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196  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 10:26:14 PM
there is indeed lag in the boxing ring stage, but it usually happens when too many hi-res models are being used. only thing i could think of, that would even remotely remove some of it, is by removing the stilled crowd next to the walkways. im not putting in a request to remove them, however.
197  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 06:09:17 PM
yeah... ppl with P:M need a different .rel file compared to vBrawl
and Brawl Minus too, apparently. hey, at least it works at all; even if it is a slightly different method of adding it
198  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.64?? on: April 02, 2015, 06:05:09 PM
what stage is it over?
199  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 03:23:14 PM
thats how i got mine to work. had the same problem you did
200  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: April 02, 2015, 03:07:31 PM
use a Pokemon Stadium 2 base rel. it works fine.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Lord Fredrik's new Wait1 on: April 02, 2015, 01:44:57 PM
much better animation.
202  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29 on: March 31, 2015, 07:41:11 AM
when you think it is ready, i can test it for lag if you so wish.
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2015, 11:43:53 AM
Maybe the Last Alternate Costume.
makes sense, since they have similar shooting styles
204  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.6 trailer on: March 29, 2015, 08:13:16 PM
he is. i just saw the various names of Big Boss, and thought ahead. verywell, im still pleased with the results.
205  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: [Official] Project M discussion: 3.6 trailer on: March 29, 2015, 08:02:38 PM
Bowser stage, stage alts, new costumes; i look forward to this.

i also noticed in the whole copyright segment at the end, the mention of Naked Snake. is that becoming an alt, or am i just jumping to conclusions?
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Lord Fredrik's new Wait1 on: March 27, 2015, 07:36:48 PM
I suppose I can speed it up just a tad when he has his hands on the helmet. And mind telling me what you mean by "jerky"? Smiley
1. Grabs Helmet
2. Quickly adjusts it
3. Pauses for about a quarter of a second
4. Quickly adjusts it
5. Pauses for about a quarter of a second
6. Quickly adjusts it
7. Pauses for about a quarter of a second
8. Back to Wait1
207  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Tabuu's PSAs. Lord Fredrik's new Wait1 on: March 27, 2015, 05:55:27 PM
great animations. although (assuming these aren't slowed down versions of them), his Wait2 could be a little faster, and more "jerky". cant really complain about anything else.
208  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23 on: March 25, 2015, 03:52:37 PM
impressive.
209  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Hyrule Warriors Link Pack on: March 25, 2015, 01:16:18 PM
according to the poll, ganondorf was next. is there a problem porting him or something?
210  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: March 25, 2015, 12:24:00 PM
i agree with most of the critique, except for the texture being similar to smash 4. i see that as more of "bonus" feature. it'd be nice, but i wouldn't miss it if it were not included.
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my only minor gripe is the eyes look a little polygonal. however, this is understandable if there are limitations.
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