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196  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Viewtiful Joe V2 Update -> Normals all done on: March 26, 2011, 03:29:47 PM
quick question SDo0m. Why are you having Zero's Neutral B chargeable only through time, and not manually, unlike everyone else who has some sort of charged projectile? Is it just so that your PSA is different?
197  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: A New Moveset has been added! on: March 24, 2011, 11:25:17 PM
w8, for the bass recolor of Zero, wouldnt he also be yellow? as well as the black and purple?
198  Help & Tutorials / Help / FREEZING on: March 23, 2011, 01:15:43 AM
Everytime it tries to go to the stage selection screen it freezes. idk why, i thought it might be a problem with a new image i gave one of the stages so i just downloaded a fresh sc_selmep and started over but it still froze. Why does it freeze at the stage selection screen. I have a custom SSS but it has worked before so idk why it wouldnt work now. This basicly makes it so i cannot play brawl at all. Any thoughts? Oh shi~
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (READ LATEST POST!) on: March 20, 2011, 12:54:03 PM
I dont understand why people do things even though someone else is doing the same thing. So I know your PSA is going to be allot different from SDo0m's so you are still going to continue right? (provided the fact that you find your motivation)
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Who after Joe? Zero or Black Knight+OVER 9000 DOWNLOADS!! on: March 20, 2011, 12:51:00 PM
I haz question. Are your PSA's or at least most of them balanced and not broken? I don't really know because the only PSA from you I use is shadow.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (READ LATEST POST!) on: March 15, 2011, 06:34:42 PM
Ok well dont expect me to pick up on this in like a day or even a week. Because like I said, I have NO experience what so ever so i'm a complete newbie.
202  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (READ LATEST POST!) on: March 15, 2011, 04:19:10 PM
Well BeyoundYou's new vertex is pretty realistic compared to the real thing, and doesn't the model cause glitching anyways?
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (READ LATEST POST!) on: March 15, 2011, 07:53:08 AM
Sadly no, I have no experience what so ever, although I would love to help out on this project because I do take great interest in it, I just dont know how to animate. I would love to learn how though. Happy Face But what programs do I need and what would I learn from?
204  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (READ LATEST POST!) on: March 14, 2011, 06:44:36 PM
A maybe? even during the summer? where times are happier?
205  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (READ LATEST POST!) on: March 14, 2011, 07:47:40 AM
Will you be working on it in the summer?

Btw is IWasAPerson still working on this?
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (New Thread Manager & STILL HIRING!) on: March 08, 2011, 05:15:41 PM
Hey heres an idea for the Air Down B. being that usually charged moves can be released in brawl no matter if they're in the air or ground (samus, lucario, wario, diddy, etc.) so maybe he could still have charges but rather than moves revolving around the ground, have aerial based moves. because imagine if all the characters I said earlier couldnt release their charged moves in the air. Especially samus and lucario, if they werent able to do that, they wouldnt have nearly be as capable to fight in the air.
207  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (New Thread Manager & STILL HIRING!) on: February 27, 2011, 07:58:22 PM
@Velen, are you still revising the move set? I have seen a couple changes.  Did Quake Blaze not fit the Down B Air slot?
208  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: The Official KC:MM Project Zero. (New Thread Manager & STILL HIRING!) on: February 25, 2011, 07:13:42 PM
Why a punch for his U-tilt? and I might have seen a punch for another move but why a punch? Zero doesn't really punch a lot and kinda shows a lack of his saber skills. not impressed

BTW oddly enough, why is zero down smash hit everywhere BUT down?
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Official *Project Zero* Thread (STILL NOW HIRING) (ACT NOW!) on: February 23, 2011, 04:50:40 PM
nvm then......   I see what you did there ...
210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Cloud Strife V1 Released!! + Taking a break to go on holiday! on: February 23, 2011, 07:44:32 AM
ya cuz to be honest brawl isnt really all about realism...
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