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691  Help & Tutorials / Vertex Tutorials / Re: Beginner's guide to MK64n's method without patching + Tips for using 3DS MAX on: August 25, 2010, 08:28:37 AM
I'm having issues with this. All goes well until I export the verts for the first patch. I export them, and then my morpher chanels for the blob reset to empty and 0.0.

Anyone have a solution?

EDIT: Nevermind, I was usng an old version of the script.

New question, could you put in more useful screenshots than just the little boxes in the double patch tutorial? I'm having trouble telling if what I'm doing is right because that's all you're showing.
692  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Gonna be working, would like some comments! Black Boo's Gallery on: August 23, 2010, 12:51:22 PM
Nice job on your hacks. You have a lot of nice ModelTexture characters; Zero Suit Zelda being one.
Looking forward to your future hacks!

See, now this is the kind of feedback I'm looking for on my hacks, maybe a critique or two thrown in (assuming you know what you're talking about and if you know the limits of hacking).

And in case anyone wonders why I  get upset about these things, its just that as an artist, as well as a hacker, it really makes me feel crappy when I put hours of work into a texture/model, and I get absolutely no feedback. That's all.

I mean if you're gonna come and download something, then at least be courteous to at least consider leaving a comment.
693  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Gonna be working, would like some comments! Black Boo's Gallery on: August 22, 2010, 04:35:53 PM
Any boo revamps in the near future? I would like to see some before 2012 because that's when we die

First off that 2012 stuff is crap.

Second off, yes, if I get this stupid vertex program working then you definately will.
694  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zero Suit Zelda Released! **Ta Ta till Friday!** Black Boo's Gallery (7/24/10) on: August 22, 2010, 10:58:58 AM
I am sad now.

I go away for two weeks, and nobody has anything to say about my texutes?

No respect, no respect. >_>
695  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zero Suit Zelda Released! **Ta Ta till Friday!** Black Boo's Gallery (7/24/10) on: August 04, 2010, 08:48:43 PM
Ok, sorry guys, but now you're going to see my angry side.

STOP
REPORTING
MY
STUFF
FOR
FREEZING

I am quite honestly sick and tired of seeing my stuff get reported just about daily, usually for freezing. My thoughts are honestly "Too damn bad!" If you see that the texture has 70+ downloads, and you're the first to report it, it's probably just happening for you. Chances are it's because you're using PAL and not the other way, but if it's not, then I can't help you. I test my stuff at LEAST five times before releasing it, just to make sure it works.

See this is why I think reports need admin approval. Before you click that report button, take a moment to think. If the texture has this many downloads, and it's not reported, shoud I really report it? Or should I just get over it and move on?

Seriously though, if you report my stuff, chances are, I can't help you. I test these things countless times before releasing them to you guys. If ii freezes, it's your problem, not mine.
696  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zero Suit Zelda Released! **Ta Ta till Friday!** Black Boo's Gallery (7/24/10) on: August 04, 2010, 12:26:41 PM
Cheesy

I feel so loved now :3
697  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Zero Suit Zelda Released! **Ta Ta till Friday!** Black Boo's Gallery (7/24/10) on: July 30, 2010, 04:07:08 PM
Lad, there's the request thread for a reason.

And what do you mean "without her dress?"
698  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Four Swords Adventures Zelda Released! Black Boo's Gallery (7/16/10) on: July 24, 2010, 04:39:57 PM
Can't honestly tell you. Could be your Brawl+ codes.

BTW, will be releasing that Zero Suit Zelda that I took up in a request in a few minutes, just as a little good bye gift for y'all since I'm leaving till friday.
699  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Toon Zelda on: July 24, 2010, 08:49:35 AM
meh it sucks, his head couldnt be shrunk good, and he looked really fat. Sad Im gonna keep trying because i dont want a little fat boy as Aang.

Well, hmm....I might be able to take a look at it when I get back from camp...

Send me what you have done friday and I'll give 'er a look. BTW, as a voice port suggestion Galaxy/ML3 Bowser voice port. Been dying for that for a long time.
700  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Toon Zelda on: July 23, 2010, 09:52:24 PM
That'd make perfect sense anyway, seeing as how Shiek and Tetra are both Zelda's alter egos.

...And how Shiek isn't in Wind Waker, right?

Things would kinda match up better that way. Not to mention that the moveset would still fit Tetra considerably well, her model looks easy to make. (the former assuming a model swap happens)

Model swap. Ha ha. Yeah. Funny man. I have no such skill Tongue

Wow, I appreciate the sudden burst of feedback guys. I'll still  try and make that toon Sheik for ya guys since, well, that's something else in popular demand.

@Shadowsnake: Appreciated. And Aang? :3
701  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Toon Zelda on: July 20, 2010, 07:55:18 PM
.........ok first off I honestly could draw a better one buuuuuut

Yeah I'll probably do it sooner or later, It would take some time, and I may run into a similar problem if I use the new method.
702  Help & Tutorials / Help / Re: ill run this website if.... on: July 20, 2010, 07:53:22 PM
Im srs here

I use GIMP. That should tell you whether or not it sucks.

Amen to that.
703  Help & Tutorials / Help / Re: Porting a character texture to another character on: July 20, 2010, 07:52:18 PM
See now here's the thing. If you want someone to look exactly like Waluigi,...it's rather coplicated.

"Porting" over the texture is really quite simple, it just requires a bit of editing and improv. If you look at the Helmetless Samus I made from Zelda, you'll know what I'm talking about, as I took the texture from the Power Suit trophy and "ported" it onto Zelda. I've also done the same thing with the Zero Suit but its not released yet >.>
704  Help & Tutorials / Help / Color Changing Menu on: July 20, 2010, 07:45:11 PM
Ok, I know I sound like a noob with this one, definately. I have the color changing menu, but I don't know what directory to put it in.

If someone could clear tha up, that'd be great.
705  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Toon Zelda on: July 20, 2010, 04:07:37 PM
I know wat you mean. I couldn't imagine having to locate the vertice in that cloud. I don't see why it isn't just up where that head is.

I hope you get a way to fix this, cause I'd love to see it done, along with a Toon Sheik

Now Toon Sheik shouldn't be super hard. See someone's made a Capless Toon Link, which I could easily edit to look like Sheik.
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