlackJax. I present, a real in game screen shot of Kit Ballard, Breaking the Bone requierment rules by having 9 extra bones (8 in her tail, 1 with the sword, and bone Blade is between TransN and XRotN) then Zss normally has and all working:

(yes, I know about the funny graphic of the boxes on blade. It's being worked on still)

I'll be starting work on the animations and Jiggy will be the main Psa guy when Bj makes a successful port over to Toon Link! Yes! Rid of that Rodent! =D

...I'll try not to take a year to make this x.x'' though most of that was the lack of a psa'er XD

Move list:
Guide:
idea phase
being worked on
Animation done
100% ready.

Wait1
Wait2
]Wait3

A (attack11)
AA (attack12)

TiltU
TiltD
TiltS

SmashU
SmashD
SmashS

Catch
CacthTurn
CatchDash
CatchAttack
CatchBreak

ThrowF
ThrowD
ThrowB
ThrowU

B: (Just like A/AA but further ahead)
Side-B: Built like Fox's Phantom move, but You can change the angle, so it'll go forwards, diagnally up, or diagnally down.
Up-B
Down-B

AirA
Air-D-A: same as air-up-a, but attacking below her.
Air-U-A
Air-F-A
Air-B-A

Air-B
Air-Up-B: Instead of a wall, she'll use blade anyways and flip off of it. No freefall, but only 1 use.
Air-Down-B
Air-S-B: same as the ground version, but both versions, if ended in the air, will cause a freefall.

Final Smash

Win1/Wait
Win2/Wait
Win3/Wait

Lose

Shield:

Another note: I'm picking back up my Final Fantasy Brawl. after I finish making some animations, and get the Psa tweeks finished, I'll get my cuz to help with some voice acting (it's only at the beginning really cause it's going to be a joke). Be expecting som'in in the future =D If you don't know what I'm talking about, check page 31.
Pages:  [1] 2