Alright, here's the deal, I have quite a few questions and will be asking them, If anyone can answer ANY of these questions, I will be very grateful.
A) DasDonkey Vertex Box and Vertexing in general:
1) I heard that anim80r is no longer required to vertex hack, which is good because my comp can't run it, I tried this with pokemon trainer's body and it worked fine, I tried vertexing his hat/hair and 3ds max says improper file format when I try to import it, I vertexed his backpack and got Errorjava.io.EOFException, Can anyone help me pleez.
2) Is anim8or required to vertex using 3ds max?
B) Textures and palettes
1) I tried to replace Ryu Ike's Fit_Ike05 and it did some wierd cut, flip, and highlight thing in the previewer, is this just a problem with the previewer?
2)I already asked this, but didn't put it in the help section, when retexturing Fit_IkeBlade, Nsam_Koutoubu, or PlyKirby5KSkin, the texture totally screw itself over and does some weird black grey pixel thing.
3) In an answer on a previous post of above question, I was redirected here:
http://forums.kc-mm.com/index.php?topic=3329.0, can someone please explain what any of this means.
And finally,
C) Launching through Homebrew/Gecko OS
1) I use Gecko OS version 1.9.1 (I know there are newer, just havent been bothered with downloading them) and would like to know, how do you play the masterpieces or subspace or event matches and the like, my game freezes when I try.
Sorry if these where stupid questions, feel free to FAIL or
me if they where