Version 1.5 is out added the original portraits along with other fixes...enjoy.
@angelbless
I'm not familiar with Alloys, I could never get them to work on my CSS. Maybe if you or someone else can tell how to add them, I will then look into Alloys.
Don't bother a clean one wont work luckily I already fixed that, now I'm having trouble with the stupid ready animation. <.<
Anyways, about the wi-fi waiting room song, I'm guessing ur using my GCT, well the codes I posted there are exactly what I have in the GCT expect the CSS music code (Wi-Fi wiaitng room) so I'm guessing you all know how to make your own GCTs if not google it or something.
what really? maybe I should try it... umm...I see what you were saying... turns out the file size of an original char-bust_tex is bigger than a modified one. Fix soon. umm... weird I indexed the character icons, and the file size for sc_selcahracter actually went up 3 bytes.
Yea but what we are saying with misterpimp5757 is that he is using the original portraits so those shouldn't freeze so he is obviously doing something wrong. Anyways I'm going to update the CSS with less of a file size so you can have more space for your CSPs, but if people won't do anything to reduce the size of their CSPs and the way they import them there is just so little I can do.
Also update I added Zero Naruto, to the character icons and I also replaced Cloud and Roy with better images.
I'm sure you are doing something wrong, mane people have already done it with success and also don't put it on pfmenu2 it doesnt go there, that is why it shows up as a normal CSS.
Let me see if I can go around making one for you... do you use full-screen?
Read his Final Notes (in red) apparently too many portraits cause freezing. I would think it's the file size, but I wouldn't know since I don't have my portraits. So for everyone having problems freezing while importing your portraits I would recommend replacing each portrait one by one using a different formatting than "C18" maybe "CMPR" since I believe "CMPR" don't require a separate palette meaning less of a file size, but I don't know I'm no expert at this, that is just what I believe could work, also make sure to use indexed images for your portraits.
For those of you who don't know what I'm talking about when i say "C18" or "CMPR" they are image formats used in BrawlBox, when you try to replace any image a box will pop out and you can change the format there it will also tell you the data size for each format so try the one with the lowest size.