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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Irishladdie727's Texture's "7/7/10: THE BOSS ZSS PREVIEW" on: July 07, 2010, 10:26:15 PM
The Boss looks really good man. I'm looking forward to seeing this one.
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Next stage preview. *Robzdablade* on: July 03, 2010, 01:55:40 PM
ok. I gotta say though, I played this stage with my friends and they loved it as much as I do. Again great stage RobzdaHeavy.
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Next stage preview. *Robzdablade* on: July 02, 2010, 01:38:26 AM
What's the song that plays in the Kitty Corp City Video Preview? I wanted to add that into the stage.
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Next stage preview. *Robzdablade* on: June 28, 2010, 08:07:51 PM
What's the song that is packaged with the Kitty Corp City stage?
5  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's CSPs + More! [Updated 6/24] ...1 CSP + 11 SSPs! on: June 27, 2010, 05:21:16 PM
Just wondering, can you make separate stage pics/icons for Heartgold and Soulsilver?
And a request of mine:
Hitler Mario by Jack H.: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=93&DiplayName=Hitler%20Mario
6  Help & Tutorials / Programming Tutorials / Re: Dummies Guide to Custom CSS/SSS on: June 23, 2010, 10:05:21 AM
Just a quick question, do you guys know where you put the in-game character portraits and what file it is? I know it's probably a silly question but I would like to add textures to the in-game, tourney, and results screens. I have a couple of images for during battle, but I don't know what file stores that information as well as it's location. I think it would be great if you add it to the guide.

-edit-
I found it. Here's a link to the thread I found on it.http://forums.kc-mm.com/index.php?topic=25.0
I was hoping it would be in a big pac file like the CSS files are, but it's all individual.  :'( It's frustrating, but I'll live with it.
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: GameWatching Gallery(NEW MODELING METHODE !!!) on: June 07, 2010, 01:37:26 PM
Concerning the Yoshi64 Stage, are you going to put the clouds in on the sides? I like the stage but for your next beta if you can I think you might want to expand the stage a bit and add the clouds, that is if you plan on adding clouds.
8  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Segtendo's Music on: May 21, 2010, 12:47:33 PM
ah. Just wanted to know if those songs were done yet, lol. And by the way, the Sonic 3 megaD song has a broken link. Nice uploads in the Brawl Vault though. I really like the songs.
9  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Stoney's House of Rock (4/22/2010: Super Mario Galaxy) on: May 18, 2010, 01:07:24 AM
These songs are great dude. Nice selection. Good vocals if any.
10  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Kirbi's Collection (Music Hacks) on: May 01, 2010, 08:55:37 PM
Just a question. For some reason I can barely hear the pokemon rumble mewtwo battle in-game. I have it over pokefloats. Does it automatically get quiet, or is your song at a low volume?
11  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Alloy Help on: April 18, 2010, 06:43:03 PM
Is there a way that you can keep Zerosuit Samus in as well, or do you have to replace her?
12  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!! on: April 14, 2010, 03:14:32 PM
Just Wondering, I have the standard Brawl+ layout, and wanted to keep it that way as well as have your css for that screen. Is that doable, or do I have to change the layout as well?
13  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Segtendo's Music on: April 11, 2010, 03:39:09 AM
"God Knows" from Haruhi Suzumiya By Aya Hirano (Original full Version)
Youtube link:

Download link: http://www.mediafire.com/?1ghmxmjzum3
Looping would be a must for this song.

The new K-ON!! opening song "GO! GO! MANIAC" unofficial full version
Preview link:

Download link: http://www.mediafire.com/?zwwjf1ty2th
Looping would be nice for this song as well. If you can, try and balance the volume a bit as you see fit. I listened to this on youtube and it seemed like there were parts of the song that sound a bit louder than it should be.

4/13 - edit: Here's another song that I like, but I don't have a download link.
"Looking for Group - Slaughter Your World"
youtube link:

I don't think it's really possible to loop this song, but if you think you can loop it, go for it. You're awesome Segtendo! Smiley
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: DMN:Ichigo Team oufits on: March 24, 2010, 05:40:11 PM
dude, all i can say is wow. You ported the main texture from the bleach game didn't you? That's amazing. Can I just use it like one texture or do i need to replace all of them?
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Cloud Strife Project - Cloud Strife V2.0a2 Released - 3/14 - Glitches Fixed on: March 16, 2010, 12:22:48 PM
1) Does the model replace 1 Ike, or all?

2) If 1 Ike, Could somebody please make the KH1 and  Advent Children Costumes?
3) will somebody be changing the FE Victory theme to suit Cloud? mainly because it feels strange that A final Fantasy Character's Victory is celebrated with music OTHER than the Classic FF Victory theme...

1) The texture itself with the hair and sword is all 1 Ike texture model, so you don't have to worry about having a regular Ike Costume altered.
2) Wavekusanagi posted a Kingdom Hearts costume earlier in this thread (page 7 for those who want to see the screenshot), http://www.mediafire.com/?oxddjejorgn
3) tjmsrubegoldberg made a song pack for that:
http://forums.kc-mm.com/index.php?topic=818.0
The first part of the FF7 fanfare is used for the Victory theme, which is included in the pack.
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