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211  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Project M Unbound on: March 30, 2014, 06:00:22 PM
I seem to be interested as well. And I can provide menus. Wink Or video recordings, your choice.
212  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0s for Brawl/Brawl- and 6.02r2 for PM 3.02 on: March 30, 2014, 09:04:13 AM
I'm assuming you're not using Project M, so the file folder is /private/wii/app/RSBE/pf, right?
Yes that is correct. Using BrawlEx as well.
213  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0s for Brawl/Brawl- and 6.02r2 for PM 3.02 on: March 29, 2014, 10:32:29 AM
Do randoms work?
I have not tested that, but it should, given renaming stages _L and _R to _A and _B.

I also found out the button comboes (the default ones) don't work on Dolphin either, so I think button comboes are also dependent on # of randoms.
214  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 27, 2014, 07:53:44 PM
Thanks guys, for telling me on how to use the programs on Linux! Smiley
Good luck, have fun.
215  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 26, 2014, 10:10:02 PM
Did somebody say... Linux? Happy Face

Check your distribution's package manager for packages called wine (in some it might be wine-1.7) and winetricks. DL .NET FROM WINETRICKS, not from M$, and install. Should work then.

Basically I'm telling you the same thing the above is, I'm just a Linux user myself. Wink

If you don't know anything I just referred to, just ask. (and you might want to tell me your specific distro too, makes my life easier)
216  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0s for Brawl/Brawl- and 6.02r2 for PM 3.02 on: March 26, 2014, 09:58:28 PM
It shouldn't rely on button combos after that, it should randomly load a stage.
That wouldn't work either, the pack's stages are _L and _R, not _A and _B.

I'd kinda prefer an answer from the creator (or Dantarion, but I know that won't happen. Tongue ), but I do appreciate the effort. Cheesy
217  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0s for Brawl/Brawl- and 6.02r2 for PM 3.02 on: March 26, 2014, 05:27:59 PM
Use the tool included in the 'codes' folder, remove the button combos, and add to the randoms.
I did that. Buttons still don't work.
218  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 6.0s for Brawl/Brawl- and 6.02r2 for PM 3.02 on: March 26, 2014, 05:02:17 PM
So I installed your Unreasonably Complex Expansion Pack to my card today (109 stages???? What is this, stage Mugen?), but I can't seem to get the button-combo stages to work. I did change R+A to just Z and L+A to just A, because I'm Wii Remote+Nunchuk user (new model Wii, no GC ports).

Did I do something wrong, or am I going to have to buy new hardware?
219  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 24, 2014, 09:59:13 AM
BF My Music crashes have been a problem for some time now. Using a BF My Music reset in vBrawl usually helps.

(By the way, if it's crashing in vBrawl too, it's your save. Just use the BF Fix code, you'll be fine.)
220  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 23, 2014, 06:21:54 PM
A while ago I remember that someone mentioned that the CF module for BrawlEx had a freeze when trying to load the Blue for Final Smashes that used it.

There's a Blue Falcon 30 mod that has wild Final Smashes you can put in. They're goofy, but best of all some of them don't use the Blue Falcon. So for people who want to use a CF PSA in their EX that doesn't use the Blue Falcon, use one of those. I'll link it in a minute.

Post Merge: March 23, 2014, 05:24:52 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=30&ByUser=&Credit=&Info=&AudioSource=&MainType=Character

Here it is. I'm not positive it works, but if that WAS the issue, then perhaps this is a fix. Not all of these have it.

But it still loads the track, which is the basis of the module freeze. Onslaught Falcon doesn't use the car either.

Anyways, I got around to updating BrawlExpanded (no, there still are not custom cosmetics). rev7 sports two new characters (Tabuu and Onslaught Falcon as Chuck Norris), lots of new stages (too many to name. if you go into M22K's stage topic you have a good idea of what I did put in), a custom title screen (I ported it from the Japanese version, which was a [explicable] to do), among other small things like a new version number (0.9x instead of just 0.9).

What's wrong currently:
> Chuck Norris' final smash freezes. Not my fault.
> The title screen has lighting issues when you press any button. I'm still working on that, the same thing happens with my stock port.
> The CSS is only half full Oh shi~

The download is only an update package, which means you must have the older 0.9-rev3 to install rev7. It's in the Archives (in my sig) and right here ---> . Have fun.
221  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 21, 2014, 11:21:56 AM
And I have the latest BEx for Riivo to test with.
222  Super Smash Bros. Brawl Hacking / Programming / Re: Mewtwo2000's tools - CSS Tool [13/02/2014] on: March 18, 2014, 10:12:16 PM
cBliss Tool. Since the recent discovery and implementation of a few chars to have 11 costumes, it got me thinking: Could these same characters (plus Wario) theoretically be expanded to 20 costumes? or is that out of the question?

[ Somewhat based off of the same thought, if that is possible, couldn't Sonic have essentially unlimited costumes? ]
223  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 16, 2014, 01:36:59 PM
What would it mean if a clone loads but then freezes as soon as the announcer says go?
Their costume and entry shows up perfectly.
SD card is locked. :p
224  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs - Marthie Marth on: March 15, 2014, 10:36:18 AM
Now the real question is how to make the same type of CSPs like SJS's without messing around in photoshop switching around colors forever...
Figure out a way to make God cry. That's how he does it.
225  Super Smash Bros. Brawl Hacking / Programming / Re: The BrawlEx Clone Engine on: March 14, 2014, 05:40:09 PM
Dolphin needs to be at least 4.0+. once you got your sd.raw setup and in the right place, click config, and under wii, enable the insert SD option and under paths select the directory of your brawl iso. after that, run the boot.elf for gecko os, change the hook type to ax next frame, and run the game. remember AT LEAST 4.0 (i kept having a hard time getting it to work on my dolphin emulator too)
False: I can successfully run BrawlEx on Dolphin 3.0 using the latest filepatch. (Using BrawlExpanded v0.9_inc-rev3-Dolphin-SVNbuild[01032014_1855])

[ I also got other mods to work this way in Dolphin 3. Must be something in file patch code. ]
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