The model is done for the most part... I'll make some tweaks once Dot finishes the textures.
Wow, dat bleck.
Also yeah... I could of added a bunch of scales n stuff but I tried to make both sides happy with some people wanting a "true" textures while i wanted a detailed one.
Kinda like how wario's classic outfit was done. Not too detailed but more-so than he has been in every other game.
Okay, I trust you! Bowser jr. definitely has a reserved little corner in my heart. He is very important to me for some reason, I just don't want someone to rush making him just to get him finished quickly or for download counts n stuff like that.
I Also would like to participate in the creation of animations for him. I'd Like to do 1 B move, 2 Air attacks, 1 smash attack, 1 tilt attack and 1 throw. Minimum.
I support Kagemaru with bowser jr. over ness PSA. Sunshine is pretty dated now, and I don't feel that bowser jr. needs to transform into shadow mario anymore. Maybe as a final smash or something but not a complete seperate character.
I really hope this texture will suffice for everyone who wanted a "true" bowser jr. texture. I'd hate to see him cell shaded in a non-cellshaded game .-
Also please don't rush the wait animation. Its the base of all the ground animations =x Also Bowser jr. Is only going to pull out the brush when he needs it right?
Any Pokemon over anything is fine with me. Mareep using Waterfall? Still excited.
It would be Flaafy using waterfall... and water gun... and withdraw... man Flaffy turning into a ball of fluff and spinning around on stage would be amazing.
Yep. Unfortunately it's kinda like a one slot size mod with the jetpack. Since it's a part of the model, I've resized it down in every animation. Unfortunately, can't do this with when he's thrown.
I wonder if you vertex scale it down really small and hide it inside his body. Then on the animations where its used you could scale it like 20x and reposition it. Its work but might be worth it to you.