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31  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Screw Vegetables, Iron is more important! on: March 18, 2012, 04:15:22 PM
lol, didnt see that

where the [censored] do u guys see all that

His main YTP quote is "bombs". And there's only one known Model associated with bombs....

Bomberman.
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Screw Vegetables, Iron is more important! on: March 18, 2012, 04:05:53 PM
Bomberman.
33  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: PSAs Tournament Pack: OP UPDATED [Need suggestions: Roster is still too small!] on: March 17, 2012, 10:41:21 AM
Deadpool?
34  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Saki Amamiya Project, Need help making special attacks! on: March 13, 2012, 04:53:23 PM
I thought you broke your Wii.....
35  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Screw Vegetables, Iron is more important! on: March 12, 2012, 08:02:29 PM
He looks so much like he does in the games.

...

I'm probably reading this wrong, but.....
36  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 22, 2012, 04:32:56 PM
Tekkenman Blade.
37  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 20, 2012, 11:00:10 AM
porbably isnt any of the characters in the OP so ppl can only wait to see what sdoom is doing. It might even be something not character related

That's what I said.
38  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 20, 2012, 10:12:46 AM
Okay, let me make this clear as crystal

Everybody that has commented here so far is wrong.  None of you are even close.  Now stop guessing.  I'm not telling

Okay. Sorry, Hulk.
39  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 20, 2012, 09:49:13 AM
I wasn't quoted, so....?
40  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Moar Vegeta Previews on: February 19, 2012, 11:34:43 PM
My guess, is that he probably has a new PSA he wants to do so bad.

Or he's about to take one out from the garbage. Like Wolverine, or Gotenks.
41  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's CSP Fort: Zeldur on: February 05, 2012, 09:03:39 PM



Where are these found?
42  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud and Vegeta Previews -> Vegeta Breakdance Revamped on: February 02, 2012, 06:26:19 AM
I should correct myself... The textures I have came in that one hack with all the different Cloud swords...

Yeah, they don't work in Classic mode or Boss Battles or All Star or Sub Space... Not a big issue though.

If you want the textures/vertexes/models to work in those places, you are going to have to keep the .pac texture/vertex/model file for it to show in Single Player modes.
43  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS's CSP Fort: Lots-o-Crap on: January 30, 2012, 06:24:00 AM


Pretty colors.

44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud and Vegeta Previews on: January 08, 2012, 01:51:48 PM
No, keep the dash attack and the Fair the same. Just do more animation work with the headbutt and it will be alright.
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud and Vegeta Previews on: January 07, 2012, 07:25:10 PM
The PSA will only be compatible with the models that will be included since there's specific model adjustments that would cause funky shiz without the models.  Why you'd want to use this PSA without the model I don't know, but anyways as MarioDK said the tail will be animated anyway Smiley

I would love to see a levitating Wolf who shoots energy balls.
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