you can add new sounds without replacing any. but iirc you need an iso to do it currently. you have to add the new entries to the original bsar file, then you can replace them on an SD card at any time to replace said file. i also think you need a clean bsar file as the sawnds program will not be compatible with the new entries. i could be wrong about that.
anyone have more info? i havent gotten a chance to play with this much yet. possibly correct miss information?
anyone have more info? i havent gotten a chance to play with this much yet. possibly correct miss information?
You do not need the BRSAR in the ISO for SFX; ONLY for adding NEW music [external references/brstms].
You can basically create your own soundbanks and RWSD entries using latest BrawlBox. Keep in mind the SFX IDs of new sounds might be offset by "1" if created in new banks.
Also there's currently a bug where interactions with Bosses freeze; this includes Boss Battles, Master Hand in Classic modes, and possibly SSE.
Wait so, when we put the BRSAR in the /sound folder do we still keep our sawnd files in the sfx folder? Are they rendered useless?
When using this the SFX folder becomes obsolete.