Ok so i just got brawlbox 0.66 , and when I saved after editing ONE portrait, that was in CMPR format (which would technically make the file smaller) My Sc_selchar.pac, and my common5.pac have become HUGE, and not even removing said portrait fixes it... Brawl freezes because of it so...am I screwed or can this random magic that has occurred be reversed? (Btw i tried putting it back in previous brawlbox versions, I have also tried making everything as small as can be, but it is still too big to not freeze brawl....I just need to know if brawlbox 0.66 has added something that Made it bigger) :'(
Compression isn't working yet. after saving it in .66 open it in another BBox and change the compression of the ARC file to LZ77. (Don't use .65c)
The placing of the GCT depends on your xml. I would recommend this codes for vanilla Brawl. If you must used them with other code sets, you must override the previous ones. I can't guarantee 100% compatibility when used with other code sets.