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376  Help & Tutorials / Help / Re: How to get rid of names on: December 19, 2010, 12:50:13 AM
lol if I had a nickle for every time...

Just edit the animation for MenSelchrFaceI edit the nameEA5 (or something similar) bone.

Dun.
377  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animator(s) needed for new weapons for Snake. on: December 10, 2010, 03:43:04 PM
For the RPG-7 maybe you could make it tilt aim-able, and maybe use the same animation from the nikita just speed-ed up.
Also idk if this is samus exclusive but she can change between her homing missiles and regular one by using tilts, maybe you can do the same with snake.
378  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs [Under Renovations] on: December 07, 2010, 06:26:16 PM
Requesting permission to use your CSPs on my next CSS, respond soon kthxbai
379  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 07, 2010, 06:10:08 PM
Yea you assume that and I assume the contrary either way as long as they get it working.
Btw thanks for the help, I see you've been busy helping people out in here.
380  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 07, 2010, 05:50:59 PM
What codes? the old ones?
Not all people have old codes that are not already in the provided, not all people even want/need their old codes, not all people know how to make GCTs.
So unless SpacePirateOverlord had old codes that he wanted, or loads Gecko through Smash Stack he just wasted time, when he could of downloaded the 2nd GCT since he didn't want the alloys.
381  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 07, 2010, 05:31:43 PM
Yea export as RSBE01 and put it in your codes folder.
Or you can just download the 2nd GCT
GCT: Contains Brawl Essential, Custom CSS Essential & Brawl Optional
Which saves you time contrary to what specter said.
You only need the disable custom stages code if your loading Gecko through the Smash Stack exploit.
382  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 07, 2010, 03:42:04 PM
To remove the Alloys you need to also remove the codes for them, since you downloaded the GCT that contains everything, that is why the icons still showed up.
The GCTs are for people that don't know how to make them, they basically contain everything for the CSS to work and a few add-ons a vBrawler would need, but if you have other codes that you would like to add or if you would like to play B- or B+ with a CSS that's why I provided the actual codes used in the GCT in which case you will need code manger to make your own custom GCT.
383  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 03, 2010, 04:37:44 PM
lol rly? the Wii is technically unbrickable, you have to be really dumb and really go  way off track on the instructions to even do anything to it, and even then, with a back up you can restore everything up.

btw can you post the disable custom stages code so I can add it in the op?
384  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 03, 2010, 04:28:14 PM
So, both of you load homebrew through the stacksmash method...I see, it now makes sense.
Why not just install homebrew?
385  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 03, 2010, 03:02:02 PM
Well the use of that codes seems to be needed in specific circumstance, and I would like to know these.
Most of us don't have that issue, those who need it did you have other code other than the one I provided? Did you at some time used a Custom Stage code? What does this code actually do?
If you have the answers it would really help, understand the problem.
386  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 03, 2010, 04:44:47 AM
In Photoshop use the Blending Option of Outer Glow

Also
Anyway, I think ASF1nk should post a warning in the OP somewhere telling anyone that uses this code have Disable Custom Stages on, as it seems to be becoming a problem.
Can you please elaborate on that?
387  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$ on: December 01, 2010, 06:39:25 PM
Take off the batteries Tongue
388  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: October 06, 2010, 05:14:23 PM
Do you mean remove them?
389  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: October 06, 2010, 02:02:38 AM
The final code (the one with everything) doesnt work at all for me...Any reason(s) why?

Did you add anything to it?
if not are you sure its the code?
what problems are you having?
390  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!**** on: September 03, 2010, 04:47:57 AM
  I'm not dead  I see what you did there ...

Yes you can use the Stage Expansion code, if they don't show up you're doing it wrong.

If you had CSPs, from a previous CSS or a Common5.pac read the OP.
If you are adding new CSPs just look for the portraits in the sc_selcharacter.pac right click and replace.
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