Hi again. For those who haven't got transparencies on trophies, or those who want to have new models instead of the old toy trophies, here is a little guide and a helpful advancement. I haven't seen trophy models hax before. it would be awesome to start hacking that field. I am gonna post this in the help section 'cause I do need help to complete this work. Continue reading...
I already know how to get transparencies on trophies (trophies, not assistant trophies), by changing the model for any other .mdl0 file which can accept transparencies. So now it's possible to have 100% custom models. But that requires to improve the model's bones position, just a little of PSA knowledge, but I'm not that good doing that, and there is where I need your help.
Here are some images of my work with a Zero Suit Samus trophy. As you will see after reading; it's almost done.
After I change the whole model, I get something like that:
But it doesn't show in the game until I rename some basic bones from this...:
...to this:
Because the ingame trophies need that names to get recognized and to be positioned correctly. Then I get this, with a great transparency ( on the hair), new model, and all that sexy stuff. Everything is ok, except for the awful posture:
Transparency:
Then I thought I could create a new posture moving the
default coordinates from every bone in the model. I simplified that copying the coordinates from any fancy frame in the character animation files. That is FitZSsamusMotionEtc.pac
Here you copy the values such as rotation, translation and scale for every bone you want to move:
And you paste them in the default model values, that's important; otherwise using the model previewer you will move the bones but never the textures to their new positions. It looks like this:
After you change bone per bone the model previewer displays us a better result:
But the [censored]ty game shows a wrong incomplete pose!!!
ISN'T IT WEIRD? I had never seen a model which changes from BrawlBox to the game . WTF?
Here is the file i'm using, if you wanna test it:
http://www.esnips.com/doc/4215a191-d32a-4f8d-b57f-19a11ea09dd0/SzerosuitR1 (click on the paper-shaped icon to download it)
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I would appreciate if you can help me to solve that last thing. After solving that or getting custom models with another method the possibilities would be unimaginable
Thanks!