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226  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 01, 2015, 05:57:03 PM
^ I agree. Giga Mac is great, but Little Mac is such a cool character that I don't feel he needs Giga Mac at release to be complete. Giving him 3 instant KO uppercuts would be cool enough for now. Smiley
227  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: February 27, 2015, 07:36:29 AM
Looks promising Smiley
228  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25 on: February 25, 2015, 10:46:19 AM
Isn't it possible to to just .rel port it over?

I think the user means having coliseum transform.
229  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *2GB Dolphin compatible version and code fix for 4GB!!!* on: February 24, 2015, 09:28:04 PM
May I use your Brawl 4 All pack to make my own character packs? Also, to do so, how would I remove the extra stages and stuff, and only have the extra characters with the icons associated with them?

Because I've been having trouble with BrawlEx, so I was hoping to use your character template! Grin

P.S. If you let me do this, I'll for sure collab you, and all the rest of the team!  Happy Face

I put it up for download for people to use as they please.

Do as you will Smiley

I finally got the download to work, and replaced the right codes, but i was just curious if i do a random stage will it choose one from both, or just the selection i am on (first group or second group). Also, is the stage editor available in this build?

The stage editor is not available. And random will only pick from the 78 on the SSS, it won't pick from the other set of 78 unfortunately. That's just the nature of the code we're using for the two sets of stages. So not only is it not possible, but there isn't a fix for it either.
230  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10 on: February 24, 2015, 05:45:50 PM
Did I miss the release for Guar Plains?? I know a while ago you had pics of it and a video.
231  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *2GB Dolphin compatible version and code fix for 4GB!!!* on: February 24, 2015, 04:03:06 PM
how do you access the fourth page of stages?

Press X+Y before the SSS on the 1st player Game Cube controller.
232  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *2GB Dolphin compatible version and code fix for 4GB!!!* on: February 24, 2015, 10:30:28 AM
Finally i can see the 4gb complete, all the stages looks amazing, village, draculas trhone, and virtual code based on megaman x5 wow you`re the greatest .i have a question can add more stages, items or characters in future releases?

If you're asking if we plan on adding more items, stages and characters, then yes we are Smiley right now we want to add more characters but we're fixing up old ones first. And out coding guy is looking into more stage possibilities. Smiley so there's definately more coming, and we have plans, we just don't know if more stages are possible yet.

Quote
I really want a character of the castlevania series, wow you must be a grat videogame fan because "Geno, ballon fight  or tecnodrme o the ninja gaiden music  for nes in the bridge stage arent no common or i must say "new" everything  i love of videogames is in your build ( from decades i must said)

Yes I am a very long time videogame player. Smiley I've beaten about 470 videogames in total (some of them multple times and most if them with 100% completion when possible) and I've been playing since Atari. I know quite a bit about the characters and music and I definitely actively try to find music and levels that reflect as many series as I can.

In fact in the future, some stages will have multiple tracks which will contain more references.

Thank you for downloading Smiley I hope you enjoy what we have in store for our next release.
233  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: February 24, 2015, 10:05:52 AM
start of the coliseum... still gotta lower poly count... but no lag so far.. might be lag on wii tho... 107k poly's total atm :c



I'm sure you'll find the sweet spot Smiley but I always think that playability is better than quality of the aesthetics so I would hypothetically lower lower the poly.
234  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *2GB Dolphin compatible version and xode fix for 4GB!!!* on: February 23, 2015, 07:25:24 PM
Would i be able to play this on my wii using an 4gb sdhc card?

Correct Smiley Download the 4GB version, and put in the Kirby patch and the RSBE01 that are separate from the .rar in their appropriate places. Those are fixes for the current build that weren't implemented before release.
235  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *Updated to 3.5, and the Kirby patch is now available!!!* on: February 22, 2015, 07:59:03 AM
Darn, is there anyway I could download an older version? Because I really want to play this as soon as possible?

2GB version is on the way.

4GB for my sdhc not work help

Update coming out late today Smiley Don't worry.



Post Merge: February 22, 2015, 11:04:06 PM
Okay, the 2GB version is now available, and I didn't have time to do a full upload of the 4GB version today, so I added a more stable RSBE01 file in the DL link for the 4GB version. Put that in the codes folder right inside the rar, or your SD card, replace the previous and you're good Smiley

I would have just uploaded my build again, but it was giving me issues earlier so in the interest of time I just did the codes but will do a full update at a later point.

Sorry for the delay everyone!
236  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: February 21, 2015, 09:17:43 AM
The quality in your PSAs is insane. Another fantastic addition to the Vault Smiley
237  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10 on: February 19, 2015, 10:22:29 PM
enjoy this then mate



You're making both the Omega and normal version? Nice!

Also, I noticed in your SSS you had an icon for the Great Cave Offensive stage, but I don't see it as a voting option. Was that just an icon, or was that something you were considering?
238  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: February 19, 2015, 09:52:12 PM
Managed to get it into Brawlbox.



Oh man that's awesome! I'm excited to play there Smiley
239  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *Updated to 3.5, and the Kirby patch is now available!!!* on: February 19, 2015, 05:41:44 PM
Okay, I'm having a seemingly random issue. I'm currently trying to play this game without a disk, I have the iso backed up on a usb and it works. I can get this to boot through configurable usb loader by activating ocarina and setting the hook to vbi. However, I constantly freeze when either I hit the group brawl button, or when selecting a character and the cursor hits one of the selections. Is there anyway to get this working well? Because I would love to play this because it looks amazing

We released prematurely it seems. We'll have a working 4GB version soon and a Dolphin compatible 2 GB version as well Smiley
240  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10 on: February 19, 2015, 07:39:09 AM
That's an awesome SSS! Are you going to release all of these as a pack, or individually?
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