I've quoted and 'loosely' edited your info, Tcll. (Simply so I can link it all to one post in the OP... If you want me to change the wording or add to it, just ask )
Not all mods will cause desync as long as they're allowed "compatibility"... meaning they will not affect positioning of either char on the opponents wii
Animation edits might desync wifi if: Animation length is not equal to the length of the original Attack behaviors have been altered (better done through logic editing (PSA)) (?) Modified animations that deal with the opponent (Grabs/Throws etc.)
I think he means he wants the FS eyes to show permanently so he can use them to make wings out of.
What you have to do is alter the bone index of his FS eye bone to match a bone that is already perma-visible (YRotN is most used). This has to be done in a Hex editor though.
I'll be back with a guide shortly Couldn't find the guide I was after, so heres a written one using HxD
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Alright, first open up the file in Brawlbox and export the model. Expand the subfolders and go to bones, you should be able to find one named 'bone_eyeyellow' or something like that. On the info panel to the right, find the bone index and jot it down (but you could just remember it ofcourse) Now find the "YRotN" bone and jot down the bone index for this one aswell.
Open up HxD and drag your MDL0 into it. On the left hand side you can see the offset numbers. Click the part where it says "Offset (h)". Now, scroll through until you get to the Offset for 'bone_eyeyellow.'
Ok, Usually if you look on the row directly below this one, you should see the bone index number somewhere (It's normally in the collumn before the one you started in) Now all you have to do is change this number to the "YRotN" bone index number and save it. Remember: This number is in Hex. So if the bone index is anything above 9, it will have to be converted to hex before you type it in.
Just wondering if it's possible for Olimar's Helmet to be made opaque? If it is, would anyone care to enlighten me before I start work on Petey Piranha's head?
Articles mainly appear in Motionetc.pac's. They are essentially a characters accessories/weapons/effects, Such as Link's bow and arrow or Mario's Fireball and so on.
I think there is a list of articles in the 'PSA & Animation' section somewhere.