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1  Help & Tutorials / Help / BRSTM Volume Nightmare on: March 07, 2010, 05:44:12 PM
Ok i've been trying to create my own songs for brawl.. and i can get it in the right format and i can get it to loop... but  when i put it on brawl and play it   i can barely hear it.  It's almost a whisper in comparison to the regular songs.   I don't mind a slight decrease in volume but this is ridiculous.   I downloaded One Winged Angel from someone else and it's volume is comparable to the volume of the already-existent music in brawl so....yeah

I have Brawl Box, MP3Gain, and Audacity.

I put MP3Gain to change the songs to 95  since it said 86 is normal but i wanted to see if i simply needed to raise it higher or what.  Cause i'd rather not have to keep re-doing the same songs 40000 times till i get the volume right.

Any help?
2  Help & Tutorials / Help / Final Smash Question (that i didn't see on the guide) on: February 10, 2010, 01:04:17 PM
Hello.. noob here and i'll openly admit that  Grin


I just started downloading textures the other day and i saw that several bowser textures have an associated Giga Bowser texture as well.   i created a Gkoopa folder and named the file  FitGkoopa01.pac    and FitGkoopaFinal.pac  and it just doesn't seem to work.  period.   I can't get Bowser to transform into Dry Giga Bowser and i DO NOT want all of my textures to transform into Dry Giga... only the Dry Bowser texture.

So could someone tell me what i'm doing wrong?    And whether or not it is possible to have different varieties of the same final smash applied to specific textures.   (another example is Pit.  I have a Sora and a Lloyd texture, i also have final smashes associated with each so i want them to have their final smash but it not be applied to all the others)

Thanks Smiley
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