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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Tommy, the green dragon ranger on: May 06, 2010, 09:52:09 AM
it's actually better than you're giving yourself credit for  but i would definitely love to see someone touch this up
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Lockwork Gallery (Duck Dodgers! Lockstin! Brak, Meatwad, Renemon) on: April 06, 2010, 10:08:34 PM
that okami stage is beautiful  i can't wait till you release it
3  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's showcase [Pokemon HeartGold Intro stage up!!] (3/16/10) on: March 16, 2010, 12:54:12 PM
absolutely amazing... can't wait for Fourside download
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Thy Fair and Valiant Textures [Finally Download links *Tos Stages] on: March 13, 2010, 11:54:20 AM
FYI   

The Sea Port (Palmacosta)  says  Invalid or Missing file when i try to download it.  This is the one i REALLY want so... whenever you can could you re-upload it?    thanks
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Thy Fair and Valiant Textures [New Stages from ToS? moar*TEASER*] on: March 11, 2010, 10:37:38 AM
i'm loving the Palmacosta stage from TOS
6  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ;D on: March 09, 2010, 08:44:29 PM
That Toon Link is godly!    Must have download link!

Please continue to bless our humble grounds with your epicsause.
7  Help & Tutorials / Help / Re: BRSTM Volume Nightmare on: March 08, 2010, 06:38:07 PM
lol that was the thing  i wanted to see if someone was using MP3Gain so i could see what loudness they use so i could do the same  but i guess i'll just mess around with it.  thanks
8  Help & Tutorials / Help / BRSTM Volume Nightmare on: March 07, 2010, 05:44:12 PM
Ok i've been trying to create my own songs for brawl.. and i can get it in the right format and i can get it to loop... but  when i put it on brawl and play it   i can barely hear it.  It's almost a whisper in comparison to the regular songs.   I don't mind a slight decrease in volume but this is ridiculous.   I downloaded One Winged Angel from someone else and it's volume is comparable to the volume of the already-existent music in brawl so....yeah

I have Brawl Box, MP3Gain, and Audacity.

I put MP3Gain to change the songs to 95  since it said 86 is normal but i wanted to see if i simply needed to raise it higher or what.  Cause i'd rather not have to keep re-doing the same songs 40000 times till i get the volume right.

Any help?
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Katakiri's Textures - NEW! Feb. 27 - Pipe Pipes (Pipes) (AKA Filler Update) on: February 28, 2010, 06:19:11 PM
This may have been answered already and me just being an idiot but..

I downloaded the Sonic Unleashed pack.... mind telling me which number is which texture?  Or more specifically  which one is the Black Werehog?


Also..  love the rest of your stuff Smiley
10  Super Smash Bros. Brawl Hacking / Stages / Re: LordNOaH's textures *UPDATED 2/16/10!!! on: February 16, 2010, 09:39:50 AM
i'm liking the rainy hyrule.  keep up the good work
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Cheetah Lucario *Cheetacario* on: February 10, 2010, 01:16:52 PM
simple yet effective     very nice!
12  Help & Tutorials / Help / Re: Final Smash Question (that i didn't see on the guide) on: February 10, 2010, 01:14:14 PM
oh  nah no need to worry  thanks though.

I assume the same would go for Pit and the others that don't have a separate folder for their final smash?
13  Help & Tutorials / Help / Final Smash Question (that i didn't see on the guide) on: February 10, 2010, 01:04:17 PM
Hello.. noob here and i'll openly admit that  Grin


I just started downloading textures the other day and i saw that several bowser textures have an associated Giga Bowser texture as well.   i created a Gkoopa folder and named the file  FitGkoopa01.pac    and FitGkoopaFinal.pac  and it just doesn't seem to work.  period.   I can't get Bowser to transform into Dry Giga Bowser and i DO NOT want all of my textures to transform into Dry Giga... only the Dry Bowser texture.

So could someone tell me what i'm doing wrong?    And whether or not it is possible to have different varieties of the same final smash applied to specific textures.   (another example is Pit.  I have a Sora and a Lloyd texture, i also have final smashes associated with each so i want them to have their final smash but it not be applied to all the others)

Thanks Smiley
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