lol Oh no, someone said a Team Ninja Character needs smaller boobs *universe implodes on itself*
Nah I thought they were a bit big thankfully I can easilly edit that in Daz 4 Seriously though, I thought about making my own model and that would've taken FOREVER to do. Plus it would've turned out Terrible.
Ignore the textures for now, I exported this model from Daz Studio 4.0 (Cause I'm lazy like that) instead of tediously going to extract stuff from X box games.... soo....opinions. Just shape wise.
Does this
Look like This:
I'm going to borrow a characters hair from a Naruto game and retexture that.
First attempt at editing, but I can't expect perfection overnight, will keep trying: *pic* Even though his eyes look normal here, they do NOT show up in-game.
Have you tried setting the Cull to "None" for the eye materials ?
I think if you just export everything as an .OBJ file and re-import it back into 3DS max and re-apply w.e textures you put on him everything should work fine.
Well first off does it mess the model up in BB and ingame? If it doesn't effect them then don't worry about it. Also here is an early preview of a certain PowerUp that is winning my poll :
Using NSMBW Penguin Mario's feet and head, and Yoshi's eyes, and then hopefully make a sexy texture remap, Mario will be able to fight in style. Remember I'm still going to edit the overalls and shirt to be together, and combining their polygons to make them smooth, plus I haven't even started editing the texture, except I did remap the eyelids to use only part of Yoshi's face texture for the momment. Will have the usual completeness, aka eye movement, metals, ect, and the frog suit will also have yellow eyes.
Haven't tested him in game yet, but I think I will anyway just to be sure.
This thread is for my custom made models, IE the ones I made by hand. I started something simple that seems the most out of place and odd followings ever. If you own a Sega Genisis then you know who this is.
so except for this error:
This guy
Is pretty much brawlvault ready So yeah, help on the subject would be nice...
So....to anyone who gives a damn, vectorman only needs his eye textures fixed, other than that he's ready for release. (Need to rig his hands and feet but that takes like 3 seconds)
Make sure you smooth that guy out before you start rigging =D
Except he's "Vector" Man which means shapes and lines lol
If anyone will give him a better texture(as the ones he has are fillers for now) I'd be glad to start rigging him. The only ones I will smooth out are the ones on his shoulders, and maybe his hip.
The tiny purple ones are meant to be that way X3 kinda trying to make my model a little unique compared to others.