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271  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlmasquerade & other coding stuff on: April 20, 2012, 03:04:32 PM
272  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!! on: April 19, 2012, 08:58:03 PM
ROB=Solo nana
Extra sheik=sheik clone
Extra ICs should be solo popo but its set up so that each color is alloys and company.
273  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: April 19, 2012, 11:08:20 AM
it looks complete what are the things left to be done if you dont mind me asking?

CSPs
Animations
SFX
Panels
Rule settings bar
New cursor
New coin
Background
Names
Franchise icons
Decide what to do with alloys & company

And then

Rules Menu (started messing with it a bit)
Stage Select Screen
274  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: April 19, 2012, 05:49:31 AM
Thanks
More progress mainly the player cards. Points if you can spot the others.

275  Super Smash Bros. Brawl Hacking / Programming / Re: v0.66b Model Viewer preview in the thread... you can't miss it on: April 14, 2012, 04:50:58 PM
Edit: Can somebody tell me exact steps to actually break the compression of Common5.pac? Because I literally cannot get it to compress incorrectly. XD

Common5.pac doesn't have compression.
Try sc_selcharacter.pac save it  and re-open it.
276  Super Smash Bros. Brawl Hacking / Programming / Re: v0.66b Model Viewer preview in the thread... you can't miss it on: April 14, 2012, 03:34:34 AM
Im srs here Ok so i just got brawlbox 0.66 , and when I saved after editing ONE portrait, that was in CMPR format (which would technically make the file smaller) My Sc_selchar.pac, and my common5.pac have become HUGE, and not even removing said portrait fixes it... Brawl freezes because of it so...am I screwed or can this random magic that has occurred be reversed? (Btw i tried putting it back in previous brawlbox versions, I have also tried making everything as small as can be, but it is still too big to not freeze brawl....I just need to know if brawlbox 0.66 has added something that Made it bigger)   :'(
Compression isn't working yet.
after saving it in .66 open it in another BBox and change the compression of the ARC file to LZ77. (Don't use .65c)
277  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: March 31, 2012, 04:48:27 PM
The placing of the GCT depends on your xml.
I would recommend this codes for vanilla Brawl.
If you must used them with other code sets, you must override the previous ones.
I can't guarantee 100% compatibility when used with other code sets.
278  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: March 31, 2012, 11:27:43 AM
The Riivolution gct has all the codes in the op except the file patch code.
279  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlmasquerade & other coding stuff on: March 29, 2012, 03:29:46 AM
ME GUSTA

I really hope this doesn't turnout like the other one...
280  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: March 28, 2012, 08:13:31 PM
If you mean changing the arrangement of the character IDs in the code, then yes.
281  Super Smash Bros. Brawl Hacking / Programming / Re: Custom CSS V3 + Independent Pokemon Engine and more... [PAL] on: March 28, 2012, 01:31:10 PM
Okay I'll send you a PM.
282  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: March 27, 2012, 07:27:51 PM
When the Character Select Screen is finished, maybe.
283  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: March 27, 2012, 05:10:01 PM
@Enzo
Yeah I was planning on changing sonic and ice climbers.

@AnlmAiNe
What do you mean?
No, there are no bugs everything works flawlessly so far.
284  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's CSP Fort: Pit on: March 25, 2012, 11:37:57 PM
I understand lol
keeps us motivated.
285  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's CSP Fort: Pit on: March 25, 2012, 11:26:21 PM
This was supposed to be ultra mega ultimate secret CSP for CSS Project...... ;o


psalsomyquestionmark :<
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