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451  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: All .rel Files for PW Stage Expansion SSS Stages (STGCUSTOM 1-9) on: October 08, 2010, 09:52:54 AM
Haha, I am actually in the middle of converting .rels for every default brawl stage...
Is that what is in this pack, or is it just for the custom expansion stages?
452  Help & Tutorials / Help / Re: Fit.pac FitFinal.pac and Fitmotionetc.pac Fx help! on: October 07, 2010, 12:41:02 PM
The SFX are 'numbered' differently in the NTSC and Pal versions.
The Fit[character].pac you are using might be trying to call the SFX from the NTSC version but as they are numbered differently, they use the wrong one or just don't use any at all.

The only fix for it (at the moment) is to manually go through the Fit[character].pac and re-number all the SFX to match with the Pal version Undecided

I don't think the GFX work the same way, so they should be Ok...

...And your english is actually really good
453  Help & Tutorials / Help / Re: Samus/Zero Suit Samus MotionEct.pac file help? on: September 30, 2010, 03:52:10 PM
"The file you are trying to access is temporarily unavailable"

I'll try again in a bit
454  Help & Tutorials / Help / Re: Samus/Zero Suit Samus MotionEct.pac file help? on: September 30, 2010, 12:14:16 PM
Could you put a DL up for the files... I'll see if they work for me
455  Help & Tutorials / Help / Re: Samus/Zero Suit Samus MotionEct.pac file help? on: September 29, 2010, 10:35:47 AM
Hmm... You didn't rename any animations did you?
456  Help & Tutorials / Help / Re: Samus/Zero Suit Samus MotionEct.pac file help? on: September 29, 2010, 10:17:52 AM
Did you name it correctly?
(Considering you spelt it incorrectly in the title for this topic)
457  Help & Tutorials / Help / Re: Vertex Copying? on: September 24, 2010, 03:42:28 PM
Do you use 3dsmax?
You could use the morpher tool, then rotate it back if you do.

Otherwise I'd suggest doing them both again, but do them both at the same time so that they match.

EDIT: Or what Tcll said... It would probably work out better like that anyway
458  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: September 24, 2010, 03:37:02 PM
um the conform-wrap-ms is down
Real hackers don't use Conform wrap Tongue
>.> Well... it doesn't work for me anyway
Anyway, if you just google 3dsmax conform wrap, it should be easy enough to find.Using it however is a completely different story
459  Help & Tutorials / Help / Re: difference between pca and pac files on: September 17, 2010, 03:06:44 PM
You don't need to have the texture with it...
movesets are named Fit[character].pac where as textures are named Fir[character]0#.pac/pcs
You can have both.
460  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: September 16, 2010, 07:26:44 AM
What exactly is the morpher method? I am kind of a noob to this
If you jump back a few pages (page 28 I think) Mariokart posted a video to better explain it. That should help you out Smiley
461  Help & Tutorials / Vertex Tutorials / Re: Vertex Hacking: Advanced Techniques on: September 15, 2010, 03:31:21 PM
Are you using the new script?
You don't have to use the patch button at all if you use the 'morpher' method
462  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Metal Gear Solid Needs More Hack Representation! on: September 10, 2010, 06:07:27 AM
1. Meryl (Because Ocelot will be hard)- There's already a really good texture for ZSS in the vault, it's just the vertex is half assed.  She needs to have the god awful 50's housewife hair.  It's what makes her Meryl.
>.> umm...yeah, Sorry about that...
If I vertex the hair it always comes out all messed up
463  Help & Tutorials / Help / Re: Moving part of a model on: September 08, 2010, 10:20:29 AM
Really, thats it?
I thought there was more to it than that Laugh
Thanks a bunch!
464  Help & Tutorials / Help / Re: Moving part of a model on: September 08, 2010, 10:01:34 AM
Bummer Sad
Could I move it so it is attached to her upper body instead, Wearing it like Link's sheath?
465  Help & Tutorials / Help / Re: Moving part of a model on: September 08, 2010, 09:33:05 AM
I see.
Well, I'm trying to make Shiek hold the dagger on her back in her right hand... I can guess that its gonna take a lot of editing.

So where do I start?  Grin
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