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16  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 17, 2013, 05:54:14 PM


That let me think need a 3D SMRPG.



Im srs here SMRPG was in 3D XD
Okay, it was in Isometric or whatever....but it counts! Tongue
17  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 17, 2013, 09:19:28 AM
Thinking about it, never heard of Pokemon REBurst. To keep things on topic here is something I'm working on.


<_<
>_>
<_<
>_>
<a href="http://www.youtube.com/watch?v=Mll2EwvxnrM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=Mll2EwvxnrM</a>

Happy Face
18  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: February 13, 2013, 04:24:30 PM
so just a generic female body... why dont you edit zero suit samus?
meh, I need to learn modeling/texturing at some point (as there's some characters I want to make that I can't get models for) so it'll be a good chance to learn how to make my own models.

though I am going to cheat and steal Hinata's hair from Clash of Ninja 3 XP

Also kinda tired of taking the lazy way out of things XP
19  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: February 13, 2013, 03:49:55 PM
Would help if we knew what you were modeling.

Oh xD
I'm modeling this
http://fenixware.net/fab/fab_charGallery.asp?id=1119&order=1

I also might make clothes and use the same model to make this.
http://www.google.com/imgres?hl=en&sa=X&tbo=d&rlz=1C1CHFX_enUS454US454&biw=1680&bih=935&tbm=isch&tbnid=KpBVv85S_ZNN7M:&imgrefurl=http://mybroadband.co.za/vb/showthread.php/466177-Tomb-Raider-1996-(then)-and-Tomb-Raider-2013-(now)&docid=xTVERdZ9hfPT_M&imgurl=http://mybroadband.co.za/vb/attachment.php%253Fattachmentid%253D19463%2526d%253D1347996942&w=541&h=1058&ei=ORgcUbmiN4nM9QTB1YHoDQ&zoom=1&ved=1t:3588,r:1,s:0,i:167&iact=rc&dur=776&sig=117964253005885965069&page=1&tbnh=185&tbnw=101&start=0&ndsp=27&tx=59&ty=126

EDIT: The torso is all I have done so yeah.....
20  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: February 13, 2013, 02:51:21 PM
Two freaking hours man -_- and this is all I have done


so....opinions? Im srs here
actually I think it took about an hour and a half...but still .... *sigh* modeling is a pain. But I shall master it if it's the last thing I do!
21  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 12, 2013, 08:02:50 PM
Don't try comparing any character to the Shadow disaster, especially Naruto which each different version is spaced out by months.
It's more of a means of preventing Naruto from becoming the next shadow, rather than comparing him to it. Why are there only psa's for Naruto and Sasuke by the way?? Seriously...other than rock lee...and I don't know if that's even finished.
22  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 12, 2013, 06:18:16 PM
I demand that an "I don't believe it" pin should be awarded to anyone who makes a Naruto related hack (note I said NARUTO not naruto character) because he's practically becoming the next Shadow the hedgehog at this point!
<_<

Still a good rig though....
23  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: February 09, 2013, 07:16:13 AM
what's the problem with him?
he seems way too easy for anyone to abandon it...
i mean, everything is single binding rig wise, so unless it's texture wise, idk what's wrong...
and een if it's texture wise, we won't expect you to do stuff you can't, just make it as good as you can.
Yeah, that's the thing ._. I can't figure out how to fix the eye textures. I suppose I should've said I need someone to fix the eye textures rather than finish it.
Other than that he's pretty much done. I think he's way too many vertexes too, you know hence why I had him so 'blocky' but nope, people had to have him smooth. *shrug*
24  Super Smash Bros. Brawl Hacking / Model Imports / Re: [General] Custom made models on: February 08, 2013, 07:28:35 PM
So does anyone in this thread want to finish vectorman? Cause I'm on my last leg with him...
25  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 08, 2013, 01:41:48 PM
Okay, I've abandoned vectorman...
If someone wants to finish him though, I still have the files.
I think instead of doing Alpha I'll make something more interesting.

26  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 04, 2013, 06:06:06 PM
Why not export the model itself as a super small size? I mean, Clash of Ninja Wii games do that. Their models are UBER tiny but still super detailed as a result.
27  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 03, 2013, 09:06:55 PM
Mario isn't amused by your froggy shenanigans.
Just wait until Mario sees the little B* that watching a mario 64 lp on youtube I'm making over pikachu >=3 (custom made model which I'll work on tomorrow)
28  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 02, 2013, 08:49:51 PM
Woahh woah woah!! Watch that poly count boi. Models good but still.

We wouldn't want the game freezing, now...

..would we?

I might just make my own model and use this as a reference since I'm happy with the shape.
Problem is I don't know how I could make it so I don't accidentally select the model <_<
29  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 02, 2013, 08:01:14 PM
Those blue specks are the vertex points.

Um no....the blue specs are part of the texture XD

See this is the texture.
30  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 02, 2013, 07:56:06 PM
Mehhhh...


can't really tell without really zooming in on the model, but there's little blue specks all over the body, very tiny ones though..
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