I'm using Oshtoby Stage Dependent Song Loader, since I don't really need more than one song for the custom stages. When I do select a custom stage, no song loads.
What am I doing wrong? I do recall reading that Dantarion's Alternate Stage Loader clashes with this code, but only when the game's loading an alternate stage AND trying to load new music at the same time.
I placed my songs in sound/sfx/ and named them 0000XXXX.brstm (according to what he posted).
EDIT: Removed Alternate Stage Loader. Songs work. Damn, there doesn't seem to be a way to have alternate stages AND additional music. Dantarion did say he was going to find a workaround, but as he as other priorities...
Make note that each blank icon in the Organizer corresponds to: 1. Sheik 2. Zero Suit Samus 3. Squirtle (Independent) 4. Ivysaur (Independent) 5. Charizard (Independent) 6. Giga Bowser 7. Warioman 8. Red Alloy 9. Blue Alloy 10. Yellow Alloy 11. Green Alloy
So you would move the first blank icon right under Zelda.
Ok, to make it clear, Phantom Wings's CSS Organizer 2.0 does NOT arrange the characters in the order you want, per se. Let's say with your CSS code, your first character is Zelda; PW's Organizer is still going to show Mario in slot 1, but just keep in mind that it is actually Zelda.
This is actually relatively simple, one you get the gist of it.
The easiest way to do this is to first open the Organizer. Set it to, in your case, 47 characters. Then enter the characters into the CSS code in the order you see it on the Organizer; this will make it MUCH easier to keep track of things. Then, for the blank boxes, just place whatever character you want the box to represent in the code, then move the icons around as you see fit.
Yeah, there may be a few glitches. For a time, my Naruto over Olimar had his knife constantly sticking through his face. I got it fixed somehow eventually.