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1  Help & Tutorials / Help / Re: Very frustrated with adding codes to GCT file on: December 07, 2012, 09:38:53 AM
*bump*, is this really that hard of a question to answer? lol.
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Chun-Li in testing stages on: December 01, 2012, 10:52:47 AM
No

Your reply would be slightly more helpful if you told me what you're saying no to. No it won't work on Marth? No it doesn't just work for the Sora PSA? No, you can't use Marth imports on the Sora PSA? Sorry my question wasn't as simple as a yes or no answer lol.
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kage's Inner Sanctum: Chun-Li in testing stages on: December 01, 2012, 09:24:38 AM
Sorry if this is a really stupid question, but will this work over Marth's moveset or only the Sora PSA? Also while I'm asking, say I got the Sora PSA. Would Marth imports work on the Sora PSA? Sorry, I used to be in the brawl hacking scene about 4 years ago lol, I'm not sure what all I can and can't do with PSA's and imports.
4  Help & Tutorials / Help / Very frustrated with adding codes to GCT file on: August 31, 2012, 09:28:30 AM
So I've been trying to add codes to my gct file for both the Stage Expansion 2 hack and the Ike over Wario hack. I've tried making a new GCT file from scratch, adding the codes to my already working GCT file using the GCT editor, and I tried making a new GCT file with JUST the new codes and adding it to my working file using Mewtwo's GCT fusionizer. No matter what I do though, the new stages I added (to the correct file, along with their rel files) never appear in random, and when I select Wario, the game freezes as soon as I select a stage with the wonderful buzz noise the Wii makes when something isn't working.

I feel like I've added the codes the same way I've added codes in the past, so I just don't understand what I'm doing wrong this time around, I'd blame the codes, but since it's doing it with two completely different hacks, it must have something to do with the codes themselves, but I can't place what that could possibly be.

Could anyone either tell me what I'm doing wrong or provide me with a GCT with working codes for both Mewtwo's stage roster expansion 2 and Ike over Wario? Either would be greatly appreciated.
5  Help & Tutorials / Help / Re: Shadow PSA over DK trouble on: August 09, 2010, 10:30:20 AM
Haha thanks!
6  Help & Tutorials / Help / Shadow PSA over DK trouble on: August 08, 2010, 11:12:09 PM
Okay so I downloaded a popular PSA that goes over Donkey Kong, it's the Perfect Shadow PSA by "Thewill". Initially I just copied the contents of the "Donkey" folder, deleted the FitDonkey(PAL).pac file and renamed the FitDonkey(NTSC).pac file to just FitDonkey.pac. Well it froze right before the match started. It showed Shadow getting off of his bike or something and froze seconds after. I then put the rest of the files from the download onto my memory card and still had zero luck. I've been trying all night to get this psa to work and my buddy just got home and suggested that maybe the download is corrupted, I saw that a few seconds ago somebody reported the download and suggested the same.

It has over 2000 downloads, and I'm not a complete n00b at texture hacking, I know my basics. So I'm guessing it's probably just a corrupted file. If not, could someone maybe point out what I'm doing wrong, and if it is, could someone re-upload a good copy?
7  Help & Tutorials / Help / Re: SSBB file patch code not working with wiiflow on: June 17, 2010, 03:03:18 PM
Sorry >.< I don't get on here too often if you couldn't tell lol. If you still are needing help and still exist, it may be that you're using a memory card that is too big. The file replacement code only works on 2GB or less.
8  Help & Tutorials / Help / Re: Question on Model Replacements on: June 11, 2010, 10:55:31 AM
*bump* =( the Italian needs help
9  Help & Tutorials / Help / Re: Question on Model Replacements on: June 07, 2010, 09:42:24 PM
Okay so.....

I can use textures without the fitmotion file at the risk of freezing the game or putting the character in T-stance.

Also I saw that some people have multiple levels. Like I saw that someone had multiple Final Destinations on his select screen. Does that actually allow him to have more stages? Or do they all just go to whatever he has as final destination?
10  Help & Tutorials / Help / Re: Question on Model Replacements on: June 03, 2010, 05:22:54 PM
Aww that's butt =(, it there anyway for me to have a PSA and the character it goes over? Or just one or the other?
11  Help & Tutorials / Help / Question on Model Replacements on: May 31, 2010, 02:24:52 PM
Okay so I was wondering what happens when you don't use certain model replacements.

There's a new download for replacing Toonlink with Chicorita and Charizard with Deyoxs, they come with your normal .pcs file and with a "fitmotion" .pac file. I was wondering what happens if I DO NOT use the fitmotion file. I downloaded a galaxia knight model replacement that came with the same materials and I did not use the fitmotion file, the result was the same except the horns weren't as big. I was wondering, if I don't use the fitmotion file, will chicorita still replace toonlink with some minor differences, or would it just not work period?

I've also been wondering the same thing with PSA textures. Sometimes I'd like the texture, but I don't want to replace the whole character, just one slot. Is it possible to do that? For example with the mewtwo PSA. I really want it to be one of Lucario's costumes, but I don't want to replace Lucario, can I just use the .pcs file and have the costume? Or do I need all the other stuff for it to work?
12  Help & Tutorials / Help / Re: Hacks not working on: April 10, 2010, 11:37:10 PM
What kind of SD card are you using? I know that the Dynamic SD loader won't work on SDHC cards, just found that out today when I tried throwing my hacks on my 4GB card haha. Are you using an official disk, back up disk, usb, memory card? Where are you loading the iso from I guess haha.
13  Help & Tutorials / Help / Re: alloy in charecter selcet screen? on: April 10, 2010, 11:34:42 PM
I figured it out, you have to have the appropriate codes in your GCT file. I just googled and looked around, found the code and it works. I'd show you where I found it but I forgot. I think I ended up finding it on some kid's youtube video. Try googling "Brawl Alloy character select" or something like that, a youtube video should come up in the results. Sorry that's all I remember haha.
14  Help & Tutorials / Help / Re: Switching Memory Card issue, help please. on: April 10, 2010, 03:14:54 PM
Haha yeah I found that out shortly after I posted this (that it can't be SDHC). Oh well, looks like I'm gunna have to use one memory card for brawl hacks and the other one for VC/Wii Ware games.
15  Help & Tutorials / Help / Re: alloy in charecter selcet screen? on: April 10, 2010, 10:30:36 AM
*bump*

I too would like to know how to do this.
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