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466  Help & Tutorials / Help / Re: Working on Mewtwo Port on: June 03, 2011, 10:25:27 PM
No offense, but if it was as simple as that, we wouldn't be having such a hard time porting characters.
467  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Preview of a Michael Jackson Dance Animation for all brawl characters on: June 03, 2011, 10:22:13 PM
I want to see TCRhade's Tabuu do that. :O
468  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Who do YOU want imported? (Not a request thread) on: June 03, 2011, 02:02:49 PM
Trophy?
469  Help & Tutorials / Help / Re: Character portrait help! on: June 03, 2011, 07:26:44 AM
Oh, you were using Riivolution.

... You needed to set it up a certain way so it read files almost in the same way as Phantom Wings's File Patch Code. But looks like you have your solution now.
470  Help & Tutorials / Help / Re: Character portrait help! on: June 02, 2011, 11:14:58 PM
Well, use BrawlBox to open char_bust_tex_lz77. Then, look through the MiscData until you find Sonic, then replace those pictures with portraits you want. Save it, then replace the char_bust_tex_lz77 in sc_selchar and common5.
471  Help & Tutorials / Help / Re: Character portrait help! on: June 02, 2011, 10:18:31 PM
Well for one thing, just because you use a moveset and a texture doesn't mean that the game magically knows to create a new picture for the character; you'll have to create and insert the image into char_bust_tex_lz77 yourself. Just using a sc_selchar or common5 won't be enough.
472  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 31, 2011, 08:06:14 PM
FGSFDS.

Now I have to think of another character I don't want.
473  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 31, 2011, 07:11:44 PM
We... can't port over Ice Climbers, can we?
474  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 30, 2011, 12:09:52 PM
Huh. I placed Sephy over G&W without any problems. Just have a FitGameWatch00. You don't need any more textures.
475  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Naruto Shippuden: 4-Tails+CoN Naruto v2(Adjusted)...BETA v5b=this month(end) on: May 30, 2011, 07:45:32 AM
Have to say the second one.
476  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 28, 2011, 08:31:30 AM
Maybe it's because you're forcing an extra slot when the CSS you're using cannot support that many characters.

Use PW's CSS Organizer (has a nice GUI) and just change around how the CSS looks like for the no. of characters you have (most likely, you'll have to reorganize the whole thing to make it look like ASF1nk's again.
477  Help & Tutorials / Help / Re: Help with the RSBP01.gct on: May 28, 2011, 08:28:07 AM
There IS a File Patch Code for PAL, it's just still v2.1.
478  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 27, 2011, 09:02:33 PM
Why wouldn't it work?
Just add more values on the CSS and place the extra icons where you want them.
479  Help & Tutorials / Help / Re: How can i edit Riivo XML? on: May 26, 2011, 11:47:48 PM
What exactly IS Notepad/Wordpad?

They seem, on the surface, to be a text editor, but it seems to be able to open a ridiculous amount of file types (though it turns out rather illegible).
480  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 26, 2011, 08:13:47 PM
Huh, I must have added wrong.
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