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31  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: August 07, 2010, 03:40:41 PM
I've been having problems when saving my files to work on again later...

I re-open the scene, but the vertecies aren't there so I re-import them... then once applying them from 0 to 100, I collapse the mesh, and select the vertecies, but then I can't pick the polygons from the scene, they don't show up in the list, meaning I can't apply the final step...
Have you tried unhiding everything and then trying to select the polygon?
32  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: August 04, 2010, 04:59:47 PM
Thank you so much! It worked! Cheesy
33  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: August 04, 2010, 03:26:20 PM
I'm following the written guide. When I get to the point where I collapse the list and then Press H to select the vertex group, the vertex group name isn't showing up, only the polygon name is. Could somebody please help?
I was able to export the vertices on to the mdl0 properly yesterday, but I don't remember what I had done. I'm afraid that if I choose the polygon instead of the vertex group that it'll get an error and then it'll rotate the model and unable to undo it.
I really need to know what I have to do in this situation. I'm currently stuck just waiting for an answer as to what I am supposed to do. I really don't want to redo what I vertexed.
34  Help & Tutorials / General Tutorials / Re: PAC Naming Guide on: August 03, 2010, 04:53:51 PM
You need to have a .pac and .pcs for characters who switch.
35  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: August 03, 2010, 04:34:31 PM
I was able to export the vertices on to the mdl0 properly yesterday, but I don't remember what I had done. I'm afraid that if I choose the polygon instead of the vertex group that it'll get an error and then it'll rotate the model and unable to undo it.
36  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: August 03, 2010, 03:50:43 PM
I'm following the written guide. When I get to the point where I collapse the list and then Press H to select the vertex group, the vertex group name isn't showing up, only the polygon name is. Could somebody please help?
37  Help & Tutorials / Model Tutorials / Re: a comprehensive guide to model rigging, glitch fixing and bone hexing on: June 09, 2010, 08:50:53 PM
I actually think that it froze because it tried to apply a hitbox to a bone index that didn't exist. But thank you so much for looking into this. I really hope that this can be accomplished. In the end, even if captain alloy can't grab items, I'm fine with that.
38  Help & Tutorials / Model Tutorials / Re: a comprehensive guide to model rigging, glitch fixing and bone hexing on: June 07, 2010, 11:32:24 PM
I'm working on porting the red alloy to captain falcon. Tongue I added enough bones for it to work over him. His crotch stays in the center of the stage in most animations except for a frames in others. I tried fixing it by reindexing the HipN bone to 3 (the TransN index) but it made Captain Alloy in the center of the stage and his crotch the playable person. xD It crashed as soon as I pressed B. ;-; Could you help me with this?
39  Help & Tutorials / Help / Re: how do i replace the brawl opening movie? on: April 26, 2010, 09:58:45 AM
pf>movie>param>us>there is a bunch of them...for now try out....01-00.pac
The param folder is not for the actual movies, it's for the names that appear when the character is introduced.
40  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: April 07, 2010, 12:39:44 PM
Ganondorf without a cape
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4315&Moderated=All

Ganondorf without a crown
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4316&Moderated=All

Ganondorf without a cape and crown
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4320&Moderated=All


is there gonna be a ness with just no backback? id make it myself, i hate to ask you, but im just terible it vertex hacking...

I'll see what I can do.

BTW keep an eye on my brawlvault account because I am going to be making a lot of pre-hexed Falco's.
41  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: March 24, 2010, 09:55:37 AM
Ganondorf with no head thing by standardtoaster


Ganondorf with no cape by standardtoaster


Ganondorf with no head thing and no cape by standardtoaster
42  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1** on: March 23, 2010, 12:27:35 PM
R.O.B. with no cord by standardtoaster


FitRobot00.pac
FitRobot00.pcs
43  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: New Vertice Hacks (Female Angel(Pit) on: March 08, 2010, 09:53:01 AM
I used this yesterday and I have to say, kudos on the hair and good luck with this project. I did have a few complaints though. As others have said, the chest size needs to be increased, possibly Peach's size? The hair is great, but just doesn't look right if the hair goes inside of pit. ie. crouching, waiting, attacking, pretty much anything other than your downB. Can't wait to see an update to this. Good luck with it.
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