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16  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Return of Ganon! [41.67%]) on: April 04, 2014, 12:41:44 PM
I'm juggling around some ideas involving giving him slot specific runs and jumps.

I've also made the decision to go with Luigi's Melee model. I'm considering doing the same for Sheik as well.
Maybe you should vertex Wario too just to look a little more Melee-esque.
17  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Return of Ganon! [41.67%]) on: April 03, 2014, 08:22:17 PM
Thanks man! Although you should thank the Smash 3 team, KTH and Rage83. I mainly took there would and mashed it together. But hey, my Super Mario 3D World textures will be his default texture soon, so my work will be involved soon. Wink

Running and Jumping animations are planned, yes. Unfortunately, I don't have a Wii U or this game yet, so... aside from videos potentially, I have no frame of reference. It'll happen though.

For the run, I was mainly thinking of... well, you know how in Smash Mario lunges forward while he's running? I was gonna make his back more "straight up" while running. I assume his SM3DW run is kinda like that?

Yeah, exactly. He has a few different runs in the games though. SM3DW has him hold his arms inward and not really move them (at least when he's running fast) kind of like SMB2, while Galaxy and 64 has him move his arms beside him.
SM3DW/SMB2: (he doesn't really move his arms.)
http://www.mariowiki.com/File:Mario_Artwork_%28alt%29_-_Super_Mario_3D_World.png
Galaxy and 64:
Super Mario 64 Fan Remake - VLog1 - Blender Game Engine

18  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars (Return of Ganon! [41.67%]) on: April 03, 2014, 06:06:02 PM
YOU HOPE I LOSE INTEREST??!?!!?!?!

Haha, I kid. I know what you meant. I'm also going to be much more keen on keeping backups. Every time I finish a texture or major PSA update, I'll be backing up my SD.

In any case, Like I said: starting fresh with Mario. I've made some good progress so far! Here's a small hint of what's to come:


Now, I absolutely hate Brawl's model of Mario. It's so ugly... he has a massive, fat head, and it's just... bleh. It looks dumb. Now, recently somebody made a rim-lit Melee Mario; so I thought, "Hey, why not use that? Oh yeah... because Smash 3's textures look so much better."

So what did I do? I took Smash 3's textures and localized them to fit the Melee model! Pretty neat, huh? I like to call this Smash 2 Mario,  Tongue - When Mario gets updated, all the textures in the package will be over this model.

...I don't know why his overall buttons are white in Brawl Box. it looks fine in-game.


That Mario is amazing!

With his textures and his model looking more like the SMB series Mario, Will you be re-doing his running/jumping animations to match, say Super Mario 3D World?
19  Welcome / Rules / Feedback / Brawl Vault / Re: ɹɐǝp ɥo on: April 02, 2014, 10:21:18 PM
Upside-down kc-mm should be triggered by the Konami code Cheesy
20  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Theytah's Workshop! on: April 02, 2014, 06:04:48 PM
I love dat Little Mac import. I'm tempted to make a PSA for it...

I have a request:
Can you do an import of Igglybuff? I've been looking for the XD/Coeum model but I can't find one. There is the 64 model on Models Resource but that's really low quality...

I also found this (if it works):
http://roestudios.co.uk/project/3d-pokemon-models/174-igglybuff/
21  Welcome / Rules / Feedback / Brawl Vault / Re: ɹɐǝp ɥo on: April 01, 2014, 08:32:43 PM
This is interesting...
22  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Scratch One Bogey! on: March 30, 2014, 10:16:36 PM
When do you think we'll see more progress on Wario?
23  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Scratch One Bogey! on: March 28, 2014, 05:46:57 PM
Wasn't Yoshi started?
24  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars on: March 14, 2014, 06:34:59 PM
Yeah, that walk certainly needs work.

There's little I can do about the jumps though. You see, when he's falling, if you tilt forward, he leans forward. If you tilt back, he leans back.
The only way to make it work? Get rid of the "leaning" effect. I wasn't willing to do that at first but it looks like I don't have a choice.
Can you give him Mewtwo's hover mechanics instead (like hovering in any direction?)
25  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars on: March 13, 2014, 09:42:04 PM
I just tried SSB:AS Ganon.

You really need to smooth those animations, particularly his walking animation. He also jumps choppily.

I really like how he plays otherwise. Can't wait for his specials!
26  Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros. All Stars on: March 12, 2014, 10:51:16 AM
I really want this Ganon...

I really hate Falcondorf. Like, a lot.
27  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: February 26, 2014, 09:09:57 PM
No, no, originally it was intentional, but I've decided to drop it. Here he is.
That's amazing. Can't wait to see Wario.
28  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Show me yo moves! on: February 24, 2014, 08:52:13 PM
So...how about a progress report?



"But what does it all mean!?"

We'll fill in a block silhouette as progress on a particular character is further along. When they're nearly done (aka, we are making sure everything works as it should), they'll look like Sonic does currently: partially transparent.

Dat Wario silhouette...
29  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: February 23, 2014, 04:32:30 PM
explain yourself please?
you mean the white is unintentional?

if so, why not fix it?
It's a BrawlBox preview. It doesn't look like that in-game.
30  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Mirage [The Project M inspired recolor tread] on: February 18, 2014, 02:37:50 PM
This thread better not die.

This project is too cool for that to happen.
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