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16  Help & Tutorials / Help / Moving part of a model on: September 08, 2010, 06:33:34 AM
Ok, Basically I would like to know if its possible to attach one part of a model to a different part of the same model, and if so, how to do it.

I think it requires bone editting, but I'm not sure what to do  Undecided
Can anybody help?

Thanks
17  Help & Tutorials / Help / 3ds file to vertex set? on: July 30, 2010, 07:44:14 PM
Das Donkey's Vertex box converts a vertex set into a 3ds file, is there a way/program to switch it back without Vertex Box?

Thanks in advance  Smiley
18  Help & Tutorials / Texture and Portrait Tutorials / Super Noob Guide To Texture Hacking (with Brawlbox) on: June 06, 2010, 05:59:57 PM

Tools Needed:
> Character .Pac files
> Brawlbox
> Image editing software


Almost all .Pac files: http://www.smashboards.com/showthread.php?t=230551
Brawlbox: http://www.mediafire.com/?tzlzyyn0a3k

I have tried to be as thorough as possible with is guide, so at points it will seem condesending

Ok, to start off we will need to choose which character we will be editing, so open Brawlbox and go to file > open and select the Fit[Character]0X.pac of the character of your choice, I‘ll be using FitLuigi00.pac for this example. (A quicker way of doing this is setting the .pac files to open with brawl box by using right click > properties on the file itself.)

Now we have this:



Click on the small cross next to the tab which says “TextureData” and continue to expand until you can see a set files with a green symbol next to them saying TEX0 on them. You will find that most of these files are named Fit[Character]body or something along those lines.



By clicking on each one, you should be see a preview of each of the images next to them. Now, with most of these you can roughly tell which part of the texture the file is linked to, but some are a little trickier.
Right click on the texture file you want to edit and select export, then save it to somewhere you will remember.



Now you can minimize Brawlbox and open up your image editing program. (I use Jasc Paintshop Pro Cool
Open up the texture file, and edit away.
To make it obvious what I’m editing, I’ll draw a red X over Luigi’s cap)



Once you are done, save your file as a PNG and maximise Brawlbox again.



Right click on the same file you exported earlier, and select replace, then go ahead and find the texture you have edited. A preview window should appear once you have selected and okayed it.



Once you have the preview window up, you will see a bunch of options down the right hand side concerning format and palette details… DO NOT CHANGE THESE.
Changing those details will more than likely screw up what the texture looks like in game, so just click Okay.





Now we are back at the main Brawlbox window… But what if you want to see what it looks like, before playing it in game?

Above the “TextureData” you should see a tab entitled “ModelData,” click on the small cross next to the tab as you did before and continue to do so until you see a grey icon with MDL0 written on it.
By right clicking on this, you will be given the option ‘preview,’ so go ahead and click on it.



You should get this:


Now if you scroll down with your mouse, you will be able to see a model of the character you are working with, and of course, your edited texture. 

(in this preview window you can use scroll to zoom, right click and drag to pan, Ctrl and pan to rotate)

If you are unhappy with what your edit looks like, you can minimize Brawlbox and return to your image editing program for further adjustments. You will not need to export the texture every time you want to edit it, you only need to replace it again.
You can repeat all of the above steps for every part of the texture you want to edit, until you are happy with what your new texture looks like.

Once you are happy with what it looks like, you can go to file > Save as and save your our work.
You will need to save your work as a .PCS file and, to be safe, a .PAC file as well.
To make it easier to find your edited in future, name the file something you will remember, as apposed to something like FitLuigi00.pcs. (I name my textures like so: FitLuigi0#redX.pcs)



So now that you have made your texture, you want to see what it looks like in game, right?
Well then, open up your SD card and put the .PAC and .PCS files into:
Private/wii/APP/RSBE/pf/fighter/[character]



Now before you can see your texture in game you will need to replace one of the existing textures.
This is easily done by renaming your .PAC and .PCS to match the old texture.



Here is a list of what to rename your files:

Code:
Captain Falcon
00-Original
01-Blood Hawk
02-Green
03-Blue
04-Black
05-Pink

Dedede
00-Original
02-Green
03-White
04-Grayscale
05-Purple
06-Pink

Diddy Kong
00-Original
02-Green
03-Blue
04-Pink
05-Yellow
06-Purple

Donkey Kong
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Falco
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Yellow

Fox
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Ganondorf
00-Original
01-Red
02-Green
03-Blue
04-Grandpa Ganon
05-Brown

Ike
00-Original
01-Red
02-Green
03-Blue
04-Another Kind Of Green
05-Yellow

Kirby
00-Original
01-Red
02-Green
03-Blue
04-Yellow
05-White

Bowser
00-Original
01-Red
03-Blue
04-Black
05-Pimp Gold
06-Brown

Link
00-Original
01-Red
03-Blue
04-Dark
05-White/Light Blue
06-Yellow

Lucario
00-Original
01-Red
02-Green
04-Light Blue
05-White

Lucas
00-Original
01-Red
02-Green
03-Blue
04-Claus
05-Pink/Purple

Luigi
00-Original
01-Red
02-UNUSED-Blue
03-Blue
04-Fire Luigi
05-Orange
06-Waluigi

Mario
00-Original
02-Green
03-Jumpman
04-Wario
05-Black
06-Fire Mario

Marth
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Meta-Knight
00-Original
01-Red
02-Green
03-Blue
04-White
05-Pink

Ness
00-Original
02-Green
03-Blue
04-Bumble-Bee
05-Fuel
06-Mr.Saturn

Peach
00-Original
01-Red
02-Green
03-Blue
04-White
05-Daisy/Yellow

Pikachu
00-Original
01-Cap
02-Bandana
03-Googles

Olimar
00-Original
01-Red
02-Green
03-Blue
04-White
05-Dirty Helmet (Yellow and Black)

Pit
00-Original
01-Red
02-Green
03-Blue
04-Gold
05-Black

Pokemon Trainer
00-Original
01-Red
02-Green
03-Blue
04-Light

Ice Climbers
00-Original
01-Red
02-Green
03-Blue
04-Dark
05-Light

Jigglypuff
00-Normal
01-Flower
02-Sleep Hat
03-Japan Hat
04-Trainer Cap

ROB
00-Original
02-Green
03-Blue
04-Pink/Purple
05-Yellow
06-NES

Samus
00-Original
01-Pink
02-Green
03-Fusion/Blue
04-Gravity Suit/Purple
05-Dark Suit/Black

Zelda
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Ocarina of Time colors

Snake
00-Original
01-Red/Black
02-Green
03-Blue
04-"IDK WTF this is" camo
05-Wild Feline camo

Sonic
00-Original
01-Red
02-Green
04-Gold
05-Black

Toon Link
00-Original
01-Red
03-Blue
04-Purple
05-NES Link
06-Dark

Wario
00-Original (WarioWare)
01-Red (WarioWare)
02-Green (WarioWare)
03-Blue (WarioWare)
04-Black & Red (WarioWare)
05-Orange & Blue (WarioWare)
06-Original (Overall)
07-Red (Overall)
08-Green (Overall)
09-Blue (Overall)
10-WarioLand 2 color (Overall)
11-WarioLand 3 color (Overall)

Wolf
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Red & White

Yoshi
00-Original
01-Red
03-Blue
04-Yellow
05-Pink
06-Light Blue


As soon as you have renamed your files, it is ready to be tested in game.
Congratulations! You have just made your first texture hack!
 Awesome Face

Notes:
- Some characters have multiple “TextureData” tabs. These are normally used for the characters accessories, such as Peach’s parasol.
- In some cases, you will need to rename or add a number to the texture you export or else they may not be viewable in you image editing program (Pikachu’s eyes do this for me)
- Some textures can be made transparent or partially transparent (Zelda‘s Dress for example). To do this, when saving your edited texture, you must optimise it before saving. This differs from program to program so you will have to find out how to do this for yourself, sorry.
- The following all require both .PAC and .PCS files: Zelda/Shiek, Samus/Zerosuit, Wario/Warioman, Bowser/GigaBowser and all the Pokemon Trainer’s Pokemon.

Tips:
-When first starting texture hacking, it is best to do simple recolours or texture swapping, this is much easier than trying to make a full texture straight of the bat.
- Block colour looks ugly, try to use it as little as possible.
- Sometimes it can be hard to tell which part of a texture is which. I suggest putting a bright or contrasting colour over areas you are unsure of and then look for them on the model after.
- Making nude texture hacks will get lots of downloads, regardless of how good or bad they are
Tongue
19  Help & Tutorials / Help / I think I'm just not meant to vertex... on: May 09, 2010, 06:12:17 PM
I recently found out that you can do vertex edits just using Anim8or, so gave it a go.
I only made minor adjustments to it (just to make it noticable at first), followed all the steps to using Vertex box, then imported the model back into brawlbox.

It turned out like this:


Did I do something wrong? Or do the powers that be just not want me to vertex?
*sighs*
20  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / The Doctor's Creations - (16/10) Moved to Vertex Hacks Section! on: February 14, 2010, 10:56:56 AM
Thank you for viewing these textures!

Notices: [16/10]
-
Moved to vertex hacks section!


Working on:Errr... I dunno

Characters:
Zerosuit Sheik


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10491&Moderated=All
The last female character has finally obtained a Zerosuit!
This is also my first (albeit minor) vertex hack Cheesy
Thanks to AdfroMan for helping fix the transform problem
Notes: It may cause a 'polygon explosion' when fighting Lucario.

Faye Valentine (Cowboy Bebop)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10250&Moderated=All
After 54 years in cryogenic sleep, Faye awakens to find she has insurmountable debt to be paid...
What will she do?
Using LookItsLink's Talho hack, I was able to combine the hairstyle with Samus' original suit, and thus made this.
So credit to LookItsLink for that Smiley

Black/Dark Magician Girl (Yu-Gi-Oh)


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9181&Moderated=All
Black or Dark Magician Girl from Yu-Gi-Oh!
In my opinion the old version is better, but I'll let the people decide on that Wink
Revamp requested by Orphan
Credit to Lensho for the Biker Rosalina model.

Death The Kid (Soul Eater)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9180&Moderated=All
Another Soul Eater texture...
I did this a while ago and thought it was meh.
Credit to LookItsLink for the True Strapless model.

Maka Albarn (Soul Eater)


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8641&Moderated=All
Soul Eater's Maka finally makes her appearance in Brawl!  Laugh
Will she be able to hunt down 99 evil human souls and a single witch soul?
Lots of credit to give on this one...
Thanks to Vishkugeta for the Pigtail vertex, Lensho for the Rosalina body and thanks to Flammable for combining them and adding in the Scythe.
(Note: Scythe is not held at all time and side of it is only partially visible)

SkullKid (Majora's Mask Hi-res)


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7716&Moderated=All
Here he is again... A Hi-res version of the Skullkid from Majora's Mask.
Majora's Mask is my favourate Zelda game, so it goes without saying that I would make this one.
Once again, lots of credit to LookItsLink for the amazing hat vertex!
(Includes BigSharkZ's Majora's mask import, but it is completely optional)


SkullKid (Twilight Princess)


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7541&Moderated=All
Tee hee,We should play again sometime  Laugh
I have always loved Skullkid ever since his debut, so I had a go at making the Twilight Princess revamp of him. Grin
Lots of credit to LookItsLink for the amazing hat vertex!

Gerudo Link

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6695&Moderated=All
A revamp on Garuda's original texture, for Beyondyou's revamp tourney  Laugh
I was tempted to call this one Teen Ganondorf, but I thought I'd leave it true to the original.
Link to Original: http://forums.kc-mm.com/Gallery/BrawlView.php#Number=5002&Moderated=All&Moderated=All


CQCE Big Boss


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6427&Moderated=All#Number=6427&Moderated=All
Big Boss dons his Close Quarter Combat Enhancer and takes to the field.
If you played Portable Ops, you should recognise this one  Wink
Requested by Sytilac

Pain Peach

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5929&Moderated=All
Peach as a Path of Pain from Naruto
Requested by Birth

(Another) Mr.L

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5766&Moderated=All
I know that there are a few versions of this, but each one was lacking in accuracy to some degree, So I decided to try and make one as accurately as possible. Credit to Picano for the eyes

Gerudo Samus

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5767&Moderated=All
Another Gerudo texture Cheesy
This time Samus has joined the race of thieves...

Tokario

http://www.mediafire.com/?2jza52qjnvv
Lucario's "Aura" is obviously some kinda psychedelic trip...
Credit to Fox for the vertexed shorts

Rasta Bros.


Mario: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5600&Moderated=All
Luigi: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2405&Moderated=All
Dem' Mario Bros. been token dem Fireflowa again!
Now we'll have to call them the Super Rasta Bros!

Waldo (Where's Waldo?)


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5582&Moderated=All#Number=5582&Moderated=All
So... Where is Waldo?
I recently found a "Where's Waldo" book lying around my house, Nostalgia Cheesy.

Bad Girl (No More Heroes)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5224&Moderated=All
They are all going to pay, yeah, with their f*cking lives!
(the zip folder currently contains .fitmotionetc and .pac files that allow her to use a baseball bat as her weapon, and two versions of the texture reflecting the reference pics I used and two with Lensho's Rosalina bangs)
Note: The .fitmotionetc and .pac files are completely optional.
Requested by Prophet6000 and a few others which I am too lazy to write in Tongue

Link Style Ike

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5044&Moderated=All
Because Link took a Liking to his, Ike has also taken a liking to Link's fashion sense.
(I was gonna name this one "Capless Link," but I thought that would be too cruel to you lovely people Evil)

Noble Link

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4912&Moderated=All
With Link having saved Zelda and her kingdom countless times, Zelda finally decided to Knight the Courageous lad... and give him some nice clean tunics.
Now includes Fire and Water Versions!

Ike Style Link

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4913&Moderated=All
Link has taken a liking to Ike's Fashion sense...

Gerudo Sheik

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2406&Moderated=All
The Gerudo are a female race of desert dwelling thieves from the Zelda universe. Updated with a version with her Abs showing Smiley

Zerosuit Peach/Rosalina


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3975&Moderated=All
Peach and Rosalina can now kick some ass in there sexy new Zerosuits!
It had been on my mind for a while, but only recently made possible by Lensho! so credit goes to him for the model edits Smiley

Fusion Zerosuit

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2817&Moderated=All
Samus' Zerouit from the end of Metriod Fusion! (It probably has been done before)
Updated with Longhair version, zip contains both versions.
(Oh, and I used the Nude Zero suit texture for some of the skin parts, so credit goes to Dragonarts for that, and Thanks to Ike Lawliet for the Longhair edit)

Gerudo Princess Ganondora

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2812&Moderated=All
Boobjob: http://www.mediafire.com/?jhmmeqhzzin
The Princess of the Gerudo thieves arrives! I think Ganondorf is in trouble...
There are two versions of this, V1 is typical Gerudo skintone and V2 is more like Ganondorfs skintone.
And I think I can safely say this is my best texture yet!

Gothica Reville Peach

http://www.mediafire.com/?mty2y2ou2nh
Did someone say Fishnets???
Updated with a White version aswell!
(Awesomely Named by Highfive Grin)

Mokuzai Lucas

http://www.mediafire.com/?ztiziznyc2z
Its a snazzy wooden Lucas!
I came up with this texture when i accidently replaced his face texture with his stick texture
 
Rambo

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3957&Moderated=All
I was suprised that no one had attempted this yet, considering Snake is partially based off Rambo, so I gave it a shot... Turned out ok I guess (Hopefully will update in future with Stallone's face in place of Snake's Wink)

Rambochu

http://www.mediafire.com/?xfmdfdnmlmn
I never liked Pikachu's green bandana, and whilst doing Snake/Rambo It hit me... Rambochu!
I mean just look at him! he looks more baddass than Snake/Rambo in my opinion.


Well, thats all I've done for now... tell me what you think Grin
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