Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 2 [3] 4 5 6 ... 24
31  Super Smash Bros. Brawl Hacking / Model Imports / Re: the joker's imports- FIERCE DEITY/ONI LINK PREVIEW!!!!!! on: January 04, 2012, 09:06:07 AM
That is because jokekid was a bit silly and only included a .pcs.  For transforming characters you NEED both a .pac and a .pcs for it to work correctly (so this applies to Zelda/Sheik, Samus/ZSS and Pokemon Trainer).

Σ(゚Д゚|||) B-but I did have both...At the very least, I'm pretty sure I put the .pac in there.  well, I'm sure it must have been something I did wrong. Like, maybe I used an older version of Brawlbox when I made the .pac... but I've been really careful about it lately and haven't made that mistake in quite a while. (´・д・`)
32  Super Smash Bros. Brawl Hacking / Model Imports / Re: the joker's imports- FIERCE DEITY/ONI LINK PREVIEW!!!!!! on: January 04, 2012, 07:41:42 AM
Σ(゚Д゚|||) Fierce Deity Link over Ike!?

(゚ー゚)(。_。)...(・_・ 三・_・) ... Ge~nius!!!ヽ(o`皿′o)ノ

Looks fantastic so far, but may I ask what is up with the sword?
That preview pic of him with majora's mask makes his blade look like a two dimensional graphic. (・_・?)

---- oh, and on another note entirely, Your Scarecrow over Shiek...

yeah, I don't know if anyone else had similar issues, but...

It freezes when you transform from Zelda to Shiek, not Shiek to Zelda though, for some strange reason.

I thought it was something wrong with the vertex I had on Zelda, so I switched it out, but it still freezes upon transforming...

So now I got rid of scarecrow... but I want him back... he was awesome (>△<*)
33  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Subspace in a Blender (SSE Amalgam #2) on: January 04, 2012, 07:33:46 AM
(´◉◞౪◟◉) Love the weapons. It looks great.
Shame about the spontaneous freeze, though.
Hopefully all goes well when you start over with new bones.
Good luck (^ε^)
34  Super Smash Bros. Brawl Hacking / Model Imports / Re: AG's Extra Suitcase (Focus: King K.Rool + KOS-MOS! <3) on: January 02, 2012, 05:51:26 PM
I say Dedede or Wario for K.Rool.
K. Rool should go over Dedede or Bowser

I can sort of understand Bowser despite him not really matching him, but why Dedede?

Is it because of the lack of representation that Dedede has, or is it because Aayfre made a vertex of him over Dedede?

The Vertex worked because it didn't have legs. This model does have them and him going over Dedede wouldn't look very good because of it.

I'm just asking, since I'm curious about why folks would pick Dedede. I kind of figured people would think about using him, but I could never figure out why he would be a good choice...

Anyway, Bowser could work, but he just seems so... off. His posture... and the shell thing really seem like red signals to me, but to each his own.

Can't wait for KOS-MOS (´◉◞౪◟◉)
35  Super Smash Bros. Brawl Hacking / Model Imports / Re: AG's Extra Suitcase (Focus: King K.Rool + KOS-MOS! <3) on: January 02, 2012, 05:07:04 PM
They both look really awesome  Grin

As far as King K.Rool goes... I'd love to say put him on Dedede, but that would be a terrible idea.
He looks like he would fit the best on Ganon, but I really actually see him going over Wario for all extensive purposes.

Wario's animations actually fit the scaly vilian (especially the turning animations) and with a size mod he would be perfect.

Even without a size mod, I would say that Wario would be the better choice. (´・ω・`)
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics on: January 01, 2012, 07:32:44 PM
Sounds like you're making a whole new character  Grin

Are you going to do all the animations while the PSA'er helps make the moveset? (^ε^)
37  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! Looking for a PSA maker for Paper Mario, ingame pics on: January 01, 2012, 06:27:10 PM
Awesome Model Pikazz  Grin

I know my opinion doesn't amount to much but, putting Paper Mario over Game and Watch seems like a bad idea.

The only reason why anyone even thinks about making him over G&W is because he is already "2-D". Which just seems lazy...

Anyway, anyone but G&W would be awesome for the sake of creativity.

Plus, StarWaffle's Paper Mario is already on G&W, and even though I'm one of those folks who say that people should make what ever they feel like over anyone they want regardless of what other folks have made or have planned to make; I feel that another G&W based Paper Mario is not really necessary. I'd actually like to see how your model would work over another character.
 
Anyway, I'd say Mario, Toon Link, or King Dedede ( because... why not?)  would be interesting choices to make him over.

More so, King Dedede. Not because of his humongous lack of textures, vertex's, or model imports, but because of his body shape and form being somewhat similar to your Paper Mario Model. (long arms with legless feet) Seems like he'd be pretty interesting...

Though, If people are wondering about his large size, I'm sure there are plenty of creative ways around that if you just think about them... not that I can think of anything. Remember, I am incompetent  

\(o ̄∇ ̄o)/
38  Super Smash Bros. Brawl Hacking / Model Imports / Re: requests for Kirby hats is open on: December 30, 2011, 10:24:12 AM
 Awesome Face

I knew it was too much (≧∇≦)

Well, if you could just do the Tornado Kirby over Metaknight, that'd be swell (´・ω・`)

Metaknight:
39  Super Smash Bros. Brawl Hacking / Model Imports / Re: requests for Kirby hats is open on: December 30, 2011, 08:50:10 AM
taking kirby hat requests? (´◉◞౪◟◉) *I ask as I crawl from beneath whatever rock I was hiding under*

Before I make a request. Just wanted to be sure... Are you up to making the kirby hats from the trophy models? If not then ignore me.  Tongue

Okay, I actually have four requests... I'd like to see you put Kirby the hats over Metaknight, Pit, Zelda, and Ness.

Metaknight:
Pit:
Zelda:
Ness:

Sorry for being greedy, MarioDk. Good luck in your next project, by the way ( ^ヮ゜)
40  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Subspace in a Blender (SSE Amalgam #2) on: December 29, 2011, 03:22:00 PM
CSP looks awesome  Cheesy

Spex, you couldn't find a cloud? I could have sworn there was a Spaax model.

Could you use the Spaax's or the Buneary trophey model for that?

Well, even if you can't, it is still awesome. ( ^ヮ゜)
41  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Subspace in a Blender (SSE Amalgam #2) on: December 29, 2011, 12:35:47 AM
 Happy Face

you rock! (≧∀≦)

Looks great  Grin

Now get some sleep, you insomniac ヽ(o`皿′o)ノ
42  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Subspace in a Blender (SSE Amalgam #2) on: December 28, 2011, 11:03:44 PM
Σ(゚Д゚|||) That is awesome! I love the way you made pit look so far  (´◉◞౪◟◉)
43  Super Smash Bros. Brawl Hacking / Model Imports / Re: Beyonds Model Cartel. Vegeta will be released on Christmas... on: December 28, 2011, 09:14:56 PM
You guys really make awesome jokes. The last few posts really had me going. Too humorous (≧∇≦)

Anyway, I can't wait to see Vegeta when you release him, Beyond. The previous previews had me slack jawed  Grin

Which reminds me. Did everyone have an enjoyable holiday? I hope so (´◉◞౪◟◉)
44  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Subspace in a Blender on: December 27, 2011, 09:28:02 PM
Give me your fusion hodgepodge ideas.

Also, expect Subspace Amalgam #1 to be released within the hour.

to be released tomorrow. I'm tired.


Check my post again XD. I edited it with one of my ideas. Tongue
45  Super Smash Bros. Brawl Hacking / Model Imports / Re: Spex130's Roadside Model Shack: Subspace in a Blender on: December 27, 2011, 08:18:31 PM
  Grin that is seriously a good idea. I'd love to see more custom made characters using parts from other characters. The Subspace Monstrosities that you'll conjure up are bound to be interesting.  Wink

If you're looking for fusion hodgepodge ideas...

I'm thinking... if you're willing to mishmash subspace characters with trophy models parts and characters from the normal brawl roster... This is only if you feel like combing so many different models to create something.

Use pit as a base.

Take Poppant's collar and put it on pits neck.

Put Zora trophies face in place of pits face. (Get rid of pits hair and make faces texture slightly tan)

Use Spaak's (thunder Cloud enemy) body and put it in place of pits hair. (Only the first Puff. Keep if big but size to make it large but not too big to where it covers up the face. Must cover his eyes though.)

Take Towtow's (giant ram enemy in subspace) horns and slightly shrink them on to the sides of pits head (still kept slightly over sized).

Give him Auroros' (rainbow winged bird enemies that dive at you like spears from heaven ) Wings on back.

Replace pits waist with lucario's. (Puffy pants like legs and get rid of tail)

Use Spaak's (thunder Cloud enemy) body and put it in place of pits hair. (size to make it apparent but not too big to where it covers up the face. Must cover his eyes though.

Place Bombed's (Bomb headed enemy) body ( without arms, legs, waist, or head) and put it around his arms (let ends reach wrists) and legs (beginning of shin and stretch to make it reach ankles)

Replace his weapons with the Kunai like objects on the trophy of Ancient Minister.
----------------------------------------------------------------

I know this isn't what you had in mind... but I'm just throwing stuff out there.

Oooh, y'know what!? Forget Pit.

Give a Primid (texture primids green body tan) a naganog head (get rid of the antennae swirl and give a tan texture)

Give poppant's Collar around Primids neck

Give Lucario pants (make it comically large like a cartoon baby diaper minus the tail and Texture it black)

Then give him the Spakk big Cloud body afro (cover eyes)

with Towtow Over sized Ram Horns on his head.

Place the Bombed bodies on arms and legs starting from elbows and shins and ending at wrists and ankles.

Also, put Auroros' wings (made tiny)

Oh, and if you can put the kunai like objects from the ancient minister trophey and put it in his Primid hands as a weapon, that would be lovely   (≧ヘ≦ )

Oh, and if you put him over pit or Luigi, that'd be cool  Tongue

 <<<<<<<>>>>>>>>

Well... now that I look back at it, it looks and sounds really demanding and specific. You don't have to do it if you don't want to. It is just an idea ( ̄ε ̄ )

  
Pages:  1 2 [3] 4 5 6 ... 24