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601  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: September 01, 2011, 10:07:12 PM
hmm, i'm not too keen on that up speacial 8o8  but i do like the idea of that neutral b, its not a projectile and sounds fun!   

Everyone keep brainstorming! i'll gather all the special ideas up tomorrow, and we can discuss them.

and tether recovery is horrible. way too easily ledgeguarded, ya ya you can avoid it if you do so and so and such and such, but since we get to build the character I'd rather not have it. We can keep Zair as a tether recovery though. I want him to be able to recover normally
602  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: September 01, 2011, 08:42:09 PM
no worries kit,  I do (and have already did) have a plan =P  I won't explain it cuz its too messy, but when you see the finished model you'll understand.


Also: no tether recovery or projectile attacks (no guns)
603  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Goodbye...again.....pg 322..... on: August 31, 2011, 05:51:57 PM
Oh lame.  See you soon.
604  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Goodbye...again.....pg 322..... on: August 31, 2011, 05:29:31 PM
okay. still i wanna hear it from sdoom, did you click on your sonic animation in the brawl vault and weren't happy with download count? 

I wanna know what single event pushed you over the edge =D
605  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Goodbye...again.....pg 322..... on: August 31, 2011, 05:23:53 PM
yeah but there had to be of been one event, a single moment, that made him not wanna do anything anymore.  I know its happened to me before. I just wanna know how silly it was =D
606  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 31, 2011, 05:22:32 PM
Yeah I don't care too much about Final smashes to feel the need to make completely new one,  We can just use links as a base and add in some new animations of him doing cool [censored].
607  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Goodbye...again.....pg 322..... on: August 31, 2011, 05:20:50 PM
It was most likely accumulative, but what was the final comment/post/pm/question/mishap/animation that made you snap and quit, I'm just curious.
608  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 31, 2011, 04:14:38 PM
now how about in air you guys?   theres a chance he may not hit the enemy in air D=

EDIT:   yeah i just meant he grabs the rock from very high up ( so hopefully you dont see it appear out of no where)  He should get about the same height as the star fox characters.   and it wont be a spiking rock, that would be to much, just a small collision.
609  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 31, 2011, 04:07:11 PM
You don't even need to make him fly far in the animation.  You can just make the animation loop until he touches an enemy.
wow thats excatly what i wanted to hear!
610  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 31, 2011, 03:56:06 PM
YES! IDEAS! DISCUSSION! OPINIONS!    this is exactly what we need.

Also let me remind everyone, for the sake of avoiding pure chaos, At the moment we are only thinking of Special Attacks.   Down b sound like it was accepted as a tangible move.

That side b sounds very interested, the one where he stuns and then chases. I am just wondering how that would work?  you you automatically be hurried to the enemy? if so is that even possible in PSA to detect an enemies location and be transported there?  
If its just a set amount of distance traveled, then what hapens if you use it near the edge? you you zoom past the enemy and fly off stage?   Or maybe he should get a temporary speed boost? so he can ran super fast and we can control when he stops?  

Either way its a cool idea.


EDIT: Also we shouldn't steal any attacks animations from any other characters or even link. This is spencer.


EDIT 2:Spencer is 100% over link.    


EDIT 3:  I like the idea of a rock smashing attack! maybe up special?   sneds his grapple up extramely high ( pikachus thunder high) grabs a rock and whips it directly downards. Him going up and the rock going down.  the rock hitting anything in its path. ?
611  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 30, 2011, 06:23:17 PM
okay cool, i'll go work on the model!
612  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 30, 2011, 06:14:16 PM
that looks like the perfect down throw!  and yeah i guess thats a good down smash!

man we need specials though. lets see here

I don't think he needs a reflector, i dont think he needs a counter, he could maybe have a charge move?  i still don't think that fits though.   

ideas! we need them!


613  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attack brainstorming on: August 30, 2011, 06:02:52 PM
0:39 - 0:42   Neutral special?

<a href="http://www.youtube.com/watch?v=7C9_we55J_4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=7C9_we55J_4</a>




man, i guess he is going to be a long range/close combat fighter
614  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attacks on: August 30, 2011, 05:48:20 PM
hmmm,  well we cant have any projectiles ( even though i think he uses guns in bionic comando)  

Down special-   Combo breaker!  smashes the ground with great force using his bionic arm! sends anyone directly touching the arm flying!  there should be a  shockwave of some sort ( about as big as DK's down special.   kind like the fsmash but pointed down.  In the air it will make him fall to the ground extremely quickly as fast/or faster than toon links down air.



just throwing ideas out there.
615  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ...:::Group Project: Nathan Spencer::.. Special attacks on: August 30, 2011, 05:33:30 PM
I don't know if we can add a tether recovery as a special attack or not. PSA wise.  Link does have a zair recovery which is good.
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